change or improve in dark souls? I dont want to start a new topic, for dwgr, poise system and backstabs, so please dont mention them. We all know theyre broken (more or less!) in terms of PvP.
Mainly i´d love to see some upgraded shields! Like the Sanctus and Crystal Ring Shield.
Sanctus should scale with faith in terms of regeneration. At +5 (or was it +15?) + min 40 Faith it should regenerate 5/10 hp every 2 seconds.
And as an counterpart, Crystal Ring Shield!
Should scale with int, and a damage increase. with 40-50 int and +5 a crystal ring should do ~700 damage, and drains 40 durability (out of 120!). In PvE it will be pretty useful, so if a Mage runs out of Soul Spears/other spells, he get 4 free casts.
The cons are clearly, you cant parry and only around 40 stability. So dont really useful in PvP ..
Bloodshield should give you immunity to status effects, while your´re blocking.
And another thing, Izalith Catalyst should be able to cast pyromancy! Its a catalyst from the origin of pyromancy! Why is it just able to cast sorcerys? ...
Mainly i´d love to see some upgraded shields! Like the Sanctus and Crystal Ring Shield.
Sanctus should scale with faith in terms of regeneration. At +5 (or was it +15?) + min 40 Faith it should regenerate 5/10 hp every 2 seconds.
And as an counterpart, Crystal Ring Shield!
Should scale with int, and a damage increase. with 40-50 int and +5 a crystal ring should do ~700 damage, and drains 40 durability (out of 120!). In PvE it will be pretty useful, so if a Mage runs out of Soul Spears/other spells, he get 4 free casts.
The cons are clearly, you cant parry and only around 40 stability. So dont really useful in PvP ..
Bloodshield should give you immunity to status effects, while your´re blocking.
And another thing, Izalith Catalyst should be able to cast pyromancy! Its a catalyst from the origin of pyromancy! Why is it just able to cast sorcerys? ...