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    Hand Axe opinions

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    Post by Rynn Thu May 10, 2012 3:54 am

    What are your experiences and opinions pertaining to this weapon?
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    Post by Federally Thu May 10, 2012 4:12 am

    I've never used it but I've always wanted to. I think I will try it out on my low level gravelord tonight. I'll share my thoughts after
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    Post by mugenis4real Thu May 10, 2012 4:21 am

    It's a novelty weapon Shrug
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    Post by Wisp Thu May 10, 2012 4:33 am

    Underrated, but still not great. Buff it and anything is ok...
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    Post by mugenis4real Thu May 10, 2012 4:38 am

    Wisp wrote:Underrated, but still not great. Buff it and anything is ok...

    Underrated? Comparing it to the other weapons out there would be a joke, unless your talking about PvE then I guess it can pass as OK but that goes for every weapon.

    JUST MY OPINION big grin
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    Post by DamageCK Thu May 10, 2012 9:56 am

    Doesn't it have a whiff penalty too?
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    Post by billy_bayonet Thu May 10, 2012 10:30 am

    +5 occult with 50 faith and you make people pay for there assumptions its a poor weapon happy
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    Post by DamageCK Thu May 10, 2012 10:35 am

    I would +5 and 50 faith something else and make 'em pay with that instead. Hah.
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    Post by roanispe Thu May 10, 2012 10:35 am

    I have a +15 Hand Axe on my Spearman build. Overall, the thing is mighty deadly with its r1 that combos wonderfully and it doesn't whiff. Other than that, it has the crappy moveset of Axe combined with short range. When I am duelling in the burg, I sometimes keep the Hand Axe as a secondary weapon as it can stunlock pretty well on medium poise builds. An equivalent Dex. weapon to the Hand Axe is the Falchion: they both fill the same niche except that the Hand Axe can stunlock a bit better at the cost of a god-awful roll attack.
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    Post by DamageCK Thu May 10, 2012 10:41 am

    Nevermind. I was thinking of the battle axe. I want the hand axe to be good though. It just looks cool as ****. Like a lumberjack.
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    Post by Delvanoc Thu May 10, 2012 12:08 pm

    I want to be a lumberjack!
    (Sorry, random Monty Python quote)
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    Post by billy_bayonet Thu May 10, 2012 12:16 pm

    https://www.youtube.com/watch?v=5zey8567bcg
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    Post by User Thu May 10, 2012 12:46 pm

    The hand axe is the only axe that does not stagger when using R1, although somewhat does for R2 atatck.

    The Hand Axe is underrated, removing damage with speed and timing compared to the Battle Axe.
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    Post by Rynn Thu May 10, 2012 3:14 pm

    roanispe wrote:I have a +15 Hand Axe on my Spearman build. Overall, the thing is mighty deadly with its r1 that combos wonderfully and it doesn't whiff. Other than that, it has the crappy moveset of Axe combined with short range. When I am duelling in the burg, I sometimes keep the Hand Axe as a secondary weapon as it can stunlock pretty well on medium poise builds. An equivalent Dex. weapon to the Hand Axe is the Falchion: they both fill the same niche except that the Hand Axe can stunlock a bit better at the cost of a god-awful roll attack.
    How much poise does it take away per hit?
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    Post by mofomey Thu May 10, 2012 3:37 pm

    i would love to die by someone duel weilding hand axes!!! just sayin 8)
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    Post by Federally Thu May 10, 2012 3:57 pm

    mofomey wrote:i would love to die by someone duel weilding hand axes!!! just sayin 8)

    When I got on today I was gonna get one just to RH it but now i'll have to have some fun and dual wield some hand axes!
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    Post by Rynn Thu May 10, 2012 4:29 pm

    http://tinyurl.com/7dupmlg
    Thinking I might do that for a good, down to earth tank.
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    Post by Federally Thu May 10, 2012 4:36 pm

    I like the looks of it, however if you wanna tank I would consider 10 less Dex and 10 more Vit. Lowering Dex to 30 decreases your AR 16 and increasing your Vit to 37 gives you 312 more hp.

    Oh and i'm a big fan you're gonna fat roll, that's awesome three cheers for you

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    Post by User Thu May 10, 2012 5:19 pm

    Fat roll isn't much different, other than one aspect of you being vulnerable of being hit for almost 2 seconds, but less. Have fun with that, I had to do that at one point. Did not work very well against four kings, Gwyn, and other fast hitters. I am somewhat piss when I see people wearing heavier Armour and equipment... And flip.
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    Post by Federally Thu May 10, 2012 5:26 pm

    Acidic_Cook wrote:Fat roll isn't much different, other than one aspect of you being vulnerable of being hit for almost 2 seconds, but less. Have fun with that, I had to do that at one point. Did not work very well against four kings, Gwyn, and other fast hitters. I am somewhat piss when I see people wearing heavier Armour and equipment... And flip.

    I share your rage over the heavy armor guys doing flips, it's really ridiculous and I hate that FROM lets that crap fly. However how does not dodging hurt you fighting 4 Kings? I fought them using Iron Flesh and dodging isn't even an option with that on lol. You just tank those ***** and go mad crazy with full DPS. Or did I misread your post?
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    Post by User Thu May 10, 2012 5:32 pm

    Rolling with heavy Armour. Let's be fair, when the four King's or whatever swarm with swords from different locations, poise won't save you. They also like to run away from you for better range too. I never use iron flesh for anything serious. In all seriousness, I would rather have no poise for light or medium movement, so that I can charge and kill enemies with my hammer or sword as fast as possible. I roll or let them hit me, I have learned to kill four King's by myself at times. However, since I coop with my friend, I do it with characters that are relatively new, which I usually delete due to me getting bored of them. I did fight the four King's by myself in NG+ x 5. Fun and easy.
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    Post by Federally Fri May 11, 2012 2:40 am

    Maybe I'm missing a big change in NG+ or something but in NG I just ran up to them, hit iron flesh and yanked their hits while I destroyed them with my chaos blade. Iron flesh would wear off right around when they died, then heal up, charge the next one and repeat. Until the fourth which died to a single 2H running R1. It's the only time I've used iron flesh and it worked wonders considering my light armor, 0 poise build at the time.
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    Post by FruitPunchNinja Fri May 11, 2012 1:18 pm

    i actually have been using the hand axe quite a bit with my low lvl mage. i made it fire +5 and i use it for when i need to break an enemy/opponents guard and then use the jagged ghost blade for physical dmg. it only weighs 2lbs and is one of the lightest weapons that can break guard somewhat easily(or at least it doesnt bounce of the shield). good low lvl weapon imo. or good if you just cant hold anything heavier, +5 fire is viable so +10 or +5 lightning im sure works great.
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    Post by Rynn Fri May 11, 2012 1:20 pm

    Only problem I've found so far, is it's horrible for hacking through poise.

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