Souls Series Wiki Forums

Would you like to react to this message? Create an account in a few clicks or log in to continue.

+9
wreckord
Phoenix Rising
Carphil
LunarFog
Serious_Much
Juutas
Samurainova
Sentiel
DianaDieHard
13 posters

    The Skill of Players

    DianaDieHard
    DianaDieHard
    Casual
    Casual


    Posts : 57
    Reputation : 9
    Join date : 2013-01-17
    Age : 37

    The Skill of Players Empty The Skill of Players

    Post by DianaDieHard Wed Feb 06, 2013 12:20 pm

    What determines the true skill of a Dark Souls player? :s
    Sentiel
    Sentiel
    Compulsory Poster
    Compulsory Poster


    Posts : 3181
    Reputation : 231
    Join date : 2012-11-26
    Age : 36
    Location : Mushroom Kingdom

    The Skill of Players Empty Re: The Skill of Players

    Post by Sentiel Wed Feb 06, 2013 12:24 pm

    The ability to skip Quelaag's opening cutscene without hesitation and being able to resist the urge to use Binoculars when meeting Gwynevere.
    Samurainova
    Samurainova
    Caffeinated
    Caffeinated


    Posts : 880
    Reputation : 59
    Join date : 2013-01-09
    Age : 26
    Location : Houston. TX

    The Skill of Players Empty Re: The Skill of Players

    Post by Samurainova Wed Feb 06, 2013 12:24 pm

    The Will To Never Gve Up. Nothing more, nothing less.
    Juutas
    Juutas
    Hollowed
    Hollowed


    Posts : 1500
    Reputation : 104
    Join date : 2012-06-30
    Age : 36
    Location : Finland

    The Skill of Players Empty Re: The Skill of Players

    Post by Juutas Wed Feb 06, 2013 12:25 pm

    Being good is relative.

    To me all that matters is a good duel.
    Serious_Much
    Serious_Much
    Moderator Trainee
    Moderator Trainee


    Posts : 14641
    Reputation : 287
    Join date : 2012-01-17
    Age : 31
    Location : The Dark Side of the Moon

    The Skill of Players Empty Re: The Skill of Players

    Post by Serious_Much Wed Feb 06, 2013 12:40 pm

    Well being good i guess is being the guy who wastes time perfecting every minute detail of pvp/pve, the perfect parrying technique, dead angling, timeing every attack to perfection, dodging every hit.

    I've always been of the view that the most important things a dark souls player needs are a positive, overcoming attitude, a resilience to failure they will encounter in the game and willingness to learn and study the enemy to defeat him, rather than use the biggest thing lying around.
    Samurainova
    Samurainova
    Caffeinated
    Caffeinated


    Posts : 880
    Reputation : 59
    Join date : 2013-01-09
    Age : 26
    Location : Houston. TX

    The Skill of Players Empty Re: The Skill of Players

    Post by Samurainova Wed Feb 06, 2013 12:53 pm

    Serious_Much wrote:Well being good i guess is being the guy who wastes time perfecting every minute detail of pvp/pve, the perfect parrying technique, dead angling, timeing every attack to perfection, dodging every hit.

    I've always been of the view that the most important things a dark souls player needs are a positive, overcoming attitude, a resilience to failure they will encounter in the game and willingness to learn and study the enemy to defeat him, rather than use the biggest thing lying around.

    Technically speaking it takes more skill to utilize a very large weapon in souls. Such as a demon greataxe or smoughs hammer. These as devestatingly strong but a bit harder to get a hit than that of a rapier. Everything else is spot on and I thing the last part was just an expression sooo...lol yeah
    LunarFog
    LunarFog
    Hollowed
    Hollowed


    Posts : 1856
    Reputation : 109
    Join date : 2012-12-05
    Age : 28
    Location : Darkroot Basin

    The Skill of Players Empty Re: The Skill of Players

    Post by LunarFog Wed Feb 06, 2013 12:54 pm

    The ability to be able to win even when using joke builds.
    Samurainova
    Samurainova
    Caffeinated
    Caffeinated


    Posts : 880
    Reputation : 59
    Join date : 2013-01-09
    Age : 26
    Location : Houston. TX

    The Skill of Players Empty Re: The Skill of Players

    Post by Samurainova Wed Feb 06, 2013 12:58 pm

    LunarFog wrote:The ability to be able to win even when using joke builds.

