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    Discoveries you only made recently.

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    Post by Laveidem Sun Jun 30, 2013 2:38 am

    Great way to lose gankers in the burg too. big grin
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    Post by chantienyee Sun Jun 30, 2013 2:53 am

    I was watching Pallytime's latest playthroughs and he had the firebomb hollows from right near the Undead Burg bonfire throwing firebombs at him in the basement!
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    Post by Hue Sun Jun 30, 2013 3:58 am

    That hollows can throw firebombs into the lower burg.
    Killed me a few times at SL1 before realizing
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    Post by retro Sun Jun 30, 2013 3:59 am

    I learned that an item based on the head of the Dragon God from Demon's Souls was recently discovered as unused content in Dark Souls.

    The Dragon God head is indexed amongst the items (not amongst the enemy models), and fits over the player-character as a head-piece. I believe it also has a few animations. It is being assumed that it was most likely a placeholder for what became the final Dragon Head form.
    Discoveries you only made recently. - Page 26 UZEcU7c

    What appears to probably be a 100% copy of the Demon's Souls crystal lizard also exists in the game files, with animations and everything. It probably also served as  a placeholder until they finalized/ created the newer design.
    Discoveries you only made recently. - Page 26 0h62khS

    source
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    Post by Odinbear Sun Jun 30, 2013 11:25 am

    chantienyee wrote:I remember someone showing that in a video and saying it's really tricky because there's an invisible wall there. I think it was Vegeta in a shortcuts video?

     Musta lucked out.   
    Saw what looks to be a jump point in UB near the 2 hollows, just before you go down stairs to the Undead Merchant. Can you run and jump to the rooftop below and drop down into lower UB?   I looked at a you tube video, but he goes to a rooftop to jump down to lower UB.
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    Post by Dibsville Sun Jun 30, 2013 11:31 am

    The only way to get to the Lower Burg without the Basement Key is to do one of two jumps. The Rooftop jump that Vageta shows is one of them.
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    Post by nopseudoidea Sun Jun 30, 2013 11:38 am

    There are actually three different jumps. happy

    https://www.youtube.com/watch?v=aBo7a3njLE4
    https://www.youtube.com/watch?v=MVdGRBxtvjs
    https://www.youtube.com/watch?v=eeYQCY0qYlE
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    Post by Dibsville Sun Jun 30, 2013 11:40 am

    Didn't know about that second one. o.o
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    Post by Soris Ice Goldwing Sun Jun 30, 2013 5:13 pm

    That is very interesting. I never knew about those jumps before. Also rats are very dangerous in groups. Stunlocked to death
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    Post by chantienyee Mon Jul 01, 2013 2:39 am

    If you're summoned just as you kill an enemy, the drop doesn't appear even if you still have time before the loading screen. I'm not sure if this is across the board? Someone else probably knows. But I've been farming chunks in the Kiln to kill time while I wait to be summoned (I'm at a bad level for it so it can take 10-15 minutes per) and any time I'm summoned before the final blow to the guaranteed chunk-drop black knights, nothing appears. I don't really need the chunks at this point, but it's still kinda sucky.
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    Post by Dibsville Mon Jul 01, 2013 2:40 am

    That only happens with enemies that disappear IIRC.
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    Post by chantienyee Mon Jul 01, 2013 3:16 am

    Sorry, can you clarify? Not sure what you mean.
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    Post by Dibsville Mon Jul 01, 2013 3:23 am

    Enemies that disappear on death and don't leave corpses, such as Black Knights, Silver Knights, Batwing Demons, etc.
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    Post by chantienyee Mon Jul 01, 2013 3:30 am

    Oh okay. Cool. Thanks Dibs.
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    Post by MosquitoPower Mon Jul 01, 2013 4:29 am

    Soris Ice Goldwing wrote:...Also rats are very dangerous in groups. Stunlocked to death

    I have met that demise more that once.
    VERY annoying when making backtracking from parish to burg...
    Slide down the ladder near draggon and....
    STUNLOCK! STUNLOCK! DEAD!
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    Post by Hue Mon Jul 01, 2013 8:08 am

    MosquitoPower wrote:
    Soris Ice Goldwing wrote:...Also rats are very dangerous in groups. Stunlocked to death

    I have met that demise more that once.
    VERY annoying when making backtracking from parish to burg...
    Slide down the ladder near draggon and....
    STUNLOCK! STUNLOCK! DEAD!
    The giant one is the worst offender, he has exactly the same animations as smaller ones, and thus, the same speed, only with over 9000 poise damage
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    Post by TheMeInTeam Mon Jul 01, 2013 12:28 pm

    I have met that demise more that once.
    VERY annoying when making backtracking from parish to burg...
    Slide down the ladder near draggon and....
    STUNLOCK! STUNLOCK! DEAD!

