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RandelOolacile
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    Post by Fotitudo Sun Jul 15, 2012 1:53 pm

    change or improve in dark souls? I dont want to start a new topic, for dwgr, poise system and backstabs, so please dont mention them. We all know theyre broken (more or less!) in terms of PvP.
    Mainly i´d love to see some upgraded shields! Like the Sanctus and Crystal Ring Shield.
    Sanctus should scale with faith in terms of regeneration. At +5 (or was it +15?) + min 40 Faith it should regenerate 5/10 hp every 2 seconds.

    And as an counterpart, Crystal Ring Shield!
    Should scale with int, and a damage increase. with 40-50 int and +5 a crystal ring should do ~700 damage, and drains 40 durability (out of 120!). In PvE it will be pretty useful, so if a Mage runs out of Soul Spears/other spells, he get 4 free casts.
    The cons are clearly, you cant parry and only around 40 stability. So dont really useful in PvP ..

    Bloodshield should give you immunity to status effects, while your´re blocking.

    And another thing, Izalith Catalyst should be able to cast pyromancy! Its a catalyst from the origin of pyromancy! Why is it just able to cast sorcerys? ...
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    Post by Zodiaxel Sun Jul 15, 2012 1:56 pm

    if i could change something i would change the character animations. will someone PLEASE explain why andrei is the only character who moves his mouth whilst talking? seems.......uneven.

    i swear the characters in this game are the best ventriloquists EVER!
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    Post by RandelOolacile Sun Jul 15, 2012 2:00 pm

    I would randomize the mobs! Keep it fresh and would add to the difficulty!
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    Post by Zodiaxel Sun Jul 15, 2012 2:03 pm

    MudoRH wrote:I would randomize the mobs! Keep it fresh and would add to the difficulty!

    agreed, i also heard that an original idea was to have the black knights randomly wandering around Lordran, would have been really great if they had done that! *sigh
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    Post by Shabbalaba Sun Jul 15, 2012 2:06 pm

    Awwwwww you beat me to it !!

    As i was previewing my post prior to posting - You brought up what i wish they kept/added back in:

    Random Black Knights
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    Post by Zodiaxel Sun Jul 15, 2012 2:07 pm

    *wink

    great minds think alike!
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    Post by RandelOolacile Sun Jul 15, 2012 2:09 pm

    I heard about the black knights too! That would be so sick! They would be reminiscent of the tyrants from resident evil...just coming at ya randomly. >.<

    Also, a little off topic, have you guys heard that the game had street date broken so the developers had phantom invaders dressed in full smough armor and with maxed out stats! That would've been creepy to deal with!
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    Post by Zodiaxel Sun Jul 15, 2012 2:11 pm

    yeah, i heard that to! unlucky dears......
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    Post by Carphil Sun Jul 15, 2012 2:22 pm

    Gravelord mode, with permanent black phantom monsters.

    Nothing more.
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    Post by User Sun Jul 15, 2012 2:35 pm

    Allow there to be tail weapons of the blue drakes, basilisks, and the black hydra (Impossible? Nah. Remember how it leaps from one side of the water to another? Snipe with the Dragon Bow its tails!)

    Allow there to be a dragon ability to create black and white phantom versions of mushrooms in an area.

    Make random encounters of Black Knights, Nito's Minions, Seath's Minions, and the Chaos Demons. As well, random encounters of Bandits, Thieves, hollows, and other creatures in the world of Lordran.

    Allow there to be a magic addition of Dark Magic, Lantern Magic, and Flame Sorceries; Allow there to be more weapon and armour additions as well.

    Larger areas, more areas, more exploration, more bosses, so on so forth.

    Also, make crystal integrated weapons have the same crystal body as normal crystal weapons.
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    Post by Zodiaxel Sun Jul 15, 2012 2:40 pm

    hmmmmm, the black magic may be a possibility in the dlc, we have all seen that picture with beatrice
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    Post by User Sun Jul 15, 2012 2:50 pm

    I also want to remove the flame pillar attack of the Red Drake.
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    Post by TheBigLebowski Sun Jul 15, 2012 3:44 pm

    MudoRH wrote:I would randomize the mobs! Keep it fresh and would add to the difficulty!

    This. Makes it more exciting too. You never know how many enemies you will encounter through a level. Sometimes you get a couple and on a new run you get 100! big grin cheers
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    Post by Fotitudo Sun Jul 15, 2012 4:09 pm

    Zodiaxel wrote:hmmmmm, the black magic may be a possibility in the dlc, we have all seen that picture with beatrice

    jep, but imagine Nito´s/4 Kings AoE attack! That will be awesome!

    What about an random very strong NPC Invader? Yesterday a friend told me a Minecraft Story about "Herobrine", he´s a NPC wo watch, traps and trolls you. Its a bit scary, if you ask me.
    So when you play Dark Souls, and then you find an random droped item, but your alone in your world ... or some shortcuts will be closed, like in Anor Londo the big gate/small gate/doors. And he writes signs for you, like "i´m watching you", "here", "only Gwyn can help you now"
    Imagine a black invader (not red!) with an white aura, in Elite Knight set, crest shield and a unique straight sword. And when you fight him, with high aggro, high hp (around 5.000) and high damage output ...

    Seriously it scares the f*** out of me!

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