Dark Souls Commentary: Priniciples vs. Survivability?

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    Dark Souls Commentary: Priniciples vs. Survivability?

    Post by martyrsbrigade99 on Sun Jul 15, 2012 10:59 am

    What's up Guys,

    Here's another thought provoking commentary, enjoy!

    https://www.youtube.com/watch?v=A56TTF76kWc


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    Re: Dark Souls Commentary: Priniciples vs. Survivability?

    Post by Fotitudo on Sun Jul 15, 2012 1:19 pm

    To the point, survivability.
    My main char has 1459 HP, wearing light Armor (Black Sorcerer Set + Big Hat), my Rings are bellowing and RoFaP. (Int / Dex Char without buffing)
    Theoretical, everyone think i cant survive 5 seconds. But my w/l ratio in the burg is always positive, mostly 60%/40%, depends on my day.
    And i let everyone buff his weapon.
    in my opinion principle > survivability! Its such an great feeling, to win a fight against a buffing high poise dex-weapon user. And even if i loose, most of the times it is close.
    The only thing that keeps me alive is my <25% roll + Crest Shield +5/lucky parries!

    By the way, can you tell me your stats/rings? Ive learned much from your youtube-videos happy And ill try the forward dash + pyromancie, like you in your commentary.

    But i dont really like your throwing knifes, while the opponent bows/grasses (at the beginning!) ...

    Hell wait i remember something, correct me please if im wrong. You was the guy with "battle of the builds"? So why have you a problem with buffers, while you used tranqill in combination with high damage sorceries. There you told us, we should use 100% of our build, and you hate buffers?
    Please explain this me, i dont get it ..

    And i told you one thing, your parry instructions video, improved my parry skills a lot! Hell i get a parry every third game! Thanks! happy
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    Re: Dark Souls Commentary: Priniciples vs. Survivability?

    Post by martyrsbrigade99 on Sun Jul 15, 2012 1:26 pm

    Fotitudo wrote:To the point, survivability.
    My main char has 1459 HP, wearing light Armor (Black Sorcerer Set + Big Hat), my Rings are bellowing and RoFaP. (Int / Dex Char without buffing)
    Theoretical, everyone think i cant survive 5 seconds. But my w/l ratio in the burg is always positive, mostly 60%/40%, depends on my day.
    And i let everyone buff his weapon.
    in my opinion principle > survivability! Its such an great feeling, to win a fight against a buffing high poise dex-weapon user. And even if i loose, most of the times it is close.
    The only thing that keeps me alive is my <25% roll + Crest Shield +5/lucky parries!

    By the way, can you tell me your stats/rings? Ive learned much from your youtube-videos happy And ill try the forward dash + pyromancie, like you in your commentary.

    But i dont really like your throwing knifes, while the opponent bows/grasses (at the beginning!) ...

    Hell wait i remember something, correct me please if im wrong. You was the guy with "battle of the builds"? So why have you a problem with buffers, while you used tranqill in combination with high damage sorceries. There you told us, we should use 100% of our build, and you hate buffers?
    Please explain this me, i dont get it ..

    And i told you one thing, your parry instructions video, improved my parry skills a lot! Hell i get a parry every third game! Thanks! happy

    Just because I dislike something doesn't mean that I'm against it. People should play whatever build that they are using and buffs are no exception. I just don't like the risks you take from fighting against such a powerful combination. The explanation that I gave just explained why I don't like them. But, I'm not against them at all.


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    Re: Dark Souls Commentary: Priniciples vs. Survivability?

    Post by martyrsbrigade99 on Sun Jul 15, 2012 1:47 pm

    Fotitudo wrote:To the point, survivability.
    My main char has 1459 HP, wearing light Armor (Black Sorcerer Set + Big Hat), my Rings are bellowing and RoFaP. (Int / Dex Char without buffing)
    Theoretical, everyone think i cant survive 5 seconds. But my w/l ratio in the burg is always positive, mostly 60%/40%, depends on my day.
    And i let everyone buff his weapon.
    in my opinion principle > survivability! Its such an great feeling, to win a fight against a buffing high poise dex-weapon user. And even if i loose, most of the times it is close.
    The only thing that keeps me alive is my <25% roll + Crest Shield +5/lucky parries!

    By the way, can you tell me your stats/rings? Ive learned much from your youtube-videos happy And ill try the forward dash + pyromancie, like you in your commentary.

    But i dont really like your throwing knifes, while the opponent bows/grasses (at the beginning!) ...

    Hell wait i remember something, correct me please if im wrong. You was the guy with "battle of the builds"? So why have you a problem with buffers, while you used tranqill in combination with high damage sorceries. There you told us, we should use 100% of our build, and you hate buffers?
    Please explain this me, i dont get it ..

