Experimental builds: Seven Deadly Sins

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    Re: Experimental builds: Seven Deadly Sins

    Post by Cantankerous_Flood on Tue Jul 10, 2012 11:51 pm

    lol I'd also like to add that GLUTTONY was almost equipped with the Holy Trousers...

    lol!


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    Re: Experimental builds: Seven Deadly Sins

    Post by Cantankerous_Flood on Wed Jul 11, 2012 12:05 am

    Woot! Three in a row!

    Here is the first draft of the 5th (no particular order) Deadly Sin, SLOTH:

    http://mugenmonkey.com/darksouls/?c=2752996561800774


    1 part immovable object
    1 part lazy (turtle)

    All parts slow...






    PRIDE and LUST coming soon...


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    Re: Experimental builds: Seven Deadly Sins

    Post by Cantankerous_Flood on Wed Jul 11, 2012 12:26 am

    2nd Draft:

    http://mugenmonkey.com/darksouls/?c=4024207753808636

    This is obviously a more radical representation of the sin but serves low functionality on the battlefield. Since I've posted 4 in a row at this point, I'm going to hold off on the last two sins for now. Again, thank you all for your input.


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    Re: Experimental builds: Seven Deadly Sins

    Post by About8547Souls on Wed Jul 11, 2012 12:40 am

    I'm not sure how you will work on Lust. I don't think they really have anything of sexual representation in this game. Unless you just make the character naked lol.


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    Re: Experimental builds: Seven Deadly Sins

    Post by Cantankerous_Flood on Wed Jul 11, 2012 1:04 am

    Yea - not sure how it'll be done either. I guess things that could be used are phallic symbols, nakedness and undead rapport. It's definitely going to be a stretch. Acidic suggested I take a look at Toxic Fun time and Banshee of Erotics.


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    Re: Experimental builds: Seven Deadly Sins

    Post by Cantankerous_Flood on Wed Jul 11, 2012 1:25 am

    bounce Once I got to it, it ended up being pretty easy especially with Acidic's thread and his suggestions. Thank you Acidic! big grin

    I lolled a couple times making it because the build just seems so ridiculous. Without further adieu, LUST:

    http://mugenmonkey.com/darksouls/?c=1795409578683851


    6th Deadly Sin
    Key Item: Alluring Skull

    Lots of piercing, thrusting, misting, sweating, surging and oh yea...no pants.


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    Re: Experimental builds: Seven Deadly Sins

    Post by About8547Souls on Wed Jul 11, 2012 1:39 am

    Oh wow lol. That turned out pretty nice. I've been giving thought to Pride. And for some reason I keep thinking about that Embraced set that Lautrec wears. That chest piece and Gwyns Crown. The Crown is obvious, and the chestpiece because he loves himself. It's like he's hugging himself xD.


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    Re: Experimental builds: Seven Deadly Sins

    Post by Cantankerous_Flood on Wed Jul 11, 2012 2:41 am

    Thanks!

    Sounds fun. happy PRIDE is probably the most difficult because I think it's almost the same as GREED. The only difference between the two is that the former wants to show itself off just because it can while the latter is a showoff with intentions of self-gain. For PRIDE, I was thinking about the Xanthous crown, but it's phallic-shaped and it should belong to LUST. The Crown of the Great Lord could work, but it isn't flashy enough. I was thinking more along the lines of the Sunlight Maggot because of the outrageous design and the light. Praise the Sun

    As for the chest, it's a toss between Xanthous (the yellow is blinding), and the Armor of the Glorious (it's in the name, but it's very dull looking). I'm pretty sure I'm going to go with the Gauntlets of Favor. I'm at a stalemate between the Xanthous Waistcloth and the Leggings of Favor.

    I haven't even begun to ponder over what stats, weapons, shields and/or magicks VANITY/PRIDE could use, but I'm always open for suggestions and inspirations. POSTpostPOST!

    RECAP:

    WRATH http://mugenmonkey.com/darksouls/?c=4552699005727888
    GREED http://mugenmonkey.com/darksouls/?c=1582668248693889
    ENVY http://mugenmonkey.com/darksouls/?c=2528547026246845
    GLUTTONY http://mugenmonkey.com/darksouls/?c=4242974985912829
    SLOTH http://mugenmonkey.com/darksouls/?c=1508453063003613
    LUST http://mugenmonkey.com/darksouls/?c=2729006926436636


    Next up is PRIDE and then to work on the 4 Horsemen. twisted

    Thanks to all!


    Last edited by Cantankerous_Flood on Wed Jul 11, 2012 1:21 pm; edited 1 time in total (Reason for editing : My grammar sucks)


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    Re: Experimental builds: Seven Deadly Sins

    Post by Serious_Much on Wed Jul 11, 2012 4:01 pm

    Sloth and lust made me laugh lol, slow walking around lordran.. He's be dead pretty quick silly


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    Re: Experimental builds: Seven Deadly Sins

    Post by Cantankerous_Flood on Thu Jul 12, 2012 1:57 am

    tongue Haha - I know. The main purpose of making these builds was to apply the Sins concept to a build. Some of them would probably get destroyed in PVP and some maybe even in PVE.


