Tomb of the Giants War, ideas and recruitment.

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    Serious_Much
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    Re: Tomb of the Giants War, ideas and recruitment.

    Post by Serious_Much on Mon Jul 23, 2012 10:04 am

    I understood Dough silly

    Not changing my mind though, they're not questions you'll be unsure about really.


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    Re: Tomb of the Giants War, ideas and recruitment.

    Post by whitechikz11 on Mon Jul 23, 2012 10:05 am

    hmm, i guess i will not be anymore using my main NK toon silly I'll stick then with Legolas if that's the case


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    Re: Tomb of the Giants War, ideas and recruitment.

    Post by DoughGuy on Mon Jul 23, 2012 10:12 am

    You can always remake Gabranth as an 80. Id hate to see him go to waste.


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    Re: Tomb of the Giants War, ideas and recruitment.

    Post by whitechikz11 on Mon Jul 23, 2012 10:17 am

    I might consider that one, having a copy for sl80 hmm... twisted


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    Re: Tomb of the Giants War, ideas and recruitment.

    Post by Serious_Much on Mon Jul 23, 2012 10:20 am

    You should make Gabranth into an SL80, it's not too difficult. Reduce your Vit and end on him to 25 and you're almost at SL80 silly

    Post your build in the knights thread and I will gladly help winking


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    Re: Tomb of the Giants War, ideas and recruitment.

    Post by whitechikz11 on Mon Jul 23, 2012 10:26 am

    I may reduce its strength and some excessive points but i might just post it in our thread thanks!


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    Re: Tomb of the Giants War, ideas and recruitment.

    Post by nsane32 on Mon Jul 23, 2012 12:19 pm

    1.48 hours
    2.N/A
    3.no opinion
    4.Test concept


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    Re: Tomb of the Giants War, ideas and recruitment.

    Post by billy_bayonet on Mon Jul 23, 2012 12:26 pm

    i have got the time to read all 3 pages of this, but im easy eitha way, just have it so its long enough that people who arent always available can take part, and the SL ranges arent stupid


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    Re: Tomb of the Giants War, ideas and recruitment.

    Post by Servant of Priscilla on Mon Jul 23, 2012 12:37 pm

    Idea 1:60-80
    Idea 2:screw PSN XD
    Idea 3:60-80
    Idea 4:test concept


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    Re: Tomb of the Giants War, ideas and recruitment.

    Post by RaynexFall on Mon Jul 23, 2012 1:51 pm

    the only problem i forsee on the date it's set, is for american gamers such as myself, lol it falls on my bday. ha, oh well, i can easily escape my family...


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    Re: Tomb of the Giants War, ideas and recruitment.

    Post by Federally on Mon Jul 23, 2012 2:30 pm

    Doing coop tests right now in ToTG at 60, its weird off hours right now but coop is going strong at SL 60. The first BF is dead but ice gotten fast summons right after pinwheel and 2nd BF


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    Re: Tomb of the Giants War, ideas and recruitment.

    Post by WyrmHero on Mon Jul 23, 2012 2:33 pm

    ToG again??? Damn I hate that place. Can we do it on Anor Londo or the Dukes?


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    Re: Tomb of the Giants War, ideas and recruitment.

    Post by swordiris on Mon Jul 23, 2012 2:33 pm

    I posted in Velka thread but I'm eagerly itching to make a new build for this.

    How will this work? It is very unique and will take getting used too.

    http://mugenmonkey.com/darksouls/?c=3824653728420675

    Edit: also change soul spear to Cast light since we will be in TotG


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    Re: Tomb of the Giants War, ideas and recruitment.

    Post by Servant of Priscilla on Mon Jul 23, 2012 2:49 pm

    WyrmHero wrote:ToG again??? Damn I hate that place. Can we do it on Anor Londo or the Dukes?
    It's your war against the Gravesworn so it should be in totg


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    Re: Tomb of the Giants War, ideas and recruitment.

    Post by RaynexFall on Mon Jul 23, 2012 2:58 pm

    actually it's the NK vs GS, the LH i believe are just helping the NK.


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    Re: Tomb of the Giants War, ideas and recruitment.

