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goober0331
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    The MAGE KNIGHT (DLC revised)

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    Post by WyrmHero Tue Oct 16, 2012 7:00 pm

    I have to redo almost all my builds for DLC and this one is one of my strongest. It's a powerful mage tank that has very high magic defense, aka the Mage Killer. Check out the insane 420 magic defense.

    http://mugenmonkey.com/darksouls/?c=3734532691264682
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    Post by ViralEnsign_ Tue Oct 16, 2012 7:04 pm

    Well built I must say though Im sure you could drop the Vit quite a bit on this one....
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    Post by goober0331 Tue Oct 16, 2012 7:08 pm

    Lulz 420/

    Anyway I've made a similar build for Mage/DLC, it looks like this

    http://mugenmonkey.com/darksouls/?c=4740403221921626
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    Post by Glutebrah Tue Oct 16, 2012 7:17 pm

    I would drop vitality and get more attunement slots, your hp is redunkulous
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    Post by IceIfrit666 Tue Oct 16, 2012 7:41 pm

    Mage Knight + enemy pursuers = Rage Knight
    I would try and get one of the magic barriers to replace the black flame.
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    Post by TehInfamousAmos Tue Oct 16, 2012 7:43 pm

    Adjustment? http://tinyurl.com/9w6ua2s
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    Post by TehInfamousAmos Tue Oct 16, 2012 7:47 pm

    Perhaps just MB: http://tinyurl.com/9g9llbu
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    Post by FruitPunchNinja Tue Oct 16, 2012 7:48 pm

    1780hp ridiculous? For SL 80-and above i will have no less then 1600hp(unless i'm a pure caster or something, still 1500hp at least), i almost always have exactly 1800hp(50vit,RoFaP)
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    Post by WyrmHero Tue Oct 16, 2012 8:30 pm

    Yeah the build is supposed to tank hits, hence the high HP.

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