Flickering is fixed? (sort of)

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    Flickering is fixed? (sort of)

    Post by Dibsville on Sun May 05, 2013 1:31 pm

    Seems pretty solid this morning. Although something will flicker from time to time I can actually see what I'm doing today.
    Anyone else have this?


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    Re: Flickering is fixed? (sort of)

    Post by WhatDoesThePendantDo? on Sun May 05, 2013 1:33 pm

    I saw some DkS videos of the flickering, game looked downright unplayable, I swear I have no idea how you guys were able to deal with that. Glad it's getting sorted out for you guys. happy

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    Re: Flickering is fixed? (sort of)

    Post by Dibsville on Sun May 05, 2013 1:34 pm

    It wasn't so bad besides the fact that it was hard to see summon signs and you would have to know the timings on Dark Magic.
    Otherwise it was just distracting to see messages constantly flashing


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    Re: Flickering is fixed? (sort of)

    Post by VaDoom on Mon May 06, 2013 5:48 am

    Seemed better for me too yesterday evening.
    But still not fixed.
    I didn't see any resonance ring yesterday. It may very well be a problem with the code around this feature.


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    Re: Flickering is fixed? (sort of)

    Post by Dibsville on Mon May 06, 2013 9:02 am

    Things seem pretty solid, I'll see what it's like after school today but I guess we can only hope for now.
    I noticed that messages were solid, and most buffs are either there or not there depending on camera angle, they no longer flicker. Summon signs are kinda random though, sometimes you see them sometimes you don't. Still haven't seen any resonance rings either. At least it's getting better.


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    Re: Flickering is fixed? (sort of)

    Post by Odinbear on Mon May 06, 2013 9:24 am

    Can't see it really being fixed without a patch. Friday b4 I slapped DS in again, I saw a resonance ring in dark Anor Londo ( only one I've seen since the flicker began again.)


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    Re: Flickering is fixed? (sort of)

    Post by Green__Eagle on Tue May 07, 2013 7:01 am

    I saw a couple of rings in upper undead burg yesterday, but we went through this before. The last time we had this flickering problem, it would sometimes seem to get better. Perhaps it has something to do with how many people are online in your area.


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    Re: Flickering is fixed? (sort of)

    Post by Odinbear on Tue May 07, 2013 9:50 am

    Green__Eagle wrote:I saw a couple of rings in upper undead burg yesterday, but we went through this before. The last time we had this flickering problem, it would sometimes seem to get better. Perhaps it has something to do with how many people are online in your area.

    Seems plausible. Something has to be triggering it. I

    Observation.... It seems to be a different type of flicker this time. Subtle differences in how and when the flicker occurs.


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    Re: Flickering is fixed? (sort of)

    Post by Dubscythe on Tue May 07, 2013 5:33 pm

    I'm not touching Dark Souls until it's fixed. The flickering irritated me much more than I thought it would.


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