Weapons like Grant, the Dragon Weapons, MLGS, there are too few of them me thinks. So here are some weapon Ideas I had and thought I would share, to see what you guys think of them;
1) Dawnseeker: Same moveset as Longsword. Deals 185 damage per hit at +5. The first hit upon a target marks them with Sunlight, granting no benefit. The second hit consumes the Sunlight, dealing an additional 200 Magic Damage/100 Lightning Damage, unsure which. Upgrade with Twinkling titanite. Unbuffable. Scales with a D in STR, D in Dex. 200 Durability
2) Discharge. Light attack is standard Greathammer. Strong attack deals 1.2 weapon damage to everything in front of you, costs 18 Durability, using the same animation of the Demon's Great Hammer. Deals 550 damage at +5, scales at C Str, D Dex, 360 Durability
3) Dragon Wing Sheild. 20% Physical, 80% Magic/Lightning/Fire. Parrying sends out a gust of wind,pushing the target away. costs 10 Durability, 80 Durability total.
And last but not least, a change in one item already in game:
4) Sanctus. Parry replaced by being able to cast Replenishment for the cost of 60 Durability. Reduce Durability to 300.
What do you guys think of them?
1) Dawnseeker: Same moveset as Longsword. Deals 185 damage per hit at +5. The first hit upon a target marks them with Sunlight, granting no benefit. The second hit consumes the Sunlight, dealing an additional 200 Magic Damage/100 Lightning Damage, unsure which. Upgrade with Twinkling titanite. Unbuffable. Scales with a D in STR, D in Dex. 200 Durability
2) Discharge. Light attack is standard Greathammer. Strong attack deals 1.2 weapon damage to everything in front of you, costs 18 Durability, using the same animation of the Demon's Great Hammer. Deals 550 damage at +5, scales at C Str, D Dex, 360 Durability
3) Dragon Wing Sheild. 20% Physical, 80% Magic/Lightning/Fire. Parrying sends out a gust of wind,pushing the target away. costs 10 Durability, 80 Durability total.
And last but not least, a change in one item already in game:
4) Sanctus. Parry replaced by being able to cast Replenishment for the cost of 60 Durability. Reduce Durability to 300.
What do you guys think of them?