    And i told you one thing, your parry instructions video, improved my parry skills a lot! Hell i get a parry every third game! Thanks! happy

    Also, the rings that I use with this build are the Wolf and Bellowing Crest ring.


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    Re: Dark Souls Commentary: Priniciples vs. Survivability?

    Post by FruitPunchNinja on Sun Jul 15, 2012 2:15 pm

    I liked it. Although peoples opinions with this game are starting to just become chaotic. Its like the few people in the pvp community have started to form political partys, lol. I'm guilty myself of being a little too opinionated with the game, how i expect people to play ext. Not aiming that at you ,but you know what i mean.

    Glad to see you rocking the normal fast roll. I myself have transformed all my builds into fast roll, using the wolf+fofap combo and 50vit,40-55end, then w/e other stats you want. It really gives you variety when it comes to picking armor and weapons. You arent locked into the heavy gauntlets+leggings and light armor chest, or the mask+heavy armor+dwgr. You might put yourself at a "slight" disadvantage, but its actually very viable. Its really fun picking my armor and making my character look original, its half the fun of making a build,in my opinion. Did a mini rant there myself, i just think a lot of people should take that option into consideration.

    BTW: you can't not crack a smile seeing that pic of your daughter, looks like you got a happy family there
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    Re: Dark Souls Commentary: Priniciples vs. Survivability?

    Post by martyrsbrigade99 on Sun Jul 15, 2012 2:43 pm

    FruitPunchNinja wrote:I liked it. Although peoples opinions with this game are starting to just become chaotic. Its like the few people in the pvp community have started to form political partys, lol. I'm guilty myself of being a little too opinionated with the game, how i expect people to play ext. Not aiming that at you ,but you know what i mean.

    Glad to see you rocking the normal fast roll. I myself have transformed all my builds into fast roll, using the wolf+fofap combo and 50vit,40-55end, then w/e other stats you want. It really gives you variety when it comes to picking armor and weapons. You arent locked into the heavy gauntlets+leggings and light armor chest, or the mask+heavy armor+dwgr. You might put yourself at a "slight" disadvantage, but its actually very viable. Its really fun picking my armor and making my character look original, its half the fun of making a build,in my opinion. Did a mini rant there myself, i just think a lot of people should take that option into consideration.

    BTW: you can't not crack a smile seeing that pic of your daughter, looks like you got a happy family there

    I definitely have a beautiful family, thanks!


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    Re: Dark Souls Commentary: Priniciples vs. Survivability?

    Post by billy_bayonet on Sun Jul 15, 2012 7:48 pm

    hey man, i enjoy your videos loads and you bring real life ethics into it which i think is a good thing, i recently made a post about Dueling/Invading, where are the lines when i invade i am ruthless and i will have no remorse in ruining someones day but during a duel i will be reserved and win or loose all i care about is having fun, anyway to my point your a brilliant player just do what makes you smile


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    Re: Dark Souls Commentary: Priniciples vs. Survivability?

    Post by Forum Pirate on Sun Jul 15, 2012 7:57 pm

    FruitPunchNinja wrote:I liked it. Although peoples opinions with this game are starting to just become chaotic. Its like the few people in the pvp community have started to form political partys, lol. I'm guilty myself of being a little too opinionated with the game, how i expect people to play ext. Not aiming that at you ,but you know what i mean.

    Glad to see you rocking the normal fast roll. I myself have transformed all my builds into fast roll, using the wolf+fofap combo and 50vit,40-55end, then w/e other stats you want. It really gives you variety when it comes to picking armor and weapons. You arent locked into the heavy gauntlets+leggings and light armor chest, or the mask+heavy armor+dwgr. You might put yourself at a "slight" disadvantage, but its actually very viable. Its really fun picking my armor and making my character look original, its half the fun of making a build,in my opinion. Did a mini rant there myself, i just think a lot of people should take that option into consideration.

    BTW: you can't not crack a smile seeing that pic of your daughter, looks like you got a happy family there
    The roll is faster(as in shorter), so the roll attack is faster. With some weapons, one could easily argue that touch of speed outweighs the potential loss of armor. The great club is an easy example.


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    Re: Dark Souls Commentary: Priniciples vs. Survivability?

    Post by FruitPunchNinja on Sun Jul 15, 2012 8:21 pm

    I would agree with you forum if it werent for how the dwgr covers more distance per roll/flip. Its not that noticeable until you fast roll and face tons of dwgr users. Also im no expert so i cant confirm this, but the flips seem to have a longer/larger I-frame then the fast roll. So there are benifits besides the obvious 25% equip load you gain(which is huge, and why the ring is broken). Also, since with dwgr you are basically always standing it makes it a hell of a lot easier to roll bs, imo. Lastly, since you are pretty much standing while your flipping lag really becomes more of a problem. I think this is why it looks like people go from standing 5 feet from you to insta bs in a matter of a half of second. The dwgr is pretty much the easy mode setting for dark souls, cant really argue against that.
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    Re: Dark Souls Commentary: Priniciples vs. Survivability?

