Invent a New Pyromancy

    Share
    avatar
    Gazman0169
    Caffeinated
    Caffeinated

    Posts : 965
    Reputation : 53
    Join date : 2012-06-02
    Age : 48
    Location : In Limbo. It's nice and quiet here don't ya know!

    Re: Invent a New Pyromancy

    Post by Gazman0169 on Fri Aug 17, 2012 1:16 pm

    Montezuma's Revenge- It would have you doing a reverse bow to your opponent before releasing a fiery toxic burst from your nether regions! :affraid:


    _________________
    PSN- Gazman0169



    avatar
    Pesth
    Obsessed
    Obsessed

    Posts : 597
    Reputation : 40
    Join date : 2012-06-14
    Age : 26
    Location : Black Devil Ship

    Re: Invent a New Pyromancy

    Post by Pesth on Fri Aug 17, 2012 1:31 pm

    IV_Mark_VI wrote:Pyro Buff I would disagree with.

    Magic/Faith buffs require stat investment. Pyromancy does not. By it's nature, it should be more limited. If you put some kind of stat requirement (resistance?) then I would agree with more powerful spells.

    What I'd enjoy however, is a pyrobuff for a barefist. Lighting your hand on fire (or, perhaps, the pyromancy flame hand itself) and being able to use it as a weapon.

    and i disagree with you big grin , for magic buffs you have magic weapon, greater magic weapon and crystal magic weapon, for pyro you could have a buff that scales with the level of your glove (it would be a amazing weapon for bb glitchers to grief) but it would be awesome to have some lava balde kind of buff lol!

    and what i can think of new pyro spells it would be

    immolation = aoe shield that hurts people close to you (like a lot of people already sad)

    Charge = a spell that makes you run towards a enemy (only straight foward) to completely deplish their stamina bar

    and a Shield buff (just like in dragons dogma) = you buff your shield with fire and everytime someone attacks your shield it starts to buff, after some hits the shield explodes doing alot of AoE damage twisted

    avatar
    Tolvo
    Town Crier
    Town Crier

    Posts : 13287
    Reputation : 542
    Join date : 2012-02-01
    Age : 25
    Location : The Forest, Illinois

    Re: Invent a New Pyromancy

    Post by Tolvo on Fri Aug 17, 2012 1:37 pm

    Final Combustion.

    Ten seconds after casting it does a blast that deals 90% of your health in damage in a massive explosion around you, however doing so also lowers your health down to 10%. This coupled with RTSR, could be an amazing combo.

    IV_Mark_VI
    Hollowed
    Hollowed

    Posts : 1721
    Reputation : 52
    Join date : 2012-07-30

    Re: Invent a New Pyromancy

    Post by IV_Mark_VI on Fri Aug 17, 2012 1:41 pm

    That's what I'm saying. How the PvP mechanic is geared, it's focused around your SL. People of about equal SL are assumed to be about equal power. Your defence is centered around your SL.

    Pyromancy is a different mechanic; it does not require levelling. You could be SL1, or SL700, and your power of pyromancy could be the same. Therefore, weapon buffs around pyromancy don't make sense. Pyromancy is more limited of magic because it does not require SL to be effective. If you want the same spells, then I feel you need to have it fall into the same mechanic, which would be to scale with your SL.

    If they did put in a weapon buff for pyromancy, I would expect it to be scaled on the glove, but even maxed to not do the same amount of damage.
    avatar
    Tolvo
    Town Crier
    Town Crier

    Posts : 13287
    Reputation : 542
    Join date : 2012-02-01
    Age : 25
    Location : The Forest, Illinois

    Re: Invent a New Pyromancy

    Post by Tolvo on Fri Aug 17, 2012 1:44 pm

    I always thought it would be interesting if Pyromancy scaled off resistance. Sounds a bit weird, but hear me out. If you notice, pyromancy does inflict physical pain when cast. The Witches have burned hands, as well with the many explosions and great heat nearby, hurting yourself isn't difficult. So I always thought it would be cool if resistance was required for the more powerful Pyromancies, and that a higher resistance let you scale your flame higher.
    avatar
    Slarg232
    Insomniac
    Insomniac

    Posts : 1351
    Reputation : 51
    Join date : 2012-08-07
    Age : 26

    Re: Invent a New Pyromancy

    Post by Slarg232 on Fri Aug 17, 2012 1:58 pm

    Tolvo wrote:I always thought it would be interesting if Pyromancy scaled off resistance. Sounds a bit weird, but hear me out. If you notice, pyromancy does inflict physical pain when cast. The Witches have burned hands, as well with the many explosions and great heat nearby, hurting yourself isn't difficult. So I always thought it would be cool if resistance was required for the more powerful Pyromancies, and that a higher resistance let you scale your flame higher.

    Would make sense; Resistance is pretty nill later on, and it's not like Faith or Int do anything OTHER than boost their respective spells, so yeah.


    _________________



    zodi303

    Posts : 1
    Reputation : 0
    Join date : 2012-08-20

    Re: Invent a New Pyromancy

    Post by zodi303 on Mon Aug 20, 2012 4:18 am

    Fire Beam: a spell that ejects a powerful straight shot of molten flame. It has a narrow hit radius but does massive damage if it hits its target. (like a laser shot)
    avatar
    carlucio
    Addicted
    Addicted

    Posts : 177
    Reputation : 4
    Join date : 2012-08-17
    Age : 28
    Location : Brazil

    Re: Invent a New Pyromancy

    Post by carlucio on Mon Aug 20, 2012 4:32 am

    I want a firewall, so we put can more pressure on other players closing them on corners.
    avatar
    ViralEnsign_
    Lordvessel
    Lordvessel

    Posts : 7873
    Reputation : 136
    Join date : 2012-02-18
    Age : 24
    Location : The Executive Members Boardroom

    Re: Invent a New Pyromancy

    Post by ViralEnsign_ on Mon Aug 20, 2012 5:35 am

    A pyromancy that can ...... Damn Juutas you stole my idea....

    i was thinking something like a fire lance or something! Short range, damaging, straight line /cone damage area!


    _________________




    PSN- ViralEnsign_

    [[11:09:53 p.m.] Robb "the Ensign_": The sexual tension is enough to blow wyrms head off
    [11:10:04 p.m.] Kwith: Woah.
    [11:10:08 p.m.] Kwith: ..Woah.
    [11:10:14 p.m.] Robb "the Ensign_": FATALITY!
    [11:10:16 p.m.] ◥▶️_◀️◤ TehInfamousAmos: AHAHAHAHAHAHA
    [11:10:19 p.m.] Tolvo: You want to see sexual tension.
    [11:10:20 p.m.] ◥▶️_◀️◤ TehInfamousAmos: BEASTIALITY
    avatar
    Tolvo
    Town Crier
    Town Crier

    Posts : 13287
    Reputation : 542
    Join date : 2012-02-01
    Age : 25
    Location : The Forest, Illinois

    Re: Invent a New Pyromancy

    Post by Tolvo on Mon Aug 20, 2012 11:08 am

    Someone mentioned Lava surge, similar to fire surge but leaving a trail of lava instead. With that idea, I propose it be release from the mouth. Animation like the Mist spells, but sort of like using the Dragon Head. You can move around vomiting a trail of lava. Think of it as a throwback to the Queelag fight.

    Sponsored content

    Re: Invent a New Pyromancy

    Post by Sponsored content


      Current date/time is Tue Oct 24, 2017 8:31 am