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    dlc invasion hosting area requirements

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    domesplitter13
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    Post by domesplitter13 Sat Oct 27, 2012 2:57 pm

    so like in the regular game, if you kill the area boss you cannot be invaded/host invasions. I assume when you kill manus you cannot host in the township, right? how bout the woods, if I kill artorias, does that stop invasions? then when I get the dragon grounded, does it reopen the invasions??

    so if I want to keep as many areas open to be invaded in who do need to keep alive?
    felclef
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    Post by felclef Thu Nov 01, 2012 7:00 pm

    You are right about every question, sir:
    - Killing Manus stops township, which is a very hot spot;
    - Killing Art will stop it till you land Kalameeth;

    It's hard to have all the things... I'm considering have 2 chars for, lets say, "world pvp": one to Kiln and DLC areas (Township and Forest) and another for Burg.
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    Post by domesplitter13 Thu Nov 01, 2012 7:30 pm

    You know you can have both?? You can skip the Taurus Demon if you want leaving the burg open.
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    Post by felclef Thu Nov 01, 2012 7:34 pm

    domesplitter13 wrote:You know you can have both?? You can skip the Taurus Demon if you want leaving the burg open.

    I know, goin through the game by Lag Town, Depths and stuff... Maybe I was just lazy in the past...

    Nice tip... Nice tip, indeed. This time, in the new chars of the DLC, I will put a bit more of effort on the playthroughs! Thanks @domesplitter13 winking
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    domesplitter13
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    Post by domesplitter13 Thu Nov 01, 2012 8:02 pm

    Word.

    I knew you knew, I just needed to be sure. It's crazy how many different ways you can play through.

    Thanks on the dlc confirmation.
    argotthar
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    Post by argotthar Fri Nov 02, 2012 5:13 am

    I'm pretty much satisfied with Township and of course old Forest being my favorite PVP spot. Reason why I'm not going to kill Manus with my PVP chars happy

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