Tomb of the Giants War, ideas and recruitment.

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    Re: Tomb of the Giants War, ideas and recruitment.

    Post by Federally on Fri Jul 27, 2012 11:19 am

    And as far as deciding who should do what, we should simply decide the things the NK side will get points for and the GS side will get points for, then let everyone on each respective side do any of those based on traffic in ToTG


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    Re: Tomb of the Giants War, ideas and recruitment.

    Post by billy_bayonet on Fri Jul 27, 2012 11:20 am

    So NK army gets points for killing nito with a host and defeating invaders/ and gravesworn armour gets points for killing SOV/ host as a red phantom?


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    Re: Tomb of the Giants War, ideas and recruitment.

    Post by DoughGuy on Fri Jul 27, 2012 11:21 am

    Yeah the deliverance will act like the LH, but more focused on countering the DS as they reinforce the lines. The messengers will most likely act independently but follow the general battle plan. The POLG will likely be part of the GS main force, reinforcing the line. Anyone else?


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    Re: Tomb of the Giants War, ideas and recruitment.

    Post by billy_bayonet on Fri Jul 27, 2012 11:22 am

    the followers are with the GS/DS


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    Re: Tomb of the Giants War, ideas and recruitment.

    Post by whitechikz11 on Fri Jul 27, 2012 11:23 am

    We have another one Dough, but we are still waiting for his plan. Maybe not this early but soon.


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    Re: Tomb of the Giants War, ideas and recruitment.

    Post by DoughGuy on Fri Jul 27, 2012 11:30 am

    I'll figure it all out more later guys. Cant really pay attention atm.


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    Re: Tomb of the Giants War, ideas and recruitment.

    Post by DoughGuy on Fri Jul 27, 2012 11:26 pm

    Okay everyone. Thanks to Fed's testing we know that the ToG isnt particularily active for anything. So be aware that if the activity doesnt pick up we may move the war to a different location.


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    Re: Tomb of the Giants War, ideas and recruitment.

    Post by whitechikz11 on Fri Jul 27, 2012 11:35 pm

    really? my experience at sl80 with my brotherhood toon was active in DM and DW invasions. But let's just move out if necessary


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    Re: Tomb of the Giants War, ideas and recruitment.

    Post by Federally on Fri Jul 27, 2012 11:38 pm

    It's active in Coop, but pretty dead otherwise. So we won't do anything too hasty and move it right off since the war is weeks away, but we are arranging for a contingency plan just in case it stays this way for good.


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    Re: Tomb of the Giants War, ideas and recruitment.

    Post by swordiris on Sat Jul 28, 2012 1:15 am

    That isn't true the other day I was getting invasion after invasion on my Dark Wraith toon


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    Re: Tomb of the Giants War, ideas and recruitment.

    Post by Jovias-86 on Sat Jul 28, 2012 4:57 am

    What SL were you... I tested SL60 last night and it was down...
    Weekends shouldnt be the same though.



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    Re: Tomb of the Giants War, ideas and recruitment.

    Post by swordiris on Sat Jul 28, 2012 5:11 am

    I was SL 80


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    Re: Tomb of the Giants War, ideas and recruitment.

    Post by Jovias-86 on Sat Jul 28, 2012 5:28 am

    After testing... Darkstalkers might be invading at 55 or 60... happy

    Gravesworn might go upto to 80 I guess... Fed will confirm this


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    Re: Tomb of the Giants War, ideas and recruitment.

    Post by billy_bayonet on Sat Jul 28, 2012 6:36 am

    I was tsting with Fed last night and from a sl 55 toon i was invading 60-80 mostly with teh odd 120+


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    Re: Tomb of the Giants War, ideas and recruitment.

    Post by Jovias-86 on Sat Jul 28, 2012 6:38 am

    Offcourse Billy... In all our Darkstalker invasions we invaded all sorts of SL's winking


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    Re: Tomb of the Giants War, ideas and recruitment.

    Post by billy_bayonet on Sat Jul 28, 2012 6:47 am

    but Fed didnt have much SOV action as an 80 so im not sure what to say about that


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    Re: Tomb of the Giants War, ideas and recruitment.

    Post by RaynexFall on Sat Jul 28, 2012 5:25 pm

    i'm just saying, but aren't the people who are participating in this war (namely the NK) going to be actively looking for GL signs? or no? as i don't really know what happened in the first war.


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    Re: Tomb of the Giants War, ideas and recruitment.

    Post by Federally on Sat Jul 28, 2012 6:38 pm

    Yes they are


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    Re: Tomb of the Giants War, ideas and recruitment.

    Post by swordiris on Sun Jul 29, 2012 2:34 am

    What happens if a player gets killed by a gravelord BP? Do the gravelords get a point that way?


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    Re: Tomb of the Giants War, ideas and recruitment.

    Post by Federally on Sun Jul 29, 2012 3:43 am

    It's impossible to tell if that happens as the gravelord receives no notice, so it would be impossible to track. Us Gravesworn will just have to be comforted with the knowledge our BPs prevented NKs from earning points.


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    Re: Tomb of the Giants War, ideas and recruitment.

    Post by Jovias-86 on Tue Jul 31, 2012 5:58 am

    Arite... So ive been gravelording at 3rd Archives bonfire with my SL69 now winking and its a blast out there.

    The area in front of the bonfire has finicky target lock... Which makes for even more fun duels big grin



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    Re: Tomb of the Giants War, ideas and recruitment.

    Post by Federally on Tue Jul 31, 2012 7:30 am

    You've done well there at 69? I dont get jack **** at 80. It seems 80 is toohigh for most any where. Guess the experiment failed then and it's time to rebuild Drake


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    Re: Tomb of the Giants War, ideas and recruitment.

    Post by Jovias-86 on Tue Jul 31, 2012 7:46 am

    Yeah Fed... I see many signs and Good gravelording scenes...
    I might keep her at 69 for the war...

    Should have been able to fight your drake the other day man... Missed it sad
    lets set up something soon happy


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    Re: Tomb of the Giants War, ideas and recruitment.

    Post by Federally on Tue Jul 31, 2012 7:53 am

    Won't take me long to rebuild a 70 Drake, so we will do this


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    Re: Tomb of the Giants War, ideas and recruitment.

    Post by DoughGuy on Tue Aug 07, 2012 9:42 am

    Wow this fell far. Bump.


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