Hi, I'm new to these forums. Anyway, I was wondering how to deal with people with lag (i.e intermittent teleporting, sudden sliding movements without movement of feet, instant WOG, sudden bursts of attacks, and general frustrations).
I suppose I should give a more detailed description of the 'general frustrations' part. I can fight fine against American players. Of note, there is some lag fighting against Americans, but it is much easier landing a hit because you don't need to attack as early, and the risk/chance of predicting wrongly is not as high.
The problem is that when I encounter Europeans (British, French, German, Spaniards, Norwegians) or Australians my connection just seems to go to all hell.
Hits that punish heavy weapon R1s (zwei, great club) early turn out blocked/not registering. Also (with any weapon really) occasionally it's possible for my opponent to make one attack in a trade (as in, one slash/poke animation is played onscreen) and I'll get hit twice in the span of that one attack.
Furthermore, the risk of lag BS (unintentional and intentional, due to situational warping) is also much greater.
The evasion rate is also very inconsistent when it comes to Europeans/Australians. Assuming a same direction roll with near-identical spacing, sometimes I'll roll once and completely evade a BSS R1 attack; sometimes I'll roll twice, be halfway across the kiln's entrance platform from them and still get hit by some phantom Balder Side Sword slash that is occurring 10m away and facing the wrong direction.
Additional things to note, Running R1s (katana/rapier), Uchi/Washing pole slashes and Claymore/MLGS 2hR1s seem to proc this lag hit effect with great efficiency (especially the second hit of the claymore 2hR1; rolling away once with DWGR will still cause a hit register on you, rolling twice is a necessary precaution to prevent getting hit at all).
I've noticed that the connection sometimes starts out fine, then gets progressively worse to the point that they start teleport-rolling all over the place.
So, how does one deal with all of these things? I'm trying to get good at PvP, but I dread encountering Europeans (several of them also expressed a similar sentiment to me- apparently my miracles kept lagshotting them).
What can I do to avoid frustrating people? What can I do to avoid being frustrated by people?
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Also, I'd just like to ask how early is it necessary to attack to get a hit off first in a trade? In all my time playing PvP in this game, even if my attacking animation starts slightly earlier than my foe's and it's an identical weapon with identical swing (clay vs clay 2hr1 for example) I always get damaged first.
I suppose I should give a more detailed description of the 'general frustrations' part. I can fight fine against American players. Of note, there is some lag fighting against Americans, but it is much easier landing a hit because you don't need to attack as early, and the risk/chance of predicting wrongly is not as high.
The problem is that when I encounter Europeans (British, French, German, Spaniards, Norwegians) or Australians my connection just seems to go to all hell.
Hits that punish heavy weapon R1s (zwei, great club) early turn out blocked/not registering. Also (with any weapon really) occasionally it's possible for my opponent to make one attack in a trade (as in, one slash/poke animation is played onscreen) and I'll get hit twice in the span of that one attack.
Furthermore, the risk of lag BS (unintentional and intentional, due to situational warping) is also much greater.
The evasion rate is also very inconsistent when it comes to Europeans/Australians. Assuming a same direction roll with near-identical spacing, sometimes I'll roll once and completely evade a BSS R1 attack; sometimes I'll roll twice, be halfway across the kiln's entrance platform from them and still get hit by some phantom Balder Side Sword slash that is occurring 10m away and facing the wrong direction.
Additional things to note, Running R1s (katana/rapier), Uchi/Washing pole slashes and Claymore/MLGS 2hR1s seem to proc this lag hit effect with great efficiency (especially the second hit of the claymore 2hR1; rolling away once with DWGR will still cause a hit register on you, rolling twice is a necessary precaution to prevent getting hit at all).
I've noticed that the connection sometimes starts out fine, then gets progressively worse to the point that they start teleport-rolling all over the place.
So, how does one deal with all of these things? I'm trying to get good at PvP, but I dread encountering Europeans (several of them also expressed a similar sentiment to me- apparently my miracles kept lagshotting them).
What can I do to avoid frustrating people? What can I do to avoid being frustrated by people?
---------
Also, I'd just like to ask how early is it necessary to attack to get a hit off first in a trade? In all my time playing PvP in this game, even if my attacking animation starts slightly earlier than my foe's and it's an identical weapon with identical swing (clay vs clay 2hr1 for example) I always get damaged first.