by WorldSlayerPIKA Wed May 30, 2012 11:02 am
Backstab is my most common death!
Anyway: Backstab is a game mechanic, just like being able to wear armor. Player need to accept that. (I am in process of accepting this.... it’s hard… If I could, I would deny Backstabs! )
I really don’t like BS because I want a fair fight. For me its not fair that one wins a fight due to one single, so called critical, Back Stab hit. True, Backstabbing has to do something with skill; one needs to get behind a player and Backstab him. But it also needs skill to hit an enemy without Backstab; one needs the correct timing, probably lure the enemy to faults!!! I think that a player should not be punished, respectively should not be killed, because of only one fault. Normally faults are striking and not hitting, hence being off guard for a moment or using too much stamina – But such a normal fault does usually not lead to an instant death. And then we know that players can specialize in doing solely Backstabs and therefore have pretty good chances to land backstabs and therefore have high succeed rate. While a “normal / not backstab focused” player usually fights longer and with more endurance than one searching, provoking, fishing for a backstab, such a player focuses only on one thing, while a “normal / not backstab focused” player has a greater variety of fighting which makes a fight, In my opinion, more interesting than only BS-War.