And fun.
5 posters
SL100 Final Edition
WyrmHero- Lordvessel
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- Post n°26
Re: SL100 Final Edition
Myztyrio- Insomniac
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Join date : 2012-07-29
Age : 28
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- Post n°27
Re: SL100 Final Edition
WyrmHero wrote:And fun.
Why, because it would take like 1000 hits to kill me?
WyrmHero- Lordvessel
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- Post n°28
Re: SL100 Final Edition
Hahaha yes, pretty challenging too.
Myztyrio- Insomniac
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- Post n°29
Re: SL100 Final Edition
WyrmHero wrote:Hahaha yes, pretty challenging too.
How so?
WyrmHero- Lordvessel
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- Post n°30
Re: SL100 Final Edition
Well just imagine, not getting parried nor bs meanwhile I slowly lower your 2500 HP. It's a challenge.
Myztyrio- Insomniac
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- Post n°31
Re: SL100 Final Edition
WyrmHero wrote:Well just imagine, not getting parried nor bs meanwhile I slowly lower your 2500 HP. It's a challenge.
Lol it could be interesting, but I'd certainly get a lot less action as a gravelord.
WyrmHero- Lordvessel
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- Post n°32
Re: SL100 Final Edition
GLs are hosts, no need to worry about not getting vaded. Most of the players at NG+ will be at high SL, which means black phantoms for them.
Myztyrio- Insomniac
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- Post n°33
Re: SL100 Final Edition
WyrmHero wrote:GLs are hosts, no need to worry about not getting vaded. Most of the players at NG+ will be at high SL, which means black phantoms for them.
But I also want to consistently be able to invade with cracked red eye orbs :3
I figured this was the most balanced level, and I also get to participate in the most active arena.
I did just realize though, that my SL165 could easily co-op with your/the community's SL150's
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