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DxV04
WhatDoesThePendantDo?
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RANT
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swordiris
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33 posters
The Darkstalkers
reim0027- Moderator
- Posts : 6715
Reputation : 381
Join date : 2012-01-28
- Post n°526
Re: The Darkstalkers
Would Force be enough to knock them off ledges om the ToG, or do I want WoG?
DarkW17- Hollowed
- Posts : 1689
Reputation : 45
Join date : 2012-02-14
Age : 43
Location : Alberta
- Post n°527
Re: The Darkstalkers
I think Force would be enough it just seems like 2 me with Force that you have to be real close to get it to do much?!?! WOG is a guarantee tho lol
reim0027- Moderator
- Posts : 6715
Reputation : 381
Join date : 2012-01-28
- Post n°528
Re: The Darkstalkers
Is it worth it for the 28 faith? I could always break out priscilla's and bleed them.
DarkW17- Hollowed
- Posts : 1689
Reputation : 45
Join date : 2012-02-14
Age : 43
Location : Alberta
- Post n°529
Re: The Darkstalkers
Nah its so dark you will be able to sneak up close enough to Force them off a ledge!
reim0027- Moderator
- Posts : 6715
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Join date : 2012-01-28
- Post n°530
Re: The Darkstalkers
Ok good. Don't want to waste 16 needless stats then.
Federally- Chosen Undead
- Posts : 4072
Reputation : 124
Join date : 2012-04-19
Age : 38
Location : Iowa, USA
- Post n°531
Re: The Darkstalkers
Force is a tad weak at 12 Fth, if you toss a few extra points in there it will get stronger without making you go all the way up to 28 for WoG. Also with force you get 21 chances to knock them off
swordiris- Caffeinated
- Posts : 746
Reputation : 15
Join date : 2012-06-29
Age : 27
Location : Texas
- Post n°532
Re: The Darkstalkers
You could use emit force. I'm not sure how the range is though
Federally- Chosen Undead
- Posts : 4072
Reputation : 124
Join date : 2012-04-19
Age : 38
Location : Iowa, USA
- Post n°533
Re: The Darkstalkers
swordiris wrote:You could use emit force. I'm not sure how the range is though
Range is good, problem is the lock on dropping in ToTG due to the darkness. The cast time is a bit long and if you have to be close its a sure way to get BS'd.
Side note, ive been a bit surprised by the creative ambush techniques employed by many hosts. It seems hosts either Sprint full out for Nito or setup an ambush, many of which have been quite good. I would suggest some invasion practice in ToTG
Jovias-86- Insomniac
- Posts : 1369
Reputation : 16
Join date : 2012-03-20
Age : 37
Location : LORDRAN
- Post n°534
Re: The Darkstalkers
My KIRK cosplay will be ready for the invasions...
WIll be purely melee based
WIll be purely melee based
Federally- Chosen Undead
- Posts : 4072
Reputation : 124
Join date : 2012-04-19
Age : 38
Location : Iowa, USA
- Post n°535
Re: The Darkstalkers
That sounds like fun
Jovias-86- Insomniac
- Posts : 1369
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Join date : 2012-03-20
Age : 37
Location : LORDRAN
- Post n°536
Re: The Darkstalkers
Yeah he could be a OHKO build...
reim0027- Moderator
- Posts : 6715
Reputation : 381
Join date : 2012-01-28
- Post n°537
Re: The Darkstalkers
Ok. I'm going to give that a try tonight. Going in as a thief with a Rapier, BK, or Uchi. Should be interesting. I don't know the ins and outs of ToG as I usually just speedrun through it.
Jovias-86- Insomniac
- Posts : 1369
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Join date : 2012-03-20
Age : 37
Location : LORDRAN
- Post n°538
Re: The Darkstalkers
Yeah ive been practicing lately at TOTG without light... Its kinda tough. But would be fun if you get good at it
Ive come across a few who play there without any light and damn they are tough to beat...
Ive come across a few who play there without any light and damn they are tough to beat...
billy_bayonet- Chosen Undead
- Posts : 5912
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Join date : 2012-02-27
Age : 35
Location : ENGLAND!!!
- Post n°539
Re: The Darkstalkers
right would you like to raise the SL cap for the upcoming war?
