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Last edited by WaffleGuy on Tue Jul 09, 2013 10:02 pm; edited 1 time in total (Reason for editing : because shut up)
That's the exact reason I made this.WaffleGuy wrote:I don't get the buzz now over this 'issue'. I never had a problem with the Hornet Ring, but a lot of people seem so... stingy about it. Like an angry hive of people. The removal of the Fatal upgrade path is sweet like honey.
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Dibsville wrote:That's the exact reason I made this.WaffleGuy wrote:I don't get the buzz now over this 'issue'. I never had a problem with the Hornet Ring, but a lot of people seem so... stingy about it. Like an angry hive of people. The removal of the Fatal upgrade path is sweet like honey.
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Dibsville wrote:
If anything, the Hornet Ring should be boosted back up with the current backstab damage.
Animaaal wrote:Couldn't agree more about the fatal upgrade path.
Personally though, I think some of the damage output in this game is kinda ridiculous. I wish the only real use for backstabs was to punish people for doing dumb stuff.
There would be a huge difference in how people played offensively if backstabs only did about 25% damage....maybe 40% for a rapier w / Hornets (opponents total hp).
However, I just get sad when I'm having a good duel, the person makes a big mistake, and the duel is over because I backstabbed him. I always think damn, "I want more fun".
But again, this is just preference.
I think there's a good reason why Hornets isn't allowed at sl 55 events.
billy_bayonet wrote:i think the best way to balance Backstabs and parries would be have a Bs do 30% of your current HP if you have 1800 hp it will do 540 damage and a parry be 60% so 1080 damage.
for weapons like rapiers and daggers with high crit make them do 40% and 80%
the idea being that you can never be killed by a BS or a parry only have your current hp slashed, doesnt make Bs or parries useless but doesnt make them a persons sole attacking method
Animaaal wrote:I say no. But I use the heck out of it in pve.
Dibsville wrote:If you've never played Demon's Souls, there was an upgrade path called the "Fatal" upgrade path. It took away your base damage, but added critical damage. It could be put on any weapon that wasn't special.
Dibsville wrote:Basically, but I'd like to have this just because Hornet Ring is something that comes up all the time.
You know, as a reference.
Recently I was PvPing in the Burg for the first time in months and while I was a bit rusty, evading BS fishers was still a piece of cake to me.
But I want to backstab someone with my fist for 30% hp
steveswede wrote:.... level your characters with adequate health and get good at evading backstabs...
StiffNipples wrote:....The worst arguement against something being OP is "you can dodge it"....
The worst arguement against something being OP is "you can dodge it". We know that, but you see, we're talking about what happens when you don't dodge it, not that it's not OP just because you can dodge it. You can dodge anything really, so that arguement is moot.
Fat rolling is already out of the question in almost every way shape and form, mid-rolling isn't far behind.
Animaaal wrote:StiffNipples wrote:....The worst arguement against something being OP is "you can dodge it"....
Thank you, this is an EXCELLENT point. This mentality alone limits the possibilities of widening a level playing field in Dark Souls by another third.
Fat rolling is already out of the question in almost every way shape and form, mid-rolling isn't far behind.
That's just the "tip" of the iceberg concerning that argument.
My main problem with backstabs is how much more difficult they are to avoid with mid roll instead of fast roll. If you're against a fast-rolling bs fisher whilemid-rolling yourself, there isn't much you can do besides keeping your back to a wall
Did you know you move faster if you constantly jump? I can keep up with a fast rolling whom is running with my fat rollers jumping relatively easily, and jumping makes dodging (and roll attacks) relatively easy for a fat roller too. It just takes a different way of looking at things.Animaaal wrote:You can dodge anything. Hell, I've been trapped in a corner by gankers and DWGR flipped my way out.
Just because you can run to the other side of the forest to avoid the ridiculous phantom damage of a buffed Washing Pole, doesn't mean that it isn't ridiculous.
I toy with Fat-rollers. I don't understand why someone would even do it outside of having fun. They're too slow to engage, so I usually go kill an enemy, act like I'm going to backstab, go kill another enemy, act like I'm going to backstab, kill another enemy and walk through the fog door.
If I feel like being a jerk because they hit me with Llyod's, I'll just chain stab them.
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