The MAGE KNIGHT (DLC revised)

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    WyrmHero
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    The MAGE KNIGHT (DLC revised)

    Post by WyrmHero on Tue Oct 16, 2012 7:00 pm

    I have to redo almost all my builds for DLC and this one is one of my strongest. It's a powerful mage tank that has very high magic defense, aka the Mage Killer. Check out the insane 420 magic defense.

    http://mugenmonkey.com/darksouls/?c=3734532691264682


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    Re: The MAGE KNIGHT (DLC revised)

    Post by ViralEnsign_ on Tue Oct 16, 2012 7:04 pm

    Well built I must say though Im sure you could drop the Vit quite a bit on this one....


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    Re: The MAGE KNIGHT (DLC revised)

    Post by goober0331 on Tue Oct 16, 2012 7:08 pm

    Lulz 420/

    Anyway I've made a similar build for Mage/DLC, it looks like this

    http://mugenmonkey.com/darksouls/?c=4740403221921626
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    Re: The MAGE KNIGHT (DLC revised)

    Post by Glutebrah on Tue Oct 16, 2012 7:17 pm

    I would drop vitality and get more attunement slots, your hp is redunkulous


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    Re: The MAGE KNIGHT (DLC revised)

    Post by IceIfrit666 on Tue Oct 16, 2012 7:41 pm

    Mage Knight + enemy pursuers = Rage Knight
    I would try and get one of the magic barriers to replace the black flame.


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    Re: The MAGE KNIGHT (DLC revised)

    Post by TehInfamousAmos on Tue Oct 16, 2012 7:43 pm



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    Re: The MAGE KNIGHT (DLC revised)

    Post by TehInfamousAmos on Tue Oct 16, 2012 7:47 pm

    Perhaps just MB: http://tinyurl.com/9g9llbu


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    Re: The MAGE KNIGHT (DLC revised)

    Post by FruitPunchNinja on Tue Oct 16, 2012 7:48 pm

    1780hp ridiculous? For SL 80-and above i will have no less then 1600hp(unless i'm a pure caster or something, still 1500hp at least), i almost always have exactly 1800hp(50vit,RoFaP)
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    Re: The MAGE KNIGHT (DLC revised)

    Post by WyrmHero on Tue Oct 16, 2012 8:30 pm

    Yeah the build is supposed to tank hits, hence the high HP.


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