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    Re: Experimental builds: Seven Deadly Sins

    Post by ZikoLogiKa NL on Fri Jul 13, 2012 6:44 pm

    Last edited by Cantankerous_Flood on Wed Jul 11, 2012 6:21 pm; edited 1 time in total (Reason for editing : My grammar sucks)

    haha funny stuff man !

    I always play theme build characters and it's good to see your builds are turning out great. Im Sorry I haven't presented you with more suggestions but I have been working on some concepts of my own lately.

    I will surely be here to brainstorm about the upcoming 4 Horsemen , I love that concept ! twisted


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    Re: Experimental builds: Seven Deadly Sins

    Post by Cantankerous_Flood on Sat Jul 14, 2012 2:38 pm

    ZikoLogiKa NL wrote:
    Last edited by Cantankerous_Flood on Wed Jul 11, 2012 6:21 pm; edited 1 time in total (Reason for editing : My grammar sucks)

    haha funny stuff man !

    I always play theme build characters and it's good to see your builds are turning out great. Im Sorry I haven't presented you with more suggestions but I have been working on some concepts of my own lately.

    I will surely be here to brainstorm about the upcoming 4 Horsemen , I love that concept ! twisted


    Haha i'm glad you like them. I have some more ideas for Pride and I should have the completed list posted by the end of the weekend. Don't be sorry, friend. Im excited to see what you have for the horsemen. I have some ideas as well so we'll have compare/contrast fest.

    In other news, I finally purchased a replacement PS3! Woohoo! Now I have my regular builds to work on so its going to take a while to actually build all of these. I think it'd be best if I work on one pr two and maybe you can work on some others. That way, we can get the Covenant of Sin and Despair going. We can work on that name too. Haha!


    Last edited by Cantankerous_Flood on Sat Jul 14, 2012 3:44 pm; edited 1 time in total


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    Re: Experimental builds: Seven Deadly Sins

    Post by ZikoLogiKa NL on Sat Jul 14, 2012 3:39 pm

    oh man it sucks that we are on different systems , Im on XBL :|


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    Re: Experimental builds: Seven Deadly Sins

    Post by ZikoLogiKa NL on Sat Jul 14, 2012 8:47 pm

    There are several different interpretations of ''who'' or what the four horsemen are , and what they look like.

    There are even more random paintings , drawings , sketches and other works of art depicting their appearance.

    Do you have any idea if you want to base them of the biblical version , or a picture , or just an evil fantasy type of Horsemen?


    Last edited by ZikoLogiKa NL on Sat Jul 14, 2012 10:04 pm; edited 1 time in total


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    Re: Experimental builds: Seven Deadly Sins

    Post by ZikoLogiKa NL on Sat Jul 14, 2012 10:03 pm

    ------------------------------------------------------------------------------------

    will edit this post with general build ideas , mainly about suggested appearances

    ------------------------------------------------------------------------------------
    The white horse is where it gets tricky , so we'll start with War silly


    -WAR-

    The rider of the second horse is often taken to represent War or mass slaughter.
    His horse's color is red.
    In some translations, the color is specifically a "fiery" red.
    This color, as well as the rider's possession of a great sword,
    suggests blood that is to be spilled.

    http://mugenmonkey.com/darksouls/?c=3563878504894799

    -DEATH-

    The fourth and final horseman is named Death.
    Of all the riders, he is the only one to whom the text
    itself explicitly gives a name. Unlike the other three,
    he is not described carrying a weapon or other object,
    However, illustrations commonly depict him carrying a scythe ,sword, or other implement.
    The color of Death's horse is often translated as "pale", though "ashen''.

    http://mugenmonkey.com/darksouls/?c=1790920745414738

    Pale white skin with green tint , perhaps occult weaponary and high unholy ''faith'' twisted

    -FAMINE-


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    Re: Experimental builds: Seven Deadly Sins

    Post by Cantankerous_Flood on Sun Jul 15, 2012 3:19 pm

    big grin It actually might be a good thing for the covenant if we're on different systems. You can have your branch on XBLA and mine on the PSN. Strength in numbers my friend. bounce Once VANITY is finished (don't worry - I have not forgotten) and we start work on the 4 horsemen, we can start banding people together who are interested on both systems and have them start ingame applications of these builds to spread Sin and Despair throughout Lordran. However, we have to lay down some guidlines if others are to get involved because I don't think it'll work too well if we have 15 different versions of PESTILENCE, 3 different versions of WRATH, 20 versions of WAR and only one version of LUST :suspect: . I want people to recognize our covenant upon invasion and know that they are in for a world of hurt. :shock: VS twisted

    As for planning and building the horsemen, I love your enthusiasm so let's keep it going. The basic outlines you've done look great. My philosophy with conceptual and experimental builds is: The build(s) need to be functional in PVP and PVE, make efficient use of every SL and display the concept well.

    But as I've said before, It's going to take a while (for me at least) to build all 7 Sins and all 4 Horsemen in addition to my regular builds and have them ready any time in the near future, so the more hands on the project, the better. I got dibs on my versions of WRATH, GREED, and PESTILENCE. I still would like to actually build all of them, but I would like to start with those specific plans. twisted

    And lastly, