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    For the Glory of Alvina

    Tolvo
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    Post by Tolvo Fri Nov 09, 2012 1:15 pm

    Aw but it was funny, Tucker it is then.

    That was actually my first thought, "Well I'll shorten to Skare...Wait, we have a Skare."

    Thankfully no one has come in with the name Tolvobonapart.
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    Post by skarekrow13 Fri Nov 09, 2012 1:24 pm

    Lol.....I could also go by Krow. We definitely don't need a Rectum in the forum. There's the occasional person who acts like one but that would be an unfortunate moniker winking

    EDIT: Another Great Scythe advantage is that it actually has a little better reach than the Lifehunt.


    Last edited by skarekrow13 on Fri Nov 09, 2012 1:25 pm; edited 1 time in total
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    Post by RANT Fri Nov 09, 2012 1:25 pm

    lol
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    Post by FinPeku Fri Nov 09, 2012 2:21 pm

    Question for all you hunters.

    You get summoned inside Alvina's hut. There is another hunter who is clearly afk. The host and his phantom are killing the npc's but having some trouble. You KNOW that by acting fast you can kill them easily. What do you do?

    I just had that kind of situation. I ended up killing the gankers, but i hated myself for giving the souls and reward to the afk hunter sad Usually i wait and lure the gankers near the afk hunter.
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    Post by Tolvo Fri Nov 09, 2012 2:25 pm

    I let them kill the hunter, then kill them.
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    Post by FinPeku Fri Nov 09, 2012 3:15 pm

    Well, at least i got the gankers. Next time i'll let them kill the npc's and the other hunter and see how it goes.

    I'm having one of the best days i've ever had in forest. I think i've died about three times and destroyed at least 20 gank squads. It's good to know that they just can't glitch themselves more humanity, but they actually lose one every time they die.

    Yesterday was horrible for me. So much frustrating and exhausting fights. Laggy pursuers, a lot of spear users etc. One ridiculous hatemail too. I was thinking about taking a brake from dark souls, but i'm glad i decided to try one more time.
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    Post by Tolvo Fri Nov 09, 2012 3:16 pm

    Just try to go out positive. If you start to get frustrated remember to take a break man.
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    Post by RANT Fri Nov 09, 2012 3:39 pm

    if they start attacking me first i flee and crystal out since i dont wanna give him any souls and hes not even a true hunter. if the go for him i let them and them kill them.
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    Post by Tolvo Fri Nov 09, 2012 3:40 pm

    It's going to be interesting when I get a copy of the game again and start playing...Because I will feel what it is like to die to gankers again.
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    Post by FinPeku Fri Nov 09, 2012 4:17 pm

    Tolvo wrote:Just try to go out positive. If you start to get frustrated remember to take a break man.
    Yeah, normally i just stop playing if i get frustrated, but my girlfriend is in germany right now so i felt like playing a bit longer than usually lol

    RantFromRant wrote:If they start attacking me first i flee and crystal out since i dont wanna give him any souls and hes not even a true hunter. if the go for him i let them and them kill them.
    Never thought about that. The bc animation is stupidly long though. By the way, come to the chat if you're playing. I'm there with Amos.

    Tolvo wrote:It's going to be interesting when I get a copy of the game again and start playing...Because I will feel what it is like to die to gankers again.
    Well, you've had a long break. But I'm sure you're not too rusty. Join the no holds barred FC to get some practice first happy
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    Post by RANT Fri Nov 09, 2012 5:05 pm

    I'm getting on later, spending the day with the fam right now.
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    Post by Brokewilly Fri Nov 09, 2012 5:05 pm

    Tolvo wrote:I let them kill the hunter, then kill them.

    Yep - the sooner the gank squad kills the ATK hunter - the sooner help may arrive if your opponents turn out to be master gankers.

    Also bleed in my opinion except for the Gold Tracer is usually manageable - the speed of G. Tracer's fast attacks appears to allow bleed to build up so fast you my not have time to react. I have been bleed-out at least twice during a fight and I have also bleed-out some of my opponents with that weapon.


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    Post by FinPeku Fri Nov 09, 2012 5:17 pm

    Brokewilly wrote:
    Also bleed in my opinion except for the Gold Tracer is usually manageable - the speed of G. Tracer's fast attacks appears to allow bleed to build up so fast you my not have time to react. I have been bleed-out at least twice during a fight and I have also bleed-out some of my opponents with that weapon.
    It seems like From wanted to make bleed more viable. That's fine imo. It can be a tricky weapon. I parried it twice against gankers earlier today. They were both blind parries, so i'm not sure what was going on there, but both times the first hit dealt damage to me and the second one got parried. It was weird because i didn't try a setup parry.
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    Post by RANT Fri Nov 09, 2012 6:57 pm

    so i finally set up my dazzle but it wont let me upload it to youtube, its pissing me off. something about the file not beign compatible, poo.
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    Post by TehInfamousAmos Fri Nov 09, 2012 7:18 pm

    Gotta render it through a video program eg; Windows Movie Maker.
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    Post by RANT Fri Nov 09, 2012 8:33 pm

    ohhhhh fixed, yay first hunter build up!
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    Post by Brokewilly Sat Nov 10, 2012 10:43 am

    Ok friends and forest brethren - we all know WoG/Force can deflect spells but I experience an interested situation last night. I was able to break-up a gank squad (3 freaking dudes) in the township - since gankers always believe pure numbers is the cure for all ills they decided to come down to the lower township to bang old Broke. I never invade at the 1st bonfire anymore - always the area with chained prisoner. So I lure them into the trap (this area is great for that) and the host got too blood-thirsty and comes at me full bore so I started casting CSS (w/ Dusk Crown/Logans Cat/Bellowing Dragoncrest Ring) and the yellow phantom gets off a WoG at the same time I hit him and host with CSS (the fools lined themselves up perfectly twisted ). It appears the Bellowing ring increased the force of the CSS to such an extent it was able to collapse the yellow's WoG - I say this because CSS actually hit the WoG (I saw the CSS wrap around it) but the WoG could not withstand the force of impact. It made the weirdest sound when the WoG collapsed - I have never heard such a sound before. I will be posting the bout in a upcoming vid.

    Has anyone experienced anything like this before? I have had many CSS deflected by WoG/Force before when I wasn't using the Bellowing ring so the only difference now is I had it equipped.

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    Post by TehInfamousAmos Sat Nov 10, 2012 10:46 am

    I noticed this too Broke - though I remember pre-patch I have been able to deflect spells with dragon shout... Cannot anymore.
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    Post by Brokewilly Sat Nov 10, 2012 11:04 am

    TehInfamousAmos wrote:I noticed this too Broke - though I remember pre-patch I have been able to deflect spells with dragon shout... Cannot anymore.

    Now that is interesting - if FROM changed the ability of WoG/Force/Dragonroar to deflect spells - spellcasters are now really OP (that dark magic is kicking my SL128's butt especially if I don't have room to evade it). The Dragonroar does have the ability to deflect projectile attacks so I consider it a similar defense tactic. FROM has really made mages a force to be reckoned with.

    Infamous thanks for the feedback - anyone else have any other observations to add?
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    Post by Spurgun Sat Nov 10, 2012 11:11 am

    TehInfamousAmos wrote:I noticed this too Broke - though I remember pre-patch I have been able to deflect spells with dragon shout... Cannot anymore.

    So they nerfed that as well?
    sad
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    Post by skarekrow13 Sat Nov 10, 2012 11:15 am

    Been seeing an increase in chameleon users to break lock on. Some guys are pretty quick casting to take advantage. Jerks
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    Post by Brokewilly Sat Nov 10, 2012 11:15 am

    Spurgun wrote:
    TehInfamousAmos wrote:I noticed this too Broke - though I remember pre-patch I have been able to deflect spells with dragon shout... Cannot anymore.

    So they nerfed that as well?
    sad

    We should gather some data before saying WoG/Force/Dragonroar was nerfed if used to deflect projectile attacks. I may get with another comrade to do some testing - Infamous or anyone who has a dragonoid they should do some testing with the various types of projectile attacks to see if you get the same results as before the patch.

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    Post by Spurgun Sat Nov 10, 2012 11:19 am

    Brokewilly wrote:
    Spurgun wrote:
    TehInfamousAmos wrote:I noticed this too Broke - though I remember pre-patch I have been able to deflect spells with dragon shout... Cannot anymore.

    So they nerfed that as well?
    sad

    We should gather some data before saying WoG/Force/Dragonroar was nerfed if used to deflect projectile attacks. I may get with another comrade to do some testing - Infamous or anyone who has a dragonoid they should do some testing with the various types of projectile attacks to see if you get the same results as before the patch.


    I'd love to help with testing it, but i don't have my net right now (I've been without it for 3 weeks). sad
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    Post by Brokewilly Sat Nov 10, 2012 11:50 am

    skarekrow13 wrote:Been seeing an increase in chameleon users to break lock on. Some guys are pretty quick casting to take advantage. Jerks

    Yeah - I experience that tactic for the first time a while back when I hosted in the forest. I got killed as could be expected when I couldn't get lock all of sudden - I simply got so confused :shock: - then came the CSS to the face. I haven't been killed by it since though - I simply immediately back off and start firing poison arrows. This tactic is best used in close quarters combat since the sudden loss of lock with delay your next attack and since they still have lock-on - you are a sitting duck 😢


    Last edited by Brokewilly on Sat Nov 10, 2012 12:20 pm; edited 1 time in total
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    Post by Tolvo Sat Nov 10, 2012 12:15 pm

    Damnit...I really need to buy a new copy.

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