    Post by Forum Pirate on Sun Jul 15, 2012 9:10 pm

    That the dwgr flip covers a bigger distance is its weakness in this regard. A fast roll dodge allows you to dodge and attack in 1 roll without roll bsing. That doesn't work as well with the dwgr due to the extra distance.

    Enough about that though.

    I'm glad someone with more publicity is trying to keep the larger community civil.


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    Re: Dark Souls Commentary: Priniciples vs. Survivability?

    Post by DarkW17 on Mon Jul 16, 2012 7:14 am

    Hey man cool video! With regards to buffs I think the 1 thing your overlooking abit is the points used for the buff...with it being at least 30 fth to make it viable on a 120 build that's a lot points spent to get the buff...so those plays are losing stats in other areas to achieve the ability to buff! I am not saying it makes them okay but just saying lol

    I myself only use a buff when another play uses one as I prefer the duel to last longer than 2 or 3 swings!

    With regards to attacking a buffing play I don't but thats your choice and I have no problem with it...It can be annoying when someone throws a buff on a washing pole and all you brought to the party was a chaos blade!

    Lastly I would consider that you yourself are 'buffing' your pyro to the max extent possible with bellowing and crown you do more dmg with a GC than I would with a SLB buffed uchi at 30 fth....with your pyro setup it should equal out fighting a buffed player IMO!

    Keep up the sweet vids man!


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    Re: Dark Souls Commentary: Priniciples vs. Survivability?

    Post by DarkW17 on Mon Jul 16, 2012 7:16 am

    Oh and I dunno why someone gave you neg rep but there's a +1 from me!


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    Re: Dark Souls Commentary: Priniciples vs. Survivability?

    Post by Forum Pirate on Mon Jul 16, 2012 7:59 am

    At 120 where else would you put the points? At 80 or 100 you have to cut vit or scaling to use a buff well, but at 120 its more "my damage stat and vit hit diminishing returns and my stamina is maxed, so lets buff because there's nothing more beneficial to do with the last 20 points."


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    Re: Dark Souls Commentary: Priniciples vs. Survivability?

    Post by martyrsbrigade99 on Mon Jul 16, 2012 8:49 am

    DarkW17 wrote:Hey man cool video! With regards to buffs I think the 1 thing your overlooking abit is the points used for the buff...with it being at least 30 fth to make it viable on a 120 build that's a lot points spent to get the buff...so those plays are losing stats in other areas to achieve the ability to buff! I am not saying it makes them okay but just saying lol

    I myself only use a buff when another play uses one as I prefer the duel to last longer than 2 or 3 swings!

    With regards to attacking a buffing play I don't but thats your choice and I have no problem with it...It can be annoying when someone throws a buff on a washing pole and all you brought to the party was a chaos blade!

    Lastly I would consider that you yourself are 'buffing' your pyro to the max extent possible with bellowing and crown you do more dmg with a GC than I would with a SLB buffed uchi at 30 fth....with your pyro setup it should equal out fighting a buffed player IMO!

    Keep up the sweet vids man!

    Good points made happy



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    Re: Dark Souls Commentary: Priniciples vs. Survivability?

    Post by DarkW17 on Mon Jul 16, 2012 11:28 am

    Forum Pirate wrote:At 120 where else would you put the points? At 80 or 100 you have to cut vit or scaling to use a buff well, but at 120 its more "my damage stat and vit hit diminishing returns and my stamina is maxed, so lets buff because there's nothing more beneficial to do with the last 20 points."


    That is a very validate point that I don't disagree with Forum...at 120 you would still have all the stats high enough were the buff stats wouldn't hinder your build

    But let's use 1 of my current builds a 120 dex/fth

    40 vit 39 end 19 att 16 str 45 dex 30 fth base evrything else

    Now I can do just fine with this build against any solid 120 without using a buff...last night down in the moonpit I was running the chaos blade/lifehunt with pyro and 59 poise with decent success...but if we moved the buff stats that's I am not even using around abit it would make the build more versitile!

    For instance I could add 12 points to str to use a elemental mura and a lot more elemantal str weapons...then I could make that vit 50 or close and go from 1590 to around just shy of 1800 let's say....20 points doesn't make or break a build at 120 but it sure seems silly to make a buff build and not buff simply to be nice or more fair...which is what I am doing when I bring this toon to FC for instance and don't buff because I 'feel bad'....but I run this build elsewere like the burg were people do buff a lot and much like Marty I hate fighting against a buff when I don't have a buff myself!


