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    The Darkstalkers

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    Post by reim0027 Tue Jul 24, 2012 11:35 pm

    Would Force be enough to knock them off ledges om the ToG, or do I want WoG?
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    Post by DarkW17 Tue Jul 24, 2012 11:44 pm

    I think Force would be enough it just seems like 2 me with Force that you have to be real close to get it to do much?!?! WOG is a guarantee tho lol
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    Post by reim0027 Tue Jul 24, 2012 11:55 pm

    Is it worth it for the 28 faith? I could always break out priscilla's and bleed them.
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    Post by DarkW17 Wed Jul 25, 2012 12:04 am

    Nah its so dark you will be able to sneak up close enough to Force them off a ledge!

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    Post by reim0027 Wed Jul 25, 2012 12:21 am

    Ok good. Don't want to waste 16 needless stats then.
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    Post by Federally Wed Jul 25, 2012 5:24 am

    Force is a tad weak at 12 Fth, if you toss a few extra points in there it will get stronger without making you go all the way up to 28 for WoG. Also with force you get 21 chances to knock them off big grin
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    Post by swordiris Wed Jul 25, 2012 7:03 am

    You could use emit force. I'm not sure how the range is though
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    Post by Federally Wed Jul 25, 2012 7:19 am

    swordiris wrote:You could use emit force. I'm not sure how the range is though

    Range is good, problem is the lock on dropping in ToTG due to the darkness. The cast time is a bit long and if you have to be close its a sure way to get BS'd.

    Side note, ive been a bit surprised by the creative ambush techniques employed by many hosts. It seems hosts either Sprint full out for Nito or setup an ambush, many of which have been quite good. I would suggest some invasion practice in ToTG
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    Post by Jovias-86 Wed Jul 25, 2012 8:03 am

    My KIRK cosplay will be ready for the invasions...

    WIll be purely melee based winking
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    Post by Federally Wed Jul 25, 2012 8:39 am

    That sounds like fun
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    Post by Jovias-86 Wed Jul 25, 2012 8:46 am

    Yeah he could be a OHKO build... winking
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    Post by reim0027 Wed Jul 25, 2012 9:25 am

    Ok. I'm going to give that a try tonight. Going in as a thief with a Rapier, BK, or Uchi. Should be interesting. I don't know the ins and outs of ToG as I usually just speedrun through it.
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    Post by Jovias-86 Wed Jul 25, 2012 9:32 am

    Yeah ive been practicing lately at TOTG without light... Its kinda tough. But would be fun if you get good at it big grin

    Ive come across a few who play there without any light and damn they are tough to beat...
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    Post by billy_bayonet Wed Jul 25, 2012 9:33 am

    right would you like to raise the SL cap for the upcoming war?
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    Post by DoughGuy Wed Jul 25, 2012 9:34 am

    Ive suggested we put it to a vote in the war thread.
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    Post by Jovias-86 Wed Jul 25, 2012 9:35 am

    I dont mind it really... 55's are not hard to make winking
    If we do increase it would be 60 I suppose... No idea what diff 5 SL's would make though
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    Post by DoughGuy Wed Jul 25, 2012 9:37 am

    Itd be more 65-70 actually.
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    Post by billy_bayonet Wed Jul 25, 2012 9:39 am

    i dont wanna change things too much, cause the freedom we have to do what we like but have the 55 cap is kinda what everyone enjoys about this covenant, im not happy about having DM's invade us though nothign is more annoying then broken invasions, you use the orb someones starts vading you so it gets cancelled but you dont get vaded then you acnt use your orb till you reload the game, its a major pain in the *** and also i ahve a feeling the Darkmoons will jsut stay hollow
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    Post by DoughGuy Wed Jul 25, 2012 9:46 am

    You make a good point. And the NK will be helping out lower SL hosts. you probably dont need to change.
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    Post by billy_bayonet Wed Jul 25, 2012 9:56 am

    Yeah that iris guy didnt seem to know about broken invasions or care, which kinda got to me lil bit, im happy with how we operate i will be changing a few minor things and also adding some new challenges hunting games and all that
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    Post by DarkW17 Wed Jul 25, 2012 11:46 am

    Billy I don't think we need to change our sl 55 cap as it gaurantees we vade so many people...and whats 10 or 15 lvl who cares it means little to me!

    As far as the DM's no offense to them but I get so annoyed with what your talking about...then you can't invade forever unless you can reload it gets super annoying!
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    Post by Federally Wed Jul 25, 2012 11:50 am

    I don't understand this can't invade for ever thing. Everytime an invasion fails for me I can always reuse the orb, or occasionally I have to wait 30 seconds or so
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    Post by billy_bayonet Wed Jul 25, 2012 11:56 am

    well it happens to me all the time,
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    Post by DarkW17 Wed Jul 25, 2012 12:29 pm

    Ya if your fire goes out but there invasion fails even tho the fire relights you can't invade for awhille until you hear that sound...for me atleast its well over a minute or longer before you can use the red orb...its just faster to quit reload only takes a few seconds its just a pain in the azz!!

    I'm also guilty as hell so if I actually wanna invade a world I gotta knock the boss down or its just frusterating!!


    Last edited by DarkW17 on Wed Jul 25, 2012 12:58 pm; edited 1 time in total
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    Post by dancash1808 Wed Jul 25, 2012 12:48 pm

    Its not just me this happens too? cause god damn is it annoying
    ( i actually had the fire go out for 40 mins before. I quit out after that)

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