    I agree to an extent, these do showcase a lot of skill if you win, but the other side to this is that if you lose many tend to blame it on the fact that they were using a joke build. So basically either way they win. Which is why I find it disrespectful not to fight at full potential. If you are using a joke build, I try my best to exploit it by not allowing you to get a single hit off of me, that way it looks like they're just not very skilled.
    Serious_Much
    Serious_Much
    Moderator Trainee
    Moderator Trainee


    Posts : 14641
    Reputation : 287
    Join date : 2012-01-17
    Age : 31
    Location : The Dark Side of the Moon

    The Skill of Players Empty Re: The Skill of Players

    Post by Serious_Much Wed Feb 06, 2013 1:23 pm

    Samurainova wrote:
    Serious_Much wrote:Well being good i guess is being the guy who wastes time perfecting every minute detail of pvp/pve, the perfect parrying technique, dead angling, timeing every attack to perfection, dodging every hit.

    I've always been of the view that the most important things a dark souls player needs are a positive, overcoming attitude, a resilience to failure they will encounter in the game and willingness to learn and study the enemy to defeat him, rather than use the biggest thing lying around.

    Technically speaking it takes more skill to utilize a very large weapon in souls. Such as a demon greataxe or smoughs hammer. These as devestatingly strong but a bit harder to get a hit than that of a rapier. Everything else is spot on and I thing the last part was just an expression sooo...lol yeah

    You're right, the last part was an expression saying even if you have the best weapon possible, there's no substitute for skill silly
    Carphil
    Carphil
    Chat Moderator


    Posts : 4921
    Reputation : 90
    Join date : 2012-01-17
    Age : 28
    Location : Brazil

    The Skill of Players Empty Re: The Skill of Players

    Post by Carphil Wed Feb 06, 2013 2:11 pm

    Not dying to BoC.
    Phoenix Rising
    Phoenix Rising
    Caffeinated
    Caffeinated


    Posts : 892
    Reputation : 29
    Join date : 2012-05-04
    Age : 46

    The Skill of Players Empty Re: The Skill of Players

    Post by Phoenix Rising Wed Feb 06, 2013 3:34 pm

    Juutas wrote:Being good is relative.

    To me all that matters is a good duel.

    Agreed. Totally...
    avatar
    wreckord


    Posts : 4
    Reputation : 0
    Join date : 2013-02-06

    The Skill of Players Empty Re: The Skill of Players

    Post by wreckord Wed Feb 06, 2013 3:36 pm

    Abilty to finish the whole game ONLY using a Broken Sword as your weapon.
    avatar
    alchemydesign
    Obsessed
    Obsessed


    Posts : 305
    Reputation : 8
    Join date : 2012-03-15
    Age : 40
    Location : Louisa, KY

    The Skill of Players Empty Re: The Skill of Players

    Post by alchemydesign Wed Feb 06, 2013 4:11 pm

    That's almost impossible to judge in pvp, in my opinion, because the huge risks you take with lag. I've lost to some of the most terrible lagstabs and then be messaged terrible obscene put downs for being a "noob" etc. But in pve, skill can be measured by your grasp of the game, how consistent you are with parries/bs, how well you understand boss mechanics, etc.
    Samurainova
    Samurainova
    Caffeinated
    Caffeinated


    Posts : 880
    Reputation : 59
    Join date : 2013-01-09
    Age : 26
    Location : Houston. TX

    The Skill of Players Empty Re: The Skill of Players

    Post by Samurainova Wed Feb 06, 2013 4:49 pm

    alchemydesign wrote:That's almost impossible to judge in pvp, in my opinion, because the huge risks you take with lag. I've lost to some of the most terrible lagstabs and then be messaged terrible obscene put downs for being a "noob" etc. But in pve, skill can be measured by your grasp of the game, how consistent you are with parries/bs, how well you understand boss mechanics, etc.

    Yes, however in pve everything is predictable, especially in dark souls. In order to progress you must know what's going to happen, when, and how. With enough time it can be perfected. Pvp is almost the complete opposite. Everything has weaknesses, its up to your ability to work out your shortcomings with raw skill. But like you said, many factors make that impossible at times.
    Ghadis_God
    Ghadis_God
    Revived
    Revived


    Posts : 2290
    Reputation : 120
    Join date : 2012-05-27

    The Skill of Players Empty Re: The Skill of Players

    Post by Ghadis_God Wed Feb 06, 2013 6:02 pm

    Carphil wrote:Not dying to BoC.
    That's easy if you know where to stand and have a bow. If you do it the traditional way, there are attacks of hers that cannot be dodged and will push you into the holes. Not really a measure of skill.
    RANT
    RANT
    Tyler Durden
    Tyler Durden


    Posts : 7779
    Reputation : 268
    Join date : 2012-01-17
    Location : Winterfell

    The Skill of Players Empty Re: The Skill of Players

    Post by RANT Wed Feb 06, 2013 6:40 pm

    Samurainova wrote:
    Serious_Much wrote:Well being good i guess is being the guy who wastes time perfecting every minute detail of pvp/pve, the perfect parrying technique, dead angling, timeing every attack to perfection, dodging every hit.

