Tomb of the Giants War, ideas and recruitment.

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    Federally
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    Re: Tomb of the Giants War, ideas and recruitment.

    Post by Federally on Mon Jul 23, 2012 6:03 pm

    swordiris wrote:The messengers have succeed in pulling Marie out of the side of darkness and back with the messengers! Here is her build.

    This is in case we don't do 120 and just go 60-80, I really want 120 though

    http://mugenmonkey.com/darksouls/?c=2112227624430877

    I can assure you, we won't do 120. 120 has never worked out in our wars


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    Re: Tomb of the Giants War, ideas and recruitment.

    Post by ViralEnsign_ on Mon Jul 23, 2012 8:00 pm

    Federally wrote:
    swordiris wrote:The messengers have succeed in pulling Marie out of the side of darkness and back with the messengers! Here is her build.

    This is in case we don't do 120 and just go 60-80, I really want 120 though

    http://mugenmonkey.com/darksouls/?c=2112227624430877

    I can assure you, we won't do 120. 120 has never worked out in our wars

    If you dont mind me asking Iris.... Why use the Dagger instead of say the Bandits Knife?

    Principle?


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    Re: Tomb of the Giants War, ideas and recruitment.

    Post by Serious_Much on Mon Jul 23, 2012 8:15 pm

    It's probably the subconscious effect that it has no critical, so people are less likely to think he just BS people....

    That and it looks really cool silly


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    Re: Tomb of the Giants War, ideas and recruitment.

    Post by ViralEnsign_ on Mon Jul 23, 2012 8:19 pm

    Look like a dirk to me......... Id rather have a shortsword if im not going for the criticals.

    However Dual Chaos Shotel suit me well I have to say.


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    Re: Tomb of the Giants War, ideas and recruitment.

    Post by Serious_Much on Mon Jul 23, 2012 8:27 pm

    ViralEnsign_ wrote:However Dual Chaos Shotel suit me well I have to say.

    Throw in the trident (pitch fork) to complement your shotel (scythe) into that and you as good as have a farmers build silly


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    Re: Tomb of the Giants War, ideas and recruitment.

    Post by billy_bayonet on Mon Jul 23, 2012 11:10 pm

    farmer- i cant read and i cant right but i cant drive a tractor, i aint got a telly and i aint got a computer but i combine harvester!


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    Re: Tomb of the Giants War, ideas and recruitment.

    Post by DoughGuy on Mon Jul 23, 2012 11:11 pm

    97 posts to go Billy big grin


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    Re: Tomb of the Giants War, ideas and recruitment.

    Post by WhatDoesThePendantDo? on Mon Jul 23, 2012 11:28 pm

    WyrmHero wrote:ToG again??? Damn I hate that place. Can we do it on Anor Londo or the Dukes?

    I agree, Wyrm. Look Skyward

    Though lore-wise it does make sense. I guess... :dung:

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    Re: Tomb of the Giants War, ideas and recruitment.

    Post by swordiris on Tue Jul 24, 2012 12:07 am

    I actually didn't know Bandit knife did more crit, don't really care if other people think I'm a BS fisher, I know I'm not and I go my win so I should be smug. It is the messenger way!

    Also I altered that 120 build to be an 80 build on my most recent posts in my cov thread feel free to check it out (not reaching for attention or anything silly)

    Also, it looks like the messengers will be Switzerland for lore reasons. We can't side with Noble Knights because they are too honorable and probably wouldn't want to associate with us.

    We can't side with gravesworn because they are allied with Darkstalkers- Sin incarnate as a covenant.


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    Re: Tomb of the Giants War, ideas and recruitment.

    Post by Servant of Priscilla on Tue Jul 24, 2012 12:26 am

    So is 80 decided then??


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    Re: Tomb of the Giants War, ideas and recruitment.

    Post by DoughGuy on Tue Jul 24, 2012 12:28 am

    Not yet, but it looks confirmed on PS#. Xbox on the other hand is still in contention, however I made need to PM people about my misatke, which make mean votes change.


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    Re: Tomb of the Giants War, ideas and recruitment.

    Post by Federally on Tue Jul 24, 2012 1:55 am

    swordiris wrote:I actually didn't know Bandit knife did more crit, don't really care if other people think I'm a BS fisher, I know I'm not and I go my win so I should be smug. It is the messenger way!

    Also I altered that 120 build to be an 80 build on my most recent posts in my cov thread feel free to check it out (not reaching for attention or anything silly)

    Also, it looks like the messengers will be Switzerland for lore reasons. We can't side with Noble Knights because they are too honorable and probably wouldn't want to associate with us.

