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    Pyro Mists

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    Post by sen545331 Wed Jan 18, 2012 7:48 am

    I doubt it, and I don't have the options to test at the moment, so I'd figured I'd ask for now....

    Pyro hand level do anything for increasing the effectiveness of the poison/toxic/acidic mists?
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    Post by O66 Jenova Wed Jan 18, 2012 7:52 am

    i think it increases the poisin/toxic damage per second, but im not 100% sure on that either... about acid: i really don't know, mayb it does more damage to the gear so it breaks even faster.
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    Post by shadowsoldiers Wed Jan 18, 2012 10:50 am

    Those spells are like useless though aren't they? People try and use them in closed areas but just keep around it and you're fine?
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    Post by Carphil Wed Jan 18, 2012 10:52 am

    Great for PVE IMO, less the acid
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    Post by strangejoy Wed Jan 18, 2012 10:55 am

    The spells are useless in organized pvp, like the kiln, because the terrain is so open. They're not useless in cramped areas where jumping around isn't possible or is too dangerous (tomb of the giants, some parts of the burg, some parts of the catacombs, some parts of New Londo, some parts of blightown, etc.). I doubt that their effectiveness is changed by pyro hand strength. In demon's souls, your magic adjust had nothing to do with the effectiveness of the clouds.
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    Post by aceluby Wed Jan 18, 2012 1:29 pm

    I prefer throwing dung for toxic, much higher chance of hitting.
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    Post by O66 Jenova Wed Jan 18, 2012 2:09 pm

    @strangejoy:
    noone said it depends on MagAdj., he just asked if the pyro glove does anything to the spells... and even pyrospells are (as proven) affected by MagicAdj. as from Bellowing Dragoncrest Ring.
    so... anyone can prove that the pyro glove affects the spells?
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    Post by aceluby Wed Jan 18, 2012 2:14 pm

    O66 Jenova wrote:@strangejoy:
    noone said it depends on MagAdj., he just asked if the pyro glove does anything to the spells... and even pyrospells are (as proven) affected by MagicAdj. as from Bellowing Dragoncrest Ring.
    so... anyone can prove that the pyro glove affects the spells?

    The level of your glove directly affects your MagAdj... you guys are talking about the same thing. The question is does MagAdj affect the clouds.
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    Post by strangejoy Wed Jan 18, 2012 2:20 pm

    Yes, we're absolutely talking about the same thing. To clarify, my answer is that the clouds were completely unaffected by modifiers, catalysts/MagAdj in Demons souls, and I think we can be virtually certain that the same is true in Dark Souls (e.g., the pyro hand strength should not affect the mists).
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    Post by Nitos-Apprentice Wed Jan 18, 2012 2:23 pm

    Well I like how you all guess and claim you know. As a person that tested it, yes th level of your glove effects the cloud but not the damage. It increases the rate at which they get poisoned/toxic/gear deterioration.
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    Post by shadowsoldiers Wed Jan 18, 2012 2:31 pm

    Tomb of the giants is easy to manuver though, the only ones those would affect seem to be newer players doing these areas for the first time. There are ways down from the cramp places, just use them to avoid your mists silly
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    Post by Zakkia Wed Jan 18, 2012 2:35 pm

    Te mists I see in pvp rarely. However when I do see it ppl use it to buy time to heal etc. Something else to maneuver for the opponent.
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    Post by sen545331 Wed Jan 18, 2012 5:33 pm

    I just wanted a dragon head breath build (fire/poison/toxic/less acidic, but its there)

    since all of the breaths you "spew" out of your mouth

    the dragon vomit build!
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    Post by Carphil Wed Jan 18, 2012 5:37 pm

    And instead of using the torso stone, you wear something really crazy, like hollow thief set. That would be nasty
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    Post by Scudman_Slayer Wed Jan 18, 2012 6:47 pm

    they're useless for me,never used them will probably never do


    because when you're inhaling to throw up the stuff your opponent can easily just walk beside you and bam backstab


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    Post by OmniBot Thu Jan 19, 2012 5:03 am

    They can be useful in pvp as sort of improvised smoke screens. With the slumbering dragoncrest ring you could throw out a CSS or a lightning bolt or a dragonslayer arrow without them ever seeing it coming.
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    Post by Robotech Thu Jan 19, 2012 7:10 am

    the mists are useless in pvp but you can use them on some occasions in pve.

    the only time i used the poison mist was at the phalanx creatures in painted world, where you can stand inside the door and spray poison on them easily affecting 4-5 of them with each spray. Apart from that, the mists are pretty much useless i'd say
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    Post by sen545331 Thu Jan 19, 2012 7:51 am

    eh, its all about looks
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    Post by drago1uk2000 Thu Jan 19, 2012 8:49 am

    Slumbering dragoncrest and hush does not affect pyromancy or spell sounds it is useless to have it on as a phantom.
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    Post by sen545331 Thu Jan 19, 2012 9:39 am

    (Poison)
    Poison Arrow : -3hps
    Poison Knife : -4hps
    Blighttown Swamp : -4hps
    Poison Mist : -3hps
    (Toxic)
    Dung : -7hps
    Toxic Mist : -6hps
    Gravelord Sword : ?

    can't think of anything else that does it, as for the gravelord sword, can't seem to get it to catch on any mobs before they die, if anyone has the number for this?
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    Post by shadowsoldiers Thu Jan 19, 2012 9:50 am

    I disagree Omni, they won't see it but who would stand there and wait? Or who wouldn't hear the sound of the lightning/cast. I watch anime with headphones while I pvp and I can still hear both. Honestly the only worthful toxification is the gravelord sword, it does quick toxic and hits good in pvp. People seem to enjoy using dung lately but that never works, its way to easy to dodge unless you roll right into it and get the stunlock.
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    Post by Halicarnassis Thu Jan 19, 2012 10:07 am

    @sen - doesnt priscilla's dagger do poison?
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    Post by O66 Jenova Thu Jan 19, 2012 10:21 am

    Halicarnassis wrote:@sen - doesnt priscilla's dagger do poison?

    nah it only has bleeding and occult effects
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    Post by shadowsoldiers Thu Jan 19, 2012 10:50 am

    Perssy dagger has occult?
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    Post by O66 Jenova Thu Jan 19, 2012 10:56 am

    yes it has... 100 to be precise

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