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    Post by Forum Pirate Sun May 27, 2012 8:07 am

    II do have a request, neither of my characters are willing to give up, even if pric died, but i rather like them, so if you win could you find a plausible way to leave them alive? + it would screw with the back story of my next (and possibly only non-dm) build if either died and I don't want to re-do it, or mu builds for that matter.
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    Post by DoughGuy Sun May 27, 2012 8:09 am

    lol Neither Pris nor any of the council will die. No player toons die in the wars. What happens if the knights win .. well thats stil something Im deciding.
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    Post by ViralEnsign_ Sun May 27, 2012 8:10 am

    It won't matter because they aren't going to win!
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    Post by Federally Sun May 27, 2012 8:22 am

    DoughGuy wrote:No, a day after I suggested I would be getting rid of them someone joined them. Its actually balder.

    Aww guess I'll just have to kill you with my Balder Knight cosplay then!
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    Post by SunlightCrusader Sun May 27, 2012 4:33 pm

    Poor Balder. It's a shame because their gear isn't that bad and their backstory is really cool.
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    Post by ViralEnsign_ Sun May 27, 2012 4:42 pm

    Apparently they all die out in the War.
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    Post by Forum Pirate Sun May 27, 2012 8:33 pm

    He said player characters don't die though......... kidding. maybe.

    See i thought it would be funny but it just sound stupid. ignore me
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    Post by DoughGuy Sun May 27, 2012 8:41 pm

    Well Serious has thrown a spanner in my works by joining the Balder knights ... I'll work around it though.
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    Post by Forum Pirate Sun May 27, 2012 10:27 pm

    I just realised, spellswords and casters way outnumber pure soilders. imagine the terror of fighting the bountiful sunlight, emit force brigade. Lol
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    Post by ViralEnsign_ Mon May 28, 2012 2:20 am

    I dont think they realise how horrible it will be to face two Demon Great machete Darkmoon Blade buffed PvP monsters... (i.e you and helloo)

    Or a Dual Shotel Power Within/ Sunlight Blade guy who ignores all the shields...(me)

    Or all the super Bleed inducing weapons we posses (Wyrm)
    Or the sheer back stabbage inducing terror you I learnt during my sojourn in the Painted World.

    Not to be **** but I think we have this one!
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    Post by DoughGuy Mon May 28, 2012 2:29 am

    Those who brag do so to hide their insecurities winking
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    Post by Forum Pirate Mon May 28, 2012 2:31 am

    Unfortunately for you I hide them with the ability to do 2200 damage in under 2 seconds. winking
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    Post by Federally Mon May 28, 2012 2:34 am

    I have to secret ability to die quickly because I'm not very good!
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    Post by ViralEnsign_ Mon May 28, 2012 3:33 am

    I have the ability to hit for 550 past shields.... doing 1100 in two hits.....
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    Post by DoughGuy Mon May 28, 2012 3:34 am

    I have the ability to kill you from 10m away
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    Post by Federally Mon May 28, 2012 3:38 am

    I have the ability to die promptly no matter the range
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    Post by Forum Pirate Mon May 28, 2012 3:42 am

    No, you have the ability to kill statues from 10 meters away. My method leaves no chance to dodge or counter. If I get it started, bare minimum is 1700. Most aren't so lucky.

    Also, I control the worlds supply or nuclear weapons and the xmen. So there.
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    Post by ViralEnsign_ Mon May 28, 2012 4:02 am

    DoughGuy wrote:I have the ability to kill you from 10m away

    So do I only my way is a little more pointy...
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    Post by DoughGuy Mon May 28, 2012 4:09 am

    I dont know, a DSS is pretty pointy.
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    Post by Federally Mon May 28, 2012 4:11 am

    Okay this thread is officially annoying
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    Post by DoughGuy Mon May 28, 2012 10:45 pm

    Sticky! So back on topic what are the rules for this? Im thinking for the hunter
    1 vs 1 - FC rules
    2 vs 1 - No chain BS, no turtling, no spell spam (as in more than 2 or 3 in a row), no BS fishing
    3 vs 1 - anything goes

    Knights will be abiding by their code of honour for the entire war.
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    Post by Forum Pirate Mon May 28, 2012 11:05 pm

    Why fc rules? we don't ever use them. Our "code" is kill anyone by any means necessary. You guys might have a code of conduct, but we do whatever is necessary, especially as you cant control the conduct of the host. And 2 of my builds are casters, how are either of them going to do their jobs if i cant panic spam when i need to?

    My 1v2 and 1v3 strategies are stun or bs anything that gets anywhere near me and laugh as they die, then pivot bs the wakeup bs attempt their buddy tries, repeat untill victory
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    Post by DoughGuy Mon May 28, 2012 11:09 pm

    Because FC rules promote a more a more fun battle. And we can make these rules for only when hunters fight knights.
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    Post by Forum Pirate Mon May 28, 2012 11:16 pm

    Fun is subjective. Especially again spears, what am I supposed to do if i cant bs, twop or spam force or wog to stop you? Throw my shoe? you can roll poke all day, and just book if I get close enough to hit, then roll poke more.

    Its no fun at all to be roll poked to death from 47 yards away
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    Post by Forum Pirate Mon May 28, 2012 11:20 pm

    My point is, the forums "rules" make any nonthrust weapon useless by comparison, as anything that can end the rollpoking is "banned" for being "op"

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