Yeah, I was just talking about the game, not people's preferences but honestly I find there's a lot of people doing pvp, far more than in DeS.
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38 posters
Suppose From offered a communty vote to remove backstabs...
Poll
If you had the choice to take backstabs out of the game, would you?
- [ 43 ]
- [64%]
- [ 24 ]
- [36%]
Total Votes: 67
Gol- Addicted
- Posts : 261
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Join date : 2012-02-10
johnnyjwa- Addicted
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Join date : 2012-03-21
Voted yes. Remove backstabs from pvp only.
Everytime i roll away from someone,turn around, then get pulled back to them and backstabbed i die a little on the inside. I also agree about making the hitboxes smaller in general for pvp only. My only worry is From is going to devote most of their time to developing (hopefully!) the next game in the franchise and dark souls is going to stay as in for awhile.
Everytime i roll away from someone,turn around, then get pulled back to them and backstabbed i die a little on the inside. I also agree about making the hitboxes smaller in general for pvp only. My only worry is From is going to devote most of their time to developing (hopefully!) the next game in the franchise and dark souls is going to stay as in for awhile.
Reaperfan- Compulsory Poster
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johnnyjwa wrote:Voted yes. Remove backstabs from pvp only.
Everytime i roll away from someone,turn around, then get pulled back to them and backstabbed i die a little on the inside. I also agree about making the hitboxes smaller in general for pvp only. My only worry is From is going to devote most of their time to developing (hopefully!) the next game in the franchise and dark souls is going to stay as in for awhile.
I see you're a first poster, welcome to the forums! I agree that no really major changes should be made to Dark Souls, but there are definitely some balance tweaks for PvP that need dealing with still :|
Artorias- Obsessed
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johnnyjwa wrote:Voted yes. Remove backstabs from pvp only.
Everytime i roll away from someone,turn around, then get pulled back to them and backstabbed i die a little on the inside. I also agree about making the hitboxes smaller in general for pvp only. My only worry is From is going to devote most of their time to developing (hopefully!) the next game in the franchise and dark souls is going to stay as in for awhile.
Thats not the bs fault its lag
Artorias- Obsessed
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Why is every one complaining on bs? sure it might be strong but everyone can do and most of the due its due to lag that you are "cheaply bsed" from should of made actual severs instead of the p2p system. From will never remove bs! Because that would make daggers useless, instead it should be that large weapons have a small crit and you cant back stab with weps if they are buffed
johnnyjwa- Addicted
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Thanks for the welcome. I do realize its lag most of the time and i mainly wanted to voice my opinion and vent some frustration. =) The kiln has been merciless today with the lagstabs and people attacking me while bowing.
Reaperfan- Compulsory Poster
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Artorias wrote:Why is every one complaining on bs? sure it might be strong but everyone can do and most of the due its due to lag that you are "cheaply bsed" from should of made actual severs instead of the p2p system
We complain about backstabs because of one simple reason. Backstabs are something that FROM can fix, while lag isn't. We pretty much all realize the problem that makes backstabs abusable is lag, but lag is the result of the way current information networking works, and is the result of technology outside of FROM's control. FROM will never be able to "fix" lag unless they develop an entirely new process for devices to wirelessly share data at instantaneous speeds. We complain about backstabs because they are something FROM has control over. They can't stop lag from making cheap backstabs possible, but they can tweak the numbers of their game's system so that cheap backstabs are not abusable. As to your second point, servers are expensive, and last I checked FROM is a relatively small company. Unless you want them to shut down the Demon's Souls servers and move all Dark Souls traffic to those I don't think they can really afford to get more between keeping up the Demon's Souls servers as well as keeping production on their other franchises going. I believe the fact that they kept the Demon's Souls servers running for as long as they did actually almost put them out of business before Dark Souls' release, and it was because of this they decided on the P2P system with Dark Souls so that they could afford to keep both games active in terms of online availability since the online contributes alot to the experience of playing the game.
Gol- Addicted
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Gol wrote:- remove BS for large and extra large weps
- smaller hitbox
- Hornet ring : Makes the hitbox larger or boosts only the daggers BS.
Problem solved.
JohnnyHarpoon- Caffeinated
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Join date : 2012-01-19
Location : Zanzibar Land
I don't mind backstabs, if there was no lag in online play nobody would ever complain about them! Well, no apt PvPers, anyway.
If you're having trouble with lagstabbers, I'd recommend trying to host fights. It is a double edged sword, as if you die it costs a Humanity to revive, but I find the mechanics simply work in your favor - spells work infinitely better while hosting, bows as well, and I find lagstabs landed against me are much fewer and further between.
Most of the weapons I prefer to use have crappy backstab damage, anyway, though, so if you lose against me it most likely didn't have to do with a backstab.
If you're having trouble with lagstabbers, I'd recommend trying to host fights. It is a double edged sword, as if you die it costs a Humanity to revive, but I find the mechanics simply work in your favor - spells work infinitely better while hosting, bows as well, and I find lagstabs landed against me are much fewer and further between.
Most of the weapons I prefer to use have crappy backstab damage, anyway, though, so if you lose against me it most likely didn't have to do with a backstab.
ARSP- Obsessed
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To fix the back stabs it is simple lower the hit boxes and remove the ability to back stab with certain weapons
My votes go to- Anyweapon with the word 'great' in it's classification. Hammers, curved swords, clubs, axes and anystraight sword that isn't a rapier type weapon.
My votes go to- Anyweapon with the word 'great' in it's classification. Hammers, curved swords, clubs, axes and anystraight sword that isn't a rapier type weapon.
kiwi_commander- Addicted
- Posts : 147
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Join date : 2012-01-23
BS are fine. However, I would suggest limiting them to certain weapons such as daggers, short swords, and small hammers. Getting a backstab with a weapon as tall as the empire state is dumb.
aceluby- Insomniac
- Posts : 1208
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Age : 41
Location : Minneapolis, MN
Reaperfan wrote:Artorias wrote:Why is every one complaining on bs? sure it might be strong but everyone can do and most of the due its due to lag that you are "cheaply bsed" from should of made actual severs instead of the p2p system
We complain about backstabs because of one simple reason. Backstabs are something that FROM can fix, while lag isn't. We pretty much all realize the problem that makes backstabs abusable is lag, but lag is the result of the way current information networking works, and is the result of technology outside of FROM's control. FROM will never be able to "fix" lag unless they develop an entirely new process for devices to wirelessly share data at instantaneous speeds. We complain about backstabs because they are something FROM has control over. They can't stop lag from making cheap backstabs possible, but they can tweak the numbers of their game's system so that cheap backstabs are not abusable. As to your second point, servers are expensive, and last I checked FROM is a relatively small company. Unless you want them to shut down the Demon's Souls servers and move all Dark Souls traffic to those I don't think they can really afford to get more between keeping up the Demon's Souls servers as well as keeping production on their other franchises going. I believe the fact that they kept the Demon's Souls servers running for as long as they did actually almost put them out of business before Dark Souls' release, and it was because of this they decided on the P2P system with Dark Souls so that they could afford to keep both games active in terms of online availability since the online contributes alot to the experience of playing the game.
Actually, I think Atlus runs the DeS servers. Namco/Bandai would more than likely be the ones who would run the servers, but my guess is that it was developed as not needing servers because they didn't have a publisher yet or to keep publishing costs down to entice a new publisher. This is just conjecture though.
Reaperfan- Compulsory Poster
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aceluby wrote:Actually, I think Atlus runs the DeS servers. Namco/Bandai would more than likely be the ones who would run the servers, but my guess is that it was developed as not needing servers because they didn't have a publisher yet or to keep publishing costs down to entice a new publisher. This is just conjecture though.
Good points. Either way, the fact remains that they established Dark Souls to be played without dedicated servers as a way to save costs. With the success of Dark Souls (and maybe Armored Core V, but I haven't been following that game very well honestly), they will likely have more options and freedom with publishers for future titles, and will either improve upon the P2P system, or simply be able to get more servers. Either way, we can most likely expect improvements in upcoming games