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    Re: Dark Souls Commentary: Priniciples vs. Survivability?

    Post by FruitPunchNinja on Mon Jul 16, 2012 1:53 pm

    Elemental Mura!! Muras scale with dex, if you used it with those stats it would hit about 550 2handed. Imagine if you buffed it, and you could easily have that set up if you just didnt have so much att.
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    Re: Dark Souls Commentary: Priniciples vs. Survivability?

    Post by DarkW17 on Mon Jul 16, 2012 3:16 pm

    I hear ya but how would I get the 28 str by just reducing my ATT? I thought to to one hand the mura it requires 28 STR?


    Last edited by DarkW17 on Mon Jul 16, 2012 3:38 pm; edited 1 time in total


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    Re: Dark Souls Commentary: Priniciples vs. Survivability?

    Post by FruitPunchNinja on Mon Jul 16, 2012 3:37 pm

    yea 19 str to 2h it. or you could do this http://tinyurl.com/79owmx3 you obviously lose out on end and vit, but fap makes up for it.
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    Re: Dark Souls Commentary: Priniciples vs. Survivability?

    Post by DarkW17 on Mon Jul 16, 2012 3:41 pm

    I was in the middle of editing because I didn't think you could buff a burdened weapon lol! But ya fruit that's actually a pretty cool build I may actually try that out I really miss using my mura on these dex only builds!


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    Re: Dark Souls Commentary: Priniciples vs. Survivability?

    Post by FruitPunchNinja on Mon Jul 16, 2012 3:46 pm

    It does crazy dmg, i remember i always thought of it as a str weapon do to its stat req. Then i 2handed it with my 45 dex pyro build and saw i had over 500AR. Its surely a beast of a weapon by itself, add 300+dmg to it using a buff.....yea fights over pretty quickly. Thats if the person lets you get the buff off though, i dont allow people to in burg or other similar areas to buff during random duels(well at least i try not to let them)
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    Re: Dark Souls Commentary: Priniciples vs. Survivability?

    Post by DarkW17 on Mon Jul 16, 2012 4:07 pm

    Its slow but when you engage stunlock the fights over before anyone knows it lol! 1 handing its a must for me the 1 handed jump attack does awesome dead angles!

    Honestly I usually do buff charcoal pine cuz I love the look lol but I never use a strong buff usless the other does...most people don't have a problem with me doing that in most cases it only pretty makes a +15 weapon similiar to an elemental one anyways give or take!


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    Re: Dark Souls Commentary: Priniciples vs. Survivability?

    Post by FruitPunchNinja on Mon Jul 16, 2012 4:37 pm

    I can agree that lightsaber battles can be fun, but yea if one person has dmb/slb/gmw and the stats to scale and the other doesnt its pretty unbalanced. I personally never found buffs to be all that good when i use them, but darkmoons who invade me do crazy amount of dmg when they buff. Im guessing its cause they are higher then sl120 and have enough stats to not only have full stat scaling benefits but also high faith. Ive been 2-3 shot by many a darkmoon katana users, its pretty ridiculous.
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    Re: Dark Souls Commentary: Priniciples vs. Survivability?

    Post by Forum Pirate on Mon Jul 16, 2012 10:11 pm

    http://tinyurl.com/cnr9ask

    SL 120, with dmb active its just over 900 AR so expect a hit to deal in excess of 800 damage. Please don't genralise. Uninformed speculation benefits no one. Some dms are overleveled yes, but so are some wraiths and the low sl griefing is done almost exclusively by wraiths. There are pricks on both sides.

    I'd argue that slb is the most powerful because lighting damage is the most difficult to resist, where magic shield and or gmb render dmb mostly useless,


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    Re: Dark Souls Commentary: Priniciples vs. Survivability?

    Post by DarkW17 on Mon Jul 16, 2012 10:38 pm

    Forum Pirate wrote:http://tinyurl.com/cnr9ask

    I'd argue that slb is the most powerful because lighting damage is the most difficult to resist, where magic shield and or gmb render dmb mostly useless,

    I would agree with you 100% when I host the forest solo on my 225 and wanna be a jerk I can rock full havels and flip then I buff my BSS with either SLB or CMW...its barely even fair even against 2 people lol...but if I buff CMW and the vader casts GMB ill quickly rebuff to SLB lol

    Also I like your build Forum I just like Uchi and laito better so I'd go 16 str and throw a few into end or vit...I like making builds lol


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    Re: Dark Souls Commentary: Priniciples vs. Survivability?

    Post by Forum Pirate on Mon Jul 16, 2012 10:58 pm

    Thanks, I fancy myself good at building efficiently. I'm not innovative at all though. That is just an example of a build built specifically to kill everyone in 2-3 shots, and with the washing poles reach it can hit from well outside the range of all but the longest weapons.


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