A look at your character's future appearance

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    BloodTempest
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    A look at your character's future appearance

    Post by BloodTempest on Wed Aug 07, 2013 10:17 am

    We've got quite a few calculators for Dark Souls, but do we have something that lets us see how our character's will look in-game without actually having to collect the armor pieces in game? Something like a Dark Souls dress-up simulator I guess. It'd be useful to see how your character would end up looking if you haven't got all your desired gear yet.

    Just a random thought that popped into my head. Shrug


    Last edited by BloodTempest on Wed Aug 07, 2013 11:28 am; edited 1 time in total
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    StiffNipples
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    Re: A look at your character's future appearance

    Post by StiffNipples on Wed Aug 07, 2013 10:57 am

    Like MugenMonkey but with a visual preview?


    Yeah I want that too, often thought of how to implement it, but really I have zero coding skills so I'm not sure.


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    BloodTempest
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    Re: A look at your character's future appearance

    Post by BloodTempest on Wed Aug 07, 2013 11:07 am

    Yeah, exactly like that. MugenMonkey with a visual preview is exactly what I was thinking about, it'd make things a lot easier for people who choose their armor based on visual appearance instead of just stats.
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    skarekrow13
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    Re: A look at your character's future appearance

    Post by skarekrow13 on Wed Aug 07, 2013 1:32 pm

    The wiki shows most sets pretty well. It won't you combine though and that can be a problem particularly for sets with variants. For instance, the painting guardian chest piece has rolled sleeves with some gloves.

    Your absolute best bet is to always have one character with everything you can get your hands on. Then play dress up with that character whenever necessary. That's what I do.

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    Re: A look at your character's future appearance

    Post by Undiscovery on Wed Aug 07, 2013 1:37 pm

    You'd might have to incorporate the character creation as well. If you're deciding what looks best on you that's often dependent on your character looks/skin. I think that'd be neat though, at least then you could mess around with face structures to create one that doesn't look like a mongoloid.


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