    Take the path over top of the bridge coming from sunlight altar.  It's ironically safer.
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    Post by ResIsBestStat Mon Jul 01, 2013 12:35 pm

    The Greatsword is called a greatsword but is classified as an Ultra Greatsword
    Irony...
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    Post by befowler Mon Jul 01, 2013 1:19 pm

    MosquitoPower wrote:
    Soris Ice Goldwing wrote:...Also rats are very dangerous in groups. Stunlocked to death

    I have met that demise more that once.
    VERY annoying when making backtracking from parish to burg...
    Slide down the ladder near draggon and....
    STUNLOCK! STUNLOCK! DEAD!

     Don't slide down the ladder, roll past it down the hole instead.  You'll take fall damage but generally recover faster and can get your guard up before all the rats turn around.  I farm them this way.
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    Post by Hue Mon Jul 01, 2013 2:46 pm

    ResIsBestStat wrote:The Greatsword is called a greatsword but is classified as an Ultra Greatsword
    Irony...
    The Black Knight Sword is classified as a greatsword
    The Black Knight Greatsword is classified as an ultra greatsword
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    Post by Elifia Mon Jul 01, 2013 4:06 pm

    befowler wrote:
    MosquitoPower wrote:
    Soris Ice Goldwing wrote:...Also rats are very dangerous in groups. Stunlocked to death

    I have met that demise more that once.
    VERY annoying when making backtracking from parish to burg...
    Slide down the ladder near draggon and....
    STUNLOCK! STUNLOCK! DEAD!

     Don't slide down the ladder, roll past it down the hole instead.  You'll take fall damage but generally recover faster and can get your guard up before all the rats turn around.  I farm them this way.

    No no no, you must climb down slowly. That way you'll neither take damage nor alert them. You'll probably be able to kill 2 of them before they even get a chance to attack you this way too.
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    Post by MosquitoPower Mon Jul 01, 2013 6:04 pm

    Elifia wrote:
    befowler wrote:
    MosquitoPower wrote:
    Soris Ice Goldwing wrote:...Also rats are very dangerous in groups. Stunlocked to death

    I have met that demise more that once.
    VERY annoying when making backtracking from parish to burg...
    Slide down the ladder near draggon and....
    STUNLOCK! STUNLOCK! DEAD!

     Don't slide down the ladder, roll past it down the hole instead.  You'll take fall damage but generally recover faster and can get your guard up before all the rats turn around.  I farm them this way.

    No no no, you must climb down slowly. That way you'll neither take damage nor alert them. You'll probably be able to kill 2 of them before they even get a chance to attack you this way too.

    Stealth vs Blitz attack?

    The eternal question...
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    Post by jimmyc0341 Tue Jul 02, 2013 2:03 am

    I found out that you can summon Sif for the Manus fight. Granted I've only fought Manus once before w/out knowing you had to rescue Sif, but yeah It was pretty wild seeing him go at Manus during the fight.
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    Post by Raikan007 Tue Jul 02, 2013 5:14 am

    jimmyc0341 wrote:I found out that you can summon Sif for the Manus fight. Granted I've only fought Manus once before w/out knowing you had to rescue Sif, but yeah It was pretty wild seeing him go at Manus during the fight.

     please elaborate on this? That would be absolutely incredible! I tried Manus (without knowing I was going to walk into his boss fight area) as I am playing DLC blind!

    I got him down to halfway health on my first attempt, I was also merely learning his attack types for round 2.. he did this black smoke thing and killed me straight with full health and with my shield up!

    Is he one of the harder bosses in the game?
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    Post by chantienyee Tue Jul 02, 2013 5:22 am

    I think he's definitely one of the hardest.
    Sif has a sign in the middle-ish of the boss room (if you've freed him from the humanities in the hidden room). You can summon him DURING the fight even with two phantoms, plus you don't have to confirm the summon like with other NPC summons.

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