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    My Experience with Dark Bead (opinion forum)

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    Post by lordgodofhell Sat Nov 03, 2012 2:50 am

    At first, I was going to rant about this spell. After thinking about that for a minute, I decided to put together an opinion forum on dark magic. Let me share my experience.

    Yesterday, I took my second toon into the DLC sl 99. 1590 HP, Full Giants mid roll. I ended up dropping the Giant chest and hands for Knight chest and black sorc gloves.

    So, I am at the bridge after Oolacile bonfire by Elizabeth. I promptly get invaded. No big deal.

    The Darkmoon spawns on the bridge instead of way back into the map which surprises me at first. I see they have crown of dusk/light armor so I assume dark magic is coming at some point.

    I fire up magic barrier (the 70% mag reduction version)

    I 2 hand my SKS confident that I can stun lock the mage and defeat them. They don't appear to have any wep out except for TCC.

    I get one poke in they don't stagger and cast dark bead...

    I get one shotted....

    This concludes my experience with dark bead first hand. What are your opinions on dark magic? I personally love using pursuers, yet I find it completely insane that From would create a magic strong enough to deal 5000+ damage to players (talking bead here) My Experience with Dark Bead (opinion forum) 2707236321
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    Post by ViralEnsign_ Sat Nov 03, 2012 2:53 am

    Agreed....IM also shocked that such a fun and interest spell can become so hated because of exploiting of a stupidly large combination of magic damage boost sources.....
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    Post by DoughGuy Sat Nov 03, 2012 3:02 am

    How many of the orbs hit you?
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    Post by ViralEnsign_ Sat Nov 03, 2012 3:28 am

    All of them.....silly
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    Post by lordgodofhell Sat Nov 03, 2012 4:10 am

    DoughGuy wrote:How many of the orbs hit you?

    What Viral said. I have since obtained great magic barrier and have yet to come up against the bead again so far. Still, if my calculations are right, it would go through great magic barrier and through my 300 magic defense to still inflict 500 Damage!

    Someone swings an MLGS on a gmb guy it does nothing

    Someone uses any of the crystal magic spells, a mere 200 damage at best

    Someone buffs dmb/cmw, meh, it doesnt hurt

    I am not really upset at the player at all. I am just confused as to why From decided to nerf melee to hell (hornet nerf, greatswords, ele dmg, etc) yet turn the already Godlike mage class into insta killers.
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    Post by DoughGuy Sat Nov 03, 2012 4:37 am

    The problem is if you nerf magic so that you cant do OHKOs, you have nerfed it to the point where you need to stack these abilities to make it worthwhile. So from has done the lesser of 2 evils by making normal sorcery decent, but allowing OHKOs. On the other hand they should've nerfed the stacking boosts.
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    Post by ViralEnsign_ Sat Nov 03, 2012 5:32 am

    Agreed. I dont like how you can simply couple the Dusk Crown, Bellowing Dragon Crest, Tin Crystal, and Say....Dusk Ring? And have Quadruple Damage Spells and no loss of casts vs only half of your already glass nuke build gone?
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    Post by OrnsteinBro Sat Nov 03, 2012 6:29 am

    Dark bead does that much through magic barrier? Sweet jesus i must make a character around it.
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    Post by Glutebrah Sat Nov 03, 2012 11:04 am

    Dark bead is my new Riposte.

    parry some one then point blank shot with dark bead does more damage then a DGM + Hornet ring riposte
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    Post by Seignar Sat Nov 03, 2012 12:10 pm

    It isn't known as a shotgun sorcery if it did pitiful damage close-range. Still, 1590 with 70% reduction seems insanely powerful, BUT, I wonder, did he cast dark bead during your attack animation? If so, all 6 beads would have gained a 20% damage boost causing you to only negate 50% of the damage.

    I have to admit that Dark Bead is incredibly powerful. I have a mage toon pumped to the max with these sorceries and simply hitting someone with 4 of these takes around 1500 HP. I would say if I connect all 6, then the damage would be around 2100 which would be lowered to 1050 if this happened.

    So either he had power within, RTSR or he was hacking.
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    Post by sparkly-twinkly-lizard Sat Nov 03, 2012 1:00 pm

    the difference between magic barrier and great magic barrier really makes a difference as far as dark sorcery is concerned, my faith build has around 30 vit and only lost 1/3 of his life to a full pursuers and css combo (not a one missed. at 30 faith, also gmb doesn't scale) plus its rare for a mage to use anything but magic weapons so with gmb (or mb) on you can risk the silver pendant since a bs by the mage won't do much. and regular sorcery is a joke against the barrier spells
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    Post by johnnyjwa Sat Nov 03, 2012 1:09 pm

    Mages(int) were def not godlike before. The dark magic makes int spellcasters more viable in pvp than they were before. The new spells are not too hard to dodge. I like them.
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    Post by BrotherBob Sat Nov 03, 2012 1:34 pm

    I'm not sure why people have this impression that INT builds were previously not feasible. For instance, given 50 INT and 20 DEX, you can cast a rather awesome CMW on a Falcion and tear an opponent down in a matter of seconds.

    About beating Dark Bead (and Great Combustion), I have a strategy that works for me most of the time. I stack up some high poise so I can take a hit without getting staggered by those spells. I keep close to my opponent and as I fish for the backstab (I know some people will frown on this but it's really the only way I've found effective). They cast the spell because they're getting annoyed and impatient. I take the hit and hope it doesn't kill me. Since it doesn't break my poise, I continue towards their back as they stay motionless for a short while as they cast the spell. Then, the backstab ensues. If the caster was a true glass cannon, and you didn't get OHKO'ed, you'll probably land a OHKO backstab.
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    Post by johnnyjwa Sat Nov 03, 2012 2:04 pm

    BrotherBob wrote:I'm not sure why people have this impression that INT builds were previously not feasible. For instance, given 50 INT and 20 DEX, you can cast a rather awesome CMW on a Falcion and tear an opponent down in a matter of seconds.

    I'm talking about an int spell caster, not a weapon buffer.
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    Post by Glutebrah Sat Nov 03, 2012 2:16 pm

    BrotherBob wrote:I'm not sure why people have this impression that INT builds were previously not feasible. For instance, given 50 INT and 20 DEX, you can cast a rather awesome CMW on a Falcion and tear an opponent down in a matter of seconds.

    About beating Dark Bead (and Great Combustion), I have a strategy that works for me most of the time. I stack up some high poise so I can take a hit without getting staggered by those spells. I keep close to my opponent and as I fish for the backstab (I know some people will frown on this but it's really the only way I've found effective). They cast the spell because they're getting annoyed and impatient. I take the hit and hope it doesn't kill me. Since it doesn't break my poise, I continue towards their back as they stay motionless for a short while as they cast the spell. Then, the backstab ensues. If the caster was a true glass cannon, and you didn't get OHKO'ed, you'll probably land a OHKO backstab.

    My dark bead does 2100 damage close range. Doubt you would survive it to bs me
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    Post by OrnsteinBro Sat Nov 03, 2012 2:24 pm

    Glutebrah wrote:
    My dark bead does 2100 damage close range. Doubt you would survive it to bs me

    Is this before or after counter damage, lol? What stats/gear are you using to get it that high?
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    Post by BackstabFisherman Sat Nov 03, 2012 2:25 pm

    TC, you took dark bead right to the face. Meaning all the beads hit you, and it might have even done critical damage if he caught you during the animation of your swing. He just str8 balled you lol
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    Post by BrotherBob Sat Nov 03, 2012 2:37 pm

    johnnyjwa wrote:
    BrotherBob wrote:I'm not sure why people have this impression that INT builds were previously not feasible. For instance, given 50 INT and 20 DEX, you can cast a rather awesome CMW on a Falcion and tear an opponent down in a matter of seconds.

    I'm talking about an int spell caster, not a weapon buffer.
    If you have the INT to cast those offensive spells then you have the INT to buff effectively as well.
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    Post by BrotherBob Sat Nov 03, 2012 2:38 pm

    Glutebrah wrote:
    BrotherBob wrote:I'm not sure why people have this impression that INT builds were previously not feasible. For instance, given 50 INT and 20 DEX, you can cast a rather awesome CMW on a Falcion and tear an opponent down in a matter of seconds.

    About beating Dark Bead (and Great Combustion), I have a strategy that works for me most of the time. I stack up some high poise so I can take a hit without getting staggered by those spells. I keep close to my opponent and as I fish for the backstab (I know some people will frown on this but it's really the only way I've found effective). They cast the spell because they're getting annoyed and impatient. I take the hit and hope it doesn't kill me. Since it doesn't break my poise, I continue towards their back as they stay motionless for a short while as they cast the spell. Then, the backstab ensues. If the caster was a true glass cannon, and you didn't get OHKO'ed, you'll probably land a OHKO backstab.

    My dark bead does 2100 damage close range. Doubt you would survive it to bs me
    Cast GMB and the tactic's pretty solid.
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    Post by Glutebrah Sat Nov 03, 2012 3:23 pm

    BrotherBob wrote:
    Glutebrah wrote:
    BrotherBob wrote:I'm not sure why people have this impression that INT builds were previously not feasible. For instance, given 50 INT and 20 DEX, you can cast a rather awesome CMW on a Falcion and tear an opponent down in a matter of seconds.

    About beating Dark Bead (and Great Combustion), I have a strategy that works for me most of the time. I stack up some high poise so I can take a hit without getting staggered by those spells. I keep close to my opponent and as I fish for the backstab (I know some people will frown on this but it's really the only way I've found effective). They cast the spell because they're getting annoyed and impatient. I take the hit and hope it doesn't kill me. Since it doesn't break my poise, I continue towards their back as they stay motionless for a short while as they cast the spell. Then, the backstab ensues. If the caster was a true glass cannon, and you didn't get OHKO'ed, you'll probably land a OHKO backstab.

    My dark bead does 2100 damage close range. Doubt you would survive it to bs me
    Cast GMB and the tactic's pretty solid.

    cast GMB and every tatic is solid lol.

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