    Post by Federally on Mon Jul 23, 2012 2:59 pm

    swordiris wrote:I posted in Velka thread but I'm eagerly itching to make a new build for this.

    How will this work? It is very unique and will take getting used too.

    http://mugenmonkey.com/darksouls/?c=3824653728420675

    Edit: also change soul spear to Cast light since we will be in TotG

    Too high of an SL, we're looking at 60-80


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    Re: Tomb of the Giants War, ideas and recruitment.

    Post by Servant of Priscilla on Mon Jul 23, 2012 3:02 pm

    RaynexFall wrote:actually it's the NK vs GS, the LH i believe are just helping the NK.
    Originally it was GS vs LH cuz wyrm declared war on the GS for betraying their alliance and so wyrm went to the NK for help.


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    Re: Tomb of the Giants War, ideas and recruitment.

    Post by RaynexFall on Mon Jul 23, 2012 3:04 pm

    hrm, i must've missed something reading through all of this then, lol. i always thought it was just them looking to help for the betrayel in the PW. so they joined with the NK to take ToG


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    Re: Tomb of the Giants War, ideas and recruitment.

    Post by Federally on Mon Jul 23, 2012 3:05 pm

    RaynexFall wrote:actually it's the NK vs GS, the LH i believe are just helping the NK.

    My good friend its on a grander scale then that. It's

    DarkStalkers & Gravesworn Vs Noble Knights & LifeHunters


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    Re: Tomb of the Giants War, ideas and recruitment.

    Post by swordiris on Mon Jul 23, 2012 3:05 pm

    1. 48 hours.
    2. 60-80 and 120 (I'm falling in love with build)
    3.N/A
    4. test


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    Re: Tomb of the Giants War, ideas and recruitment.

    Post by nsane32 on Mon Jul 23, 2012 4:00 pm

    an alliance with the LH and NK I though Id never see that but the POLG with probably be split among both sides. I myself will switch from side to side during the event


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    Re: Tomb of the Giants War, ideas and recruitment.

    Post by swordiris on Mon Jul 23, 2012 4:33 pm

    The messengers have succeed in pulling Marie out of the side of darkness and back with the messengers! Here is her build.

    This is in case we don't do 120 and just go 60-80, I really want 120 though

    http://mugenmonkey.com/darksouls/?c=2112227624430877


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    Re: Tomb of the Giants War, ideas and recruitment.

    Post by Servant of Priscilla on Mon Jul 23, 2012 5:21 pm

    So I have been doing a LOT of different kind of invasions/coop, I have been doing at 50 60 65 70 75 80 85 90 95 100 and 120. I did red eye, blue eye, GL, and coop. the most successful levels that have worked for me were around 75-85. (I have a lot of toons just for this kind of purpose). Coop was most successful at around 75 to 80 along with being invaded. I got a lot of blue eye invasions around 90. and GL worked from the 75-85 range also. This was on Xbox starting at 7:00 am to 1:00 pm PST.spent 15 minutes on 50, 15 minutes on 120. 30 minutes on 60, 65, 90,95,100 and spent 3 hours on just 70-85. I did 15 minutes at first for each SL and whichever ones I got most pvp/coop on I would continue with 15 more minutes and so on. every invasion i did i bc'ed out so to get another invasion faster same with coop. was never summoned by the same person but was sometimes invaded by the same people. For the 3 hours that I spent on the 70 - 85 I got the most invasions/ pvp per 15 minutes which was pretty constant on both sides.


    Last edited by Servant of Priscilla on Mon Jul 23, 2012 5:31 pm; edited 1 time in total


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    Re: Tomb of the Giants War, ideas and recruitment.

    Post by Serious_Much on Mon Jul 23, 2012 5:23 pm

    I know servant, I always say it but few people believe me, 80 is the perfect level for the Lords coop as a sunbro. It just catches the majority of NG players and catches the NG+ players who don't bother levelling much.


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    Re: Tomb of the Giants War, ideas and recruitment.

    Post by Servant of Priscilla on Mon Jul 23, 2012 5:32 pm

    Wel I tested it today and found that to be true


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