I think From had the right idea when they nerfed elemental weapons, they offered too much power for too little stat investment. Instead of having there base AR brought back up, I think it would be nice if Elemental weapons got scaling so that they would also improve with the users stats. I'm not sure what the exact multiplier is, but I think an E or D rating wouldn't be too broken.
This way they would retain their intended purpose of offering high attack for low investment, but it would also reward players for raising their stats above the stat requirements.
This has nothing to do with that, but I'd also like elemental weapons to look unique. Fire weapons would be on fire, Enchanted would glow blue, and so on. +15 would look nicer or something.
This way they would retain their intended purpose of offering high attack for low investment, but it would also reward players for raising their stats above the stat requirements.
This has nothing to do with that, but I'd also like elemental weapons to look unique. Fire weapons would be on fire, Enchanted would glow blue, and so on. +15 would look nicer or something.