Long time lurker here. Thanks for providing me with a great DKS resource. The help provided on this wiki / forums has been invaluable throughout the course of my adventure. I've done a good amount of coop / pve . While I do have a good grasp of the game mechanics, my pvp experience is VERY limited. Any input (no matter how obvious it may seem to you) is greatly appreciated.
This game has been out for a long time. Odds are someone has done something similar. If there's a discussion regarding a similar build and you could point me to it, I would be most grateful.
With all the formalities out of the way, here is my forest hunter.
Thrusty McPoke - DIE GANKERS, DIE A DEATH OF A THOUSAND POKES
http://tinyurl.com/7lrn2e3
I think the premise behind this build is fairly self explanatory. My goal is to stay mobile and get some counter pokes with the DSS. Eventually, I'd like to create a bit of separation between the gankers and go to town with SLB buffed rapier... going for counter pokes while practicing parrying and the various different bs attempts. Glaring weakness is the lack of any significant poise.
I'm open to any and all suggestions / tweaks. I'm somewhat locked in on the weapons but if you want to suggest something different that still fits the same style... I'm interested. I'm very flexible with the armor setup. Any suggestions on making him look better / play more effectively are welcome. I feel like I should apologize for the mask, but I need the crutch (and ~230 extra hp) in gank situations.
I have the option to manual switch the leo ring if the situations calls for it (hornet ring? wolf ring? red tearstone?). I don't really have the experience to know what that situation may be ... but the option is still there.
Crest shield can also be swapped for something more situation dependent as long as it fits the weight requirements.
The fourth spell slot is left blank for flexibility. I'm leaning towards another cast of wog or maybe even flash sweat or PW. I really dislike twop, but it may be a necessary evil vs the lamest of the gankers. The fourth slot is not all together necessary... but I thought the extra slot was worth more than 2 points in vit or end.
Any comments on general effectiveness and play style are also very welcome. If you think this build sucks and I'll have a really hard time, let me know that too (please tell me why so that I may learn something).
On a side note. I have a very generic 40 / 40 toon that I use for dueling. I won't bother posting him since it's very straight forward and the armor / weapons seem to change daily. I'm always up for a duel / practice session.
PSN: Digitaiinsanity (like my forum name except the "L" at the end of DigitaL is actually an "i".
This game has been out for a long time. Odds are someone has done something similar. If there's a discussion regarding a similar build and you could point me to it, I would be most grateful.
With all the formalities out of the way, here is my forest hunter.
Thrusty McPoke - DIE GANKERS, DIE A DEATH OF A THOUSAND POKES
http://tinyurl.com/7lrn2e3
I think the premise behind this build is fairly self explanatory. My goal is to stay mobile and get some counter pokes with the DSS. Eventually, I'd like to create a bit of separation between the gankers and go to town with SLB buffed rapier... going for counter pokes while practicing parrying and the various different bs attempts. Glaring weakness is the lack of any significant poise.
I'm open to any and all suggestions / tweaks. I'm somewhat locked in on the weapons but if you want to suggest something different that still fits the same style... I'm interested. I'm very flexible with the armor setup. Any suggestions on making him look better / play more effectively are welcome. I feel like I should apologize for the mask, but I need the crutch (and ~230 extra hp) in gank situations.
I have the option to manual switch the leo ring if the situations calls for it (hornet ring? wolf ring? red tearstone?). I don't really have the experience to know what that situation may be ... but the option is still there.
Crest shield can also be swapped for something more situation dependent as long as it fits the weight requirements.
The fourth spell slot is left blank for flexibility. I'm leaning towards another cast of wog or maybe even flash sweat or PW. I really dislike twop, but it may be a necessary evil vs the lamest of the gankers. The fourth slot is not all together necessary... but I thought the extra slot was worth more than 2 points in vit or end.
Any comments on general effectiveness and play style are also very welcome. If you think this build sucks and I'll have a really hard time, let me know that too (please tell me why so that I may learn something).
On a side note. I have a very generic 40 / 40 toon that I use for dueling. I won't bother posting him since it's very straight forward and the armor / weapons seem to change daily. I'm always up for a duel / practice session.
PSN: Digitaiinsanity (like my forum name except the "L" at the end of DigitaL is actually an "i".