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    Blight town yes or no.

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    Blight town  yes or no. Empty Blight town yes or no.

    Post by joeclone Wed Jul 18, 2012 10:49 pm

    i had so much fun in blight town with my sorc, that i just skipped it this time. took the watermill elevator thing down and skipped the entire area. i'm just wondering your opinions on this is it worth exploring b-town?
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    Post by WhatDoesThePendantDo? Wed Jul 18, 2012 10:53 pm

    Depends on if you want its treasures. I always explore the Depths entrance at least once before I beat Gwyn for the Power Within pyro.
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    Post by Rynn Wed Jul 18, 2012 10:53 pm

    Blight town is the **** area in the entire game.
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    Post by RANT Wed Jul 18, 2012 11:02 pm

    i love btown, really good loot. i woould love it even more if the framerate wasnt so ****.
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    Post by DoughGuy Wed Jul 18, 2012 11:05 pm

    The worst thign about Btwon is the waterwheek. The exit going up is so stupid, half the time you die if you dont time it perfectly. They need to fix that thing.
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    Post by Rynn Wed Jul 18, 2012 11:13 pm

    DoughGuy wrote:The worst thign about Btwon is the waterwheek. The exit going up is so stupid, half the time you die if you dont time it perfectly. They need to fix that thing.
    Bonus difficulty for medium and heavy rolls. Light roll and ninja roll you can often just walk off, but medium, you need to roll to live usually, and heavy I've failed even on a roll.

    I recall dying 93 times in a row trying to leave blight town on my first character.
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    Post by WhatDoesThePendantDo? Wed Jul 18, 2012 11:14 pm

    I don't think so, Blighttown is noted for its substandard architecture (among other things...) so I think that tricky waterwheel exit should remain.

    It fits the environment.
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    Post by Carphil Wed Jul 18, 2012 11:21 pm

    I like to explore only after getting lots of def and poison resistence. Because man, thats one hell for newbies!
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    Post by RANT Wed Jul 18, 2012 11:22 pm

    WhatDoesThePendantDo? wrote:I don't think so, Blighttown is noted for its substandard architecture (among other things...) so I think that tricky waterwheel exit should remain.

    It fits the environment.

    what? its a lot better than anor londo at least, anor is one of the most booring, plain looking things ive ever seen.
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    Post by joeclone Wed Jul 18, 2012 11:28 pm

    i never had much trouble with the wheel it killed me 2 or 3 times on my first play through. but it slows down right where you need to roll off of it.

    but i died so many times just climbing down, and didn't find any note worthy loot.
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    Post by Carphil Wed Jul 18, 2012 11:32 pm

    Despite my infinite hate for Lost Izalith, I must admit is a very cool looking place, I keep wondering who could build all that stuff.

    But my favorite will always be ash lake big grin
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    Post by DoughGuy Wed Jul 18, 2012 11:32 pm

    WhatDoesThePendantDo? wrote:I don't think so, Blighttown is noted for its substandard architecture (among other things...) so I think that tricky waterwheel exit should remain.

    It fits the environment.
    Deaths in DkS should be about skill. Not randomly dying because you couldnt get off the wheel properly. Its a stupid way to die and it doesnt belong in DkS.
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    Post by RANT Wed Jul 18, 2012 11:47 pm

    joeclone wrote:i never had much trouble with the wheel it killed me 2 or 3 times on my first play through. but it slows down right where you need to roll off of it.

    but i died so many times just climbing down, and didn't find any note worthy loot.

    PW, eagle shield, laito, shadow set, server, pyro set, whip and wanderer set, did i miss anything?
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    Post by bloodpixel Wed Jul 18, 2012 11:49 pm

    Depends on how many deaths you are willing to take.
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    Post by WhatDoesThePendantDo? Wed Jul 18, 2012 11:51 pm

    RantFromRant wrote:
    joeclone wrote:i never had much trouble with the wheel it killed me 2 or 3 times on my first play through. but it slows down right where you need to roll off of it.

    but i died so many times just climbing down, and didn't find any note worthy loot.

    PW, eagle shield, laito, shadow set, server, pyro set, whip and wanderer set, did i miss anything?

    A HUMANITY!!!!!!
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    Post by RandelOolacile Thu Jul 19, 2012 12:21 am

    WhatDoesThePendantDo? wrote:
    RantFromRant wrote:
    joeclone wrote:i never had much trouble with the wheel it killed me 2 or 3 times on my first play through. but it slows down right where you need to roll off of it.

    but i died so many times just climbing down, and didn't find any note worthy loot.

    PW, eagle shield, laito, shadow set, server, pyro set, whip and wanderer set, did i miss anything?

    A HUMANITY!!!!!!

    Firekeeper soul!!!! =D
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    Post by joeclone Thu Jul 19, 2012 12:27 am

    lol thanks guys.

    onward to the catacombs it is big grin
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    Post by Azran Thu Jul 19, 2012 1:11 am

    Were not for the FPS problem, Lost Izalith would be the worst place in the game.

    Since there is an FPS problem, Lost Izalith is STILL the worst place in the game, but Blighttown comes close anyway. silly
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    Post by bloodpixel Thu Jul 19, 2012 1:14 am

    I hated Izalith. It was so bright yet so dark at the same time.
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    Post by sparkly-twinkly-lizard Thu Jul 19, 2012 1:17 am

    the safest way to get off the water wheel on the way up is to wait till your platform sets you on the conveyor belt mechanism at the top then walk off at any speed (if you wait 15 secs you get tossed off but...)
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    Post by Leeroy_Jenkins Thu Jul 19, 2012 4:01 am

    MudoRH wrote:
    WhatDoesThePendantDo? wrote:
    RantFromRant wrote:
    joeclone wrote:i never had much trouble with the wheel it killed me 2 or 3 times on my first play through. but it slows down right where you need to roll off of it.

    but i died so many times just climbing down, and didn't find any note worthy loot.

    PW, eagle shield, laito, shadow set, server, pyro set, whip and wanderer set, did i miss anything?

    A HUMANITY!!!!!!

    Firekeeper soul!!!! =D
    The sealer's set and power within.
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    Post by callipygias Thu Jul 19, 2012 4:15 am

    DoughGuy wrote:Deaths in DkS should be about skill. Not randomly dying because you couldnt get off the wheel properly. Its a stupid way to die and it doesnt belong in DkS.
    Ha, From went to a lot of trouble making sure you'd die in stupid ways.

    That said, I'm not sure I've experienced death by waterwheel, as I've always walk on and off, never roll.
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    Post by Azran Thu Jul 19, 2012 4:26 am

    There's no such thing as skill when platforming sections make you bounce against geography. It was way worse in DeS, though (Flamelurker's shortcut, I'm talking to you).
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    Post by DoughGuy Thu Jul 19, 2012 4:29 am

    FROM tried their best to make sure every death was your fault, and that practice could help you overcome each death. A waterwheel with a stupid design does not fit that.
    @Sparkly I did not know you could do that, thanks for the tip.
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    Post by darkREPRISAL Thu Jul 19, 2012 6:57 am

    RantFromRant wrote:what? its a lot better than anor londo at least, anor is one of the most booring, plain looking things ive ever seen.

    This.

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