DoughGuy- Duke's Archivist
- Posts : 11862
Reputation : 319
Join date : 2012-02-29
Age : 30
Location : The Bakery of Souls, Sydney
- Post n°540
Re: The Darkstalkers
Ive suggested we put it to a vote in the war thread.
Jovias-86- Insomniac
- Posts : 1369
Reputation : 16
Join date : 2012-03-20
Age : 37
Location : LORDRAN
- Post n°541
Re: The Darkstalkers
I dont mind it really... 55's are not hard to make
If we do increase it would be 60 I suppose... No idea what diff 5 SL's would make though
If we do increase it would be 60 I suppose... No idea what diff 5 SL's would make though
DoughGuy- Duke's Archivist
- Posts : 11862
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Join date : 2012-02-29
Age : 30
Location : The Bakery of Souls, Sydney
- Post n°542
Re: The Darkstalkers
Itd be more 65-70 actually.
billy_bayonet- Chosen Undead
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Location : ENGLAND!!!
- Post n°543
Re: The Darkstalkers
i dont wanna change things too much, cause the freedom we have to do what we like but have the 55 cap is kinda what everyone enjoys about this covenant, im not happy about having DM's invade us though nothign is more annoying then broken invasions, you use the orb someones starts vading you so it gets cancelled but you dont get vaded then you acnt use your orb till you reload the game, its a major pain in the *** and also i ahve a feeling the Darkmoons will jsut stay hollow
DoughGuy- Duke's Archivist
- Posts : 11862
Reputation : 319
Join date : 2012-02-29
Age : 30
Location : The Bakery of Souls, Sydney
- Post n°544
Re: The Darkstalkers
You make a good point. And the NK will be helping out lower SL hosts. you probably dont need to change.
billy_bayonet- Chosen Undead
- Posts : 5912
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Join date : 2012-02-27
Age : 35
Location : ENGLAND!!!
- Post n°545
Re: The Darkstalkers
Yeah that iris guy didnt seem to know about broken invasions or care, which kinda got to me lil bit, im happy with how we operate i will be changing a few minor things and also adding some new challenges hunting games and all that
DarkW17- Hollowed
- Posts : 1689
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Join date : 2012-02-14
Age : 43
Location : Alberta
- Post n°546
Re: The Darkstalkers
Billy I don't think we need to change our sl 55 cap as it gaurantees we vade so many people...and whats 10 or 15 lvl who cares it means little to me!
As far as the DM's no offense to them but I get so annoyed with what your talking about...then you can't invade forever unless you can reload it gets super annoying!
As far as the DM's no offense to them but I get so annoyed with what your talking about...then you can't invade forever unless you can reload it gets super annoying!
Federally- Chosen Undead
- Posts : 4072
Reputation : 124
Join date : 2012-04-19
Age : 38
Location : Iowa, USA
- Post n°547
Re: The Darkstalkers
I don't understand this can't invade for ever thing. Everytime an invasion fails for me I can always reuse the orb, or occasionally I have to wait 30 seconds or so
billy_bayonet- Chosen Undead
- Posts : 5912
Reputation : 177
Join date : 2012-02-27
Age : 35
Location : ENGLAND!!!
- Post n°548
Re: The Darkstalkers
well it happens to me all the time,
DarkW17- Hollowed
- Posts : 1689
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Join date : 2012-02-14
Age : 43
Location : Alberta
- Post n°549
Re: The Darkstalkers
Ya if your fire goes out but there invasion fails even tho the fire relights you can't invade for awhille until you hear that sound...for me atleast its well over a minute or longer before you can use the red orb...its just faster to quit reload only takes a few seconds its just a pain in the azz!!
I'm also guilty as hell so if I actually wanna invade a world I gotta knock the boss down or its just frusterating!!
I'm also guilty as hell so if I actually wanna invade a world I gotta knock the boss down or its just frusterating!!
Last edited by DarkW17 on Wed Jul 25, 2012 12:58 pm; edited 1 time in total
dancash1808- Chosen Undead
- Posts : 4318
Reputation : 52
Join date : 2012-03-19
Age : 28
- Post n°550
Re: The Darkstalkers
Its not just me this happens too? cause god damn is it annoying
( i actually had the fire go out for 40 mins before. I quit out after that)
( i actually had the fire go out for 40 mins before. I quit out after that)
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