    I've always been of the view that the most important things a dark souls player needs are a positive, overcoming attitude, a resilience to failure they will encounter in the game and willingness to learn and study the enemy to defeat him, rather than use the biggest thing lying around.

    Technically speaking it takes more skill to utilize a very large weapon in souls. Such as a demon greataxe or smoughs hammer. These as devestatingly strong but a bit harder to get a hit than that of a rapier. Everything else is spot on and I thing the last part was just an expression sooo...lol yeah

    i lol'ed at devastatingly strong, str weapons are weak when compared to dex weapons, specially since a weapon the weights 18 does about the same damage as one that weights les then 3.
    Samurainova
    Samurainova
    Caffeinated
    Caffeinated


    Posts : 880
    Reputation : 59
    Join date : 2013-01-09
    Age : 26
    Location : Houston. TX

    The Skill of Players Empty Re: The Skill of Players

    Post by Samurainova Wed Feb 06, 2013 6:43 pm

    Lol you sir, have never seen a demon greataxe on a strength build. Or good one if you think the damage is the same as a low level dex.
    Carphil
    Carphil
    Chat Moderator


    Posts : 4921
    Reputation : 90
    Join date : 2012-01-17
    Age : 28
    Location : Brazil

    The Skill of Players Empty Re: The Skill of Players

    Post by Carphil Wed Feb 06, 2013 6:52 pm

    Ghadis_God wrote:
    Carphil wrote:Not dying to BoC.
    That's easy if you know where to stand and have a bow. If you do it the traditional way, there are attacks of hers that cannot be dodged and will push you into the holes. Not really a measure of skill.

    okay, not dying to BoC for me silly
    avatar
    psychichobo
    Addicted
    Addicted


    Posts : 283
    Reputation : 12
    Join date : 2013-01-23

    The Skill of Players Empty Re: The Skill of Players

    Post by psychichobo Wed Feb 06, 2013 7:42 pm

    Getting past Blighttown with neither Master Key nor ragequitting.
    Ghadis_God
    Ghadis_God
    Revived
    Revived


    Posts : 2290
    Reputation : 120
    Join date : 2012-05-27

    The Skill of Players Empty Re: The Skill of Players

    Post by Ghadis_God Wed Feb 06, 2013 8:49 pm

    Samurainova wrote:Lol you sir, have never seen a demon greataxe on a strength build. Or good one if you think the damage is the same as a low level dex.
    >Mfw telling rant he doesn't know about Str builds

    What he means is that they don't have enough damage for the weight and speed. That a dex weapon is "stronger" overall because it has lower weight, is much better at hitting the opponent, and doesn't too way too much less damage. Specifically he's referencing the BSS being able to hit for 5-600 damage on an r2 poke.
    avatar
    psychichobo
    Addicted
    Addicted


    Posts : 283
    Reputation : 12
    Join date : 2013-01-23

    The Skill of Players Empty Re: The Skill of Players

    Post by psychichobo Wed Feb 06, 2013 9:43 pm

    That is something that bugs me. I clocked my first character up to 58 strength just to use Smough's Hammer +5 one handed. Was really not doing as much as it should've given its cumbersome nature. Since I had 40 dex too, I switched to Gold Tracer +5 for a while and was rather shocked at the damage output over time.

    Ghadis_God
    Ghadis_God
    Revived
    Revived


    Posts : 2290
    Reputation : 120
    Join date : 2012-05-27

    The Skill of Players Empty Re: The Skill of Players

    Post by Ghadis_God Thu Feb 07, 2013 3:07 am

    Exactly. Str weapons are balanced for PvE (Imagine if Smough's hammer had 1000 AR, bosses would be like swatting flies), but in PvP they're hardly worth their AR, save the Zwei and Greatsword which have versatile movesets and stunlock. That's why Str builds are best off as glass cannons, using the dragon body or a buff, along with a crystal DGA or similarly crushing weapon. That way, you only need to land 2 hits on most people. Even then, I can get 700-1150 a hit with my Q glass cannon dragon and two shot people with a much faster, longer and lighter weapon.

    Sponsored content


    The Skill of Players Empty Re: The Skill of Players

    Post by Sponsored content


      Current date/time is Fri Apr 26, 2024 3:33 pm