by JohnnyHarpoon Tue Aug 14, 2012 9:48 pm
I wrote this about Hollowing on a thread of mine about Humanity and Death (https://soulswiki.forumotion.com/t5085-humanity-and-death#90114 if anybody cares), but essentially the idea behind it is that Humanity and Death are the same thing. I related it to in the Iliad, when Apollo admits that Humans posses something the Gods do not - an enduring heart - for the Gods are immortal and can never die, and Humans must cope with such tragedy (which is why their soul is 'dark').
"It's true, turning Undead and turning Hollow are different, and I still don't know exactly how Humans
and Humanity become divided...but even think about it purely as a
player - if you are invaded (and not intentionally trying to PvP), how
much harder would you fight if you had 40 Humanity than if you had, say
4? Obviously you'd probably try either way, cause the game/fighting
people is fun...but doesn't losing 40 Humanity just seem so much more
heartbreaking?
And that's it, right there. Your humanity
motivates you, you become disappointed if you lose it, it's more a
commodity than Souls, even. When you die, you come back, but sans your
humanity...so while you are immortal, the concept of some kind of loss
is still afoot, and thus the enduring heart of man can mourn the loss of
their own humanity, if nothing else.
So, honestly, I'd say going
hollow is quite the opposite of some kind of grief - it is grief, and
loss, and especially death that make us Human. Take that away from us,
and we lose our enduring hearts - we lose the one, special thing that
even the Gods do not possess. The preciousness of life itself
dwindles...and then, so does the mind."