    We can't side with gravesworn because they are allied with Darkstalkers- Sin incarnate as a covenant.

    As I told the followers, these wars won't keep up forever and who knows when we'll lose the necessary player base to support such things. So I suggest you guys get involved


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    Re: Tomb of the Giants War, ideas and recruitment.

    Post by swordiris on Tue Jul 24, 2012 1:58 am

    I see, I'm gonna pull some strings for the covenant somehow. We will get involved. Even if it is in a strange way.


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    Re: Tomb of the Giants War, ideas and recruitment.

    Post by WhatDoesThePendantDo? on Tue Jul 24, 2012 2:00 am

    Just to be clear: who's actually fighting who in this war?

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    Re: Tomb of the Giants War, ideas and recruitment.

    Post by swordiris on Tue Jul 24, 2012 2:08 am

    Noble Knights and Lifehunters vs Gravesworn and Darkstalkers.

    Hopefully it will soon get more complicated. I love twists


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    Re: Tomb of the Giants War, ideas and recruitment.

    Post by Federally on Tue Jul 24, 2012 2:24 am

    swordiris wrote:Noble Knights and Lifehunters vs Gravesworn and Darkstalkers.

    Hopefully it will soon get more complicated. I love twists

    It already is more complicated, the Followers have sided with the GS and DS, it was quite the RP in the follower's thread to decide what they would do.

    Viral is supposed to be making am RP thread maybe we get some messengers in there!


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    Re: Tomb of the Giants War, ideas and recruitment.

    Post by DoughGuy on Tue Jul 24, 2012 3:46 am

    Your memory is bad, and you should feel bad!
    http://soulswiki.forumsrpg.com/t6793-the-lore-of-the-covenants


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    Re: Tomb of the Giants War, ideas and recruitment.

    Post by WhatDoesThePendantDo? on Tue Jul 24, 2012 3:55 am

    DoughGuy wrote:Your memory is bad, and you should feel bad!
    http://soulswiki.forumsrpg.com/t6793-the-lore-of-the-covenants

    Sorry.

    I don't have as many brain cells as I once had. :face:

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    Re: Tomb of the Giants War, ideas and recruitment.

    Post by WyrmHero on Tue Jul 24, 2012 4:53 am

    Ok so, for this war the LH will be GLing/invading as SoVs through GL signs. Dough I want you to order your NK to exclusively coop or invade as SoVs through GL signs. I don't want the farming invaders bullsh!t of the first war. In other words, dried finger is prohibited. You'll have to set up a very high score (50 points?) per successful coop. Red phantoms should score more for LH gravelords than SoVs, and vice versa for Gravesworn. Tell me what do you (and the other leaders) think?


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    Re: Tomb of the Giants War, ideas and recruitment.

    Post by Federally on Tue Jul 24, 2012 5:10 am

    Wyrm you could also invade as DMs since the DarkStalkers and some Gravesworn are bathed in sin. As far as the rest of the post I'm still thinking, like the general idea so far.


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    Re: Tomb of the Giants War, ideas and recruitment.

    Post by whitechikz11 on Tue Jul 24, 2012 5:12 am

    Federally wrote:
    RaynexFall wrote:actually it's the NK vs GS, the LH i believe are just helping the NK.

    My good friend its on a grander scale then that. It's

    DarkStalkers & Gravesworn Vs Noble Knights & LifeHunters
    So my imagination came true winking


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    Re: Tomb of the Giants War, ideas and recruitment.

    Post by schultz on Tue Jul 24, 2012 5:13 am

    idea 1:48 hours or loooonger lol
    idea2: 60-80 for more excitement and fun
    idea 3:n/a
    idea 4: i;d say test it first happy


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    Re: Tomb of the Giants War, ideas and recruitment.

    Post by DoughGuy on Tue Jul 24, 2012 5:13 am

    So the LH will be gravelording/killing gravelrods? Im not entirely sure that fits, what if a knigth invades a LH?
    Also wyrm invader farming is one of the ways we score. If I ban the dried finger I put my knights at a significant disadvantage to the invading side. Invaders help us score when co-ops get slow.
    As for the high co-op score I am implementing a new system that gives an accurate amount of points per co-op.


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    Re: Tomb of the Giants War, ideas and recruitment.

    Post by swordiris on Tue Jul 24, 2012 5:20 am

    Ok Messengers have uneasy alliance With Noble Knights side. Looking to be interesting.


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    Re: Tomb of the Giants War, ideas and recruitment.

    Post by DoughGuy on Tue Jul 24, 2012 5:23 am

    Speaking of which the deliverance is yet to respond to the summons.


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