Eolan wrote:Ive got rhea alive and well at the firekeeper shrine, even though i found her corpse in seaths... Im lookin at gwyn and shes still back at the parish chilling...
Did you fight her as a hollow?
Eolan wrote:Ive got rhea alive and well at the firekeeper shrine, even though i found her corpse in seaths... Im lookin at gwyn and shes still back at the parish chilling...
skarekrow13 wrote:Rhea can turn hollow and be in the cell you find Logan
ICEFANG wrote:skarekrow13 wrote:Rhea can turn hollow and be in the cell you find Logan
Actually she's in a cell on the stairs, which requires the extra archives prison cell key, Logan is in the, well everyone knows where he is.
Knight Alundil wrote:ICEFANG wrote:skarekrow13 wrote:Rhea can turn hollow and be in the cell you find Logan
Actually she's in a cell on the stairs, which requires the extra archives prison cell key, Logan is in the, well everyone knows where he is.
See that's what i'm not sure about. I'm sure i've had Rhea standing in the parish after looting that body, or by killing her earlier and that body is still there.
Basically I mean no matter what I do to Rhea that body is still there so I really dont think it's supposed to be her; just a maiden that Seath experimented on, etc.
fireLESS wrote:I'm glad we are getting more no bonfire runners. It's the only way we will get to the bottom of this. If anyone sees anything different please be sure to post an get our opinions. Posting what you plan on doing before running is also a good idea.
Considering that it is the opposite of fireless, I am also interested in fully
Kindled runs. I personally prefer to end the age of fire, but has anybody tried that? Obviously someone must have tried this.
Chr0m3 wrote:Yes, I tried a NG+ fully kindled bonfires, but nothing at all happens.
But really, that maiden in the Duke's Archives is not Reah? Then we absolutely need to buy all of her spells and then find her in another place. I belive she drops the Pendant so that you can use it in NG+ to find her. So if you have the Pendant in NG, then I belive she doesnt need to die, so you can find her again in your NG. I just rescued her so I'm buying everything because I have the Pendant.
On the side, doing a no death run on ver. 1.00 of the game is impossible. I died when I dropped in Nito's hole. Is that even supposed to happen? I just walked there, no jump, no run.
Also about the no bonfire: should we kill all the firekeepers, and not place the Lordvessel so that no bonfire is lit? But this implies killing the Stone Dragon too.
fireLESS wrote:I really thought that the maiden there is Rhea! Not the normal one that's always there, but the one with the Ivory talisman that you fight because she's a hollow. she's only there if you save Rhea by killing Petrus, or so I thought. In my current NG+, I am keeping her in thoroland by not entering the depths (for as long as I can).
Knight Alundil wrote:Seeing as we were all talking about Lautrec before this seems relevant here.
I was watching an old epicnamebro lore video and he stated no one knows why he's locked up in the parish at the start of the game. I never realized how similar Lautrec is to the player character.
He starts each ng+ back locked up in a cell and is released by a random passer by.
Edit: Also, you can imagine the player character telling lautrec about the quest Oscar tells you about, and saying about the bells, also similar to your release.
He uses firelink firekeeper as long as he needs her until killing her for her firekeeper soul and moving on, just like the player character does with the other two. The only reason we don't do it at firelink is because of the attachment we have to firelink as some sort of a "home base".
The way he stands with two other summons in Anor when you invade him is very similar to many player characters. Perhaps this area is where From predicted most ganking would happen through the Darkmoon covenant as opposed to the current situation as it is in the forest, and Lautrec seems like the kinda **** that would gank to me.
Food for thought.
Knight Alundil wrote:Knight Alundil wrote:Seeing as we were all talking about Lautrec before this seems relevant here.
I was watching an old epicnamebro lore video and he stated no one knows why he's locked up in the parish at the start of the game. I never realized how similar Lautrec is to the player character.
He starts each ng+ back locked up in a cell and is released by a random passer by.
Edit: Also, you can imagine the player character telling lautrec about the quest Oscar tells you about, and saying about the bells, also similar to your release.
He uses firelink firekeeper as long as he needs her until killing her for her firekeeper soul and moving on, just like the player character does with the other two. The only reason we don't do it at firelink is because of the attachment we have to firelink as some sort of a "home base".
The way he stands with two other summons in Anor when you invade him is very similar to many player characters. Perhaps this area is where From predicted most ganking would happen through the Darkmoon covenant as opposed to the current situation as it is in the forest, and Lautrec seems like the kinda **** that would gank to me.
Food for thought.
Sorry, but things keep popping up in my head.
Thinking about what i've said about how similar Lautrec is to the player character, and what people have said before about just missing some key thing to get the ball rolling with a storyline ingame or whatever, this is what I was thinking;
Miyazaki said in an interview when asked about fighting Gwyn with Solaire that Solaire still has to make the choice of lighting the flame or walking away in his own world in his own time. Now, what if this is the same for Lautrec and we need to find a way to help him throughout the game to summon him for Gwyn so when he makes his choice in his own world and we both go into NG+ into our prospective cells and.... I dono that's as far as my thought goes.
Nybbles wrote:speaking of Lautrec's adventures…where the frell does he go?
every once in a while, after i return to Firelink, Lautrec will have buggered off somewhere without killing the Firekeeper. which i think only occurs if you nab the firekeeper soul found in blight town or after you have rung both bells…but before that happens, Lautrec pulls a vanishing act only to appear back in Firelink a little while latter?
sorta like Patches' appearing in the Catacombs if you go down there before Rhea shows up in Firelink, perhaps Lautrec moves to a new location that we have yet to find? perhaps if we can find this other location, we can figure this out?
Chr0m3 wrote:I'm also intrigued by the "Gravelord Servant" boss found in the text dump.
Well, I belive the DLC will give us many answers, and if not, the PC version will probably be hacked 'till the roots in order to find stuff that hasn't been discovered in the game.
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