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    The Elder Scrolls

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    Post by Tolvo Sat Jun 23, 2012 12:57 pm

    Well of course, it is a popular game.
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    Post by Forum Pirate Sat Jun 23, 2012 1:00 pm

    I wish more companies were like valve. I don't even really like their games, but as a company, Valve has earned a lot of my respect.
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    Post by SunlightCrusader Sat Jun 23, 2012 1:11 pm

    They oversimplified the roleplaying part but some of the stories are intereseting and dungeon delving is fun. The combat is decent as well. It's a fun game just kind of bland in the roleplaying department.
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    Post by Yarxov Sat Jun 23, 2012 1:32 pm

    Lockpicking was harder in Oblivion, theres a chance to have it all reset at the end >.<

    This Fallout style lock picking is really too easy, the Perk tree is useless. I constantly forget it even exists.

    As for my armor- Heavy Imperial all the way! (The closed helm is really badass) twisted
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    Post by SlakeMoth Sat Jun 23, 2012 1:33 pm

    The Nocturne Daedric quest nets you the Skeleton Key, an unbreakable lockpick.
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    Post by Forum Pirate Sat Jun 23, 2012 1:35 pm

    Nah, I just memorised the pattern for each pin and got everything with 1 lockpick in about a minute.
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    Post by Yarxov Sat Jun 23, 2012 1:38 pm

    @Slake I heard about it, but always though it'd make things too easy.
    @forum Uh huh.
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    Post by Forum Pirate Sat Jun 23, 2012 1:42 pm

    The skeleton key? don't even have to pick the lock then, just hit x or square until it worked.
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    Post by SunlightCrusader Sat Jun 23, 2012 1:46 pm

    Yarxov wrote:Lockpicking was harder in Oblivion, theres a chance to have it all reset at the end >.<

    This Fallout style lock picking is really too easy, the Perk tree is useless. I constantly forget it even exists.

    As for my armor- Heavy Imperial all the way! (The closed helm is really badass) twisted

    Yes and yes. I miss Oblivion's lockpicking which I'm good at for the record and the closed imperial helm is awesome. I love the dragon stamped on the forehead.
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    Post by skarekrow13 Sat Jun 23, 2012 1:49 pm

    Oblivion probably got yelled at for being too close to teaching actual lockpicking skills
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    Post by Tolvo Sat Jun 23, 2012 1:51 pm

    So should wikipedia then, because it tells you how to haha.
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    Post by skarekrow13 Sat Jun 23, 2012 1:52 pm

    This is true but you know how people love to blame vidya games for stuff. And things
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    Post by SunlightCrusader Sat Jun 23, 2012 1:56 pm

    Yes because sliding an imaginary pick across imaginary tumblers in an imaginary lock is so much more likely to teach the actual skill than the instructions you can find on the internet. Ugh society....
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    Post by ViralEnsign_ Sat Jun 23, 2012 3:06 pm

    Sarcasm?......
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    Post by Tolvo Sat Jun 23, 2012 3:10 pm

    That was definitely sarcasm.
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    Post by ViralEnsign_ Sat Jun 23, 2012 3:12 pm

    Wow.... I didnt see that coming....

    also and example of sarcasm..................................

    Gosh darn Im bored.

    Anywho what is Dawnguard about?
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    Post by Tolvo Sat Jun 23, 2012 3:18 pm

    About six inches, WooooooooooaaaaaaH!
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    Post by ViralEnsign_ Sat Jun 23, 2012 3:20 pm

    Easily:oops:
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    Post by Xacktastic Sat Jun 23, 2012 8:05 pm

    Thanks everyone.
    I started Skyrim again. Because of this thread.
    Also, I found a few awesome mods that overhaul the game in a very nice way. Makes it very difficult. Playing with these mods on Master is the hardest gaming experience I have ever had. Took me 6 hours to get to the first dragon yesterday. The dragaur guarding the dragonstone and first Thu'um wall took like 20 tries.
    So there are any pc players who want some mod suggestions, I have some good ones!
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    Post by Tolvo Sat Jun 23, 2012 8:06 pm

    I wish I played it on the PC. sad
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    Post by Xacktastic Sat Jun 23, 2012 8:14 pm

    Tolvo wrote:I wish I played it on the PC. sad

    PC gaming is superior. I do most everything on my PC.
    It is expensive though.
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    Post by Tolvo Sat Jun 23, 2012 8:15 pm

    I like different things on different platforms. Such as I prefer platforming and fighting games more on consoles, while shooters, RPG's, and of course RTS I enjoy more on PC.
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    Post by WhatDoesThePendantDo? Sat Jun 23, 2012 8:17 pm

    I don't like when games are made difficult by artificial means such as giving monsters ungodly HP so that it's a marathon just to take them down or by just adding a lot more of the same enemies so that you have more to kill, or to be killed by. So when you say that these mods have made Skyrim incredibly difficult for you I hope that it was done in ways that keep the experience enjoyable still without just been difficult for the sake of being difficult.

    Because that's a sort of difficulty that I just can't have fun with.
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    Post by Tolvo Sat Jun 23, 2012 8:18 pm

    Agreed Pendant. I prefer when mechanics are difficult, not statistics.
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    Post by Xacktastic Sat Jun 23, 2012 8:23 pm

    Yah, no, the hp is about the same as in normal master mode.
    However, enemies are MUCH smarter, they usually don;t just stik to focusing on your followers, and they scale better.
    As in, even at high levels, they can still kill you.
    Just getting smithing and enchanting maxed doesn;t mean you one shot everything. They scale to your equipment as well.
    Keeps it always difficult.

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