Abyss Greatsword Build Finding

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    testspecimen85
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    Abyss Greatsword Build Finding

    Post by testspecimen85 on Wed Feb 20, 2013 11:27 pm

    I was using mugenmonkey the other day trying to make an Abyss Greatsword build when I made this discovery: using the stat-spread of 41/19/34/22/18/RES base/18/18, each unique starting class will be have reached lvl 99, and also that a spread of 40/19/34/22/40/18/RES base/18/18 will take all starting classes to lvl 120. Neat!

    Anyone else find builds that are essentially the same across all starting classes?
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    Brigade
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    Re: Abyss Greatsword Build Finding

    Post by Brigade on Wed Feb 20, 2013 11:35 pm

    99/99/99/99/99/99/99/99/99


    Once you reach max level, everything starts to look the same.
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    testspecimen85
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    Re: Abyss Greatsword Build Finding

    Post by testspecimen85 on Wed Feb 20, 2013 11:48 pm

    Brigade wrote:99/99/99/99/99/99/99/99/99


    Once you reach max level, everything starts to look the same.

    Right. I should have been more specific in the post, but I meant more in the self-imposed pvp cap of anywhere between lvl 50 and lvl 225 that I assume most people play in.

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    Re: Abyss Greatsword Build Finding

    Post by Nybbles on Thu Feb 21, 2013 12:21 pm

    pyromancers get an extra point in resistance so if you take all classes to 12 resistance (not sure why you would want to) the pyromancer is actually 1 soul level lower than all the other classes.

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