Lightning, enchanted, or +15 Murakumo?

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    tapir8
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    Lightning, enchanted, or +15 Murakumo?

    Post by tapir8 on Sat Feb 04, 2012 1:56 am

    I have 28 int, 18 dex, and 19 str. Which sword will be the best?
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    Re: Lightning, enchanted, or +15 Murakumo?

    Post by xXDaemonarchXx on Sat Feb 04, 2012 3:44 am

    I would say enchanted with that much INT.


    Last edited by xXDaemonarchXx on Sat Feb 04, 2012 12:13 pm; edited 1 time in total (Reason for editing : was half asleep when i posted)


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    Re: Lightning, enchanted, or +15 Murakumo?

    Post by Serious_Much on Sat Feb 04, 2012 9:35 am

    Enchanted, it gets 'A' Scaling with Int at +5, but +15 gets 'A' Scaling in Dex..

    It depends what you want your build to be, but since you seem to have committed yourself to being a mage, put levels into INT and go enchanted, it'll be a monster.


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    Re: Lightning, enchanted, or +15 Murakumo?

    Post by Blazefury on Sat Feb 04, 2012 12:50 pm

    Really, INT is your best friend with 28 points committed already. Just so you know too, never go the Lightning/Fire route if you're trying to scale your weapon with a stat. Elemental weapons remove all scaling.


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    Re: Lightning, enchanted, or +15 Murakumo?

    Post by Halicarnassis on Sat Feb 04, 2012 12:53 pm

    ^ wot they all said! Besides you can always add resin to a +15 weapon


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    Re: Lightning, enchanted, or +15 Murakumo?

    Post by tapir8 on Mon Feb 06, 2012 10:03 pm

    Thanks for the responses. The Enchanted Murakumo does A LOT of damage, but is there any way to make the weapon more powerful, for NG+, or does it's power lie in stats.
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    Re: Lightning, enchanted, or +15 Murakumo?

    Post by ted1023 on Tue Feb 07, 2012 7:22 pm

    Once you hit the max on an enchanted weapon it pretty much levels off and doesn't move, but if you take your Int: to 32 you can use the Tin Crystal Cat. with a 315 mag adjust..and CMW buff on a + 15 Mura should give you a solid 912-1000+ AR, and you will still be able to smack someone in the head with the Tin cat ..lol


    Last edited by ted1023 on Tue Feb 07, 2012 7:28 pm; edited 1 time in total


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    Re: Lightning, enchanted, or +15 Murakumo?

    Post by tapir8 on Tue Feb 07, 2012 7:26 pm

    ted1023 wrote:If you take your Int: to 32 you can use the Tin Crystal Cat. with a 315 mag adjust..and CMW buff on a + 15 Mura should give you a solid 912-1000+ AR, and you will still be able to smack someone in the head with the Tin cat ..lol
    What did you write? It sounds helpful, but I'm not sure I understand what the abbreviations mean.
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    Re: Lightning, enchanted, or +15 Murakumo?

    Post by ted1023 on Tue Feb 07, 2012 7:32 pm

    tapir8 wrote:
    ted1023 wrote:If you take your Int: to 32 you can use the Tin Crystal Cat. with a 315 mag adjust..and CMW buff on a + 15 Mura should give you a solid 912-1000+ AR, and you will still be able to smack someone in the head with the Tin cat ..lol
    What did you write? It sounds helpful, but I'm not sure I understand what the abbreviations mean.
    ..

    lol ok..

    right now your int is 28.. if you have room to take it up to 32. you can use the tin crystal catalist that will give you a magic adjust of 315 when use it to add the Crystal magic weapon buff. when you add that buff to a mura +15 weapon the AR(ATTACK RATING) will be in the 900-1000+ range instead of the 6 or 700 range based on higher Dex. but it has to be normal +15 Mura and enchanted won't work. The Mura scales with Dex.. I wouldn't go past 40 if you are going to lvl


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    Re: Lightning, enchanted, or +15 Murakumo?

    Post by nhbdy on Tue Feb 07, 2012 9:36 pm

    If you are going by raw power potential a +15 has more as mentioned above because you can buff it and it retains A scaling in DEX. If you dislike buffs, or do not plan on pumping DEX, then with your build the enchanted weapon would work better as it would scale with A off of your INT, the above poster mentioned a very powerful buff acquired in
    Spoiler:
    the duke's archives
    that would be perfect with your build, should you choose to go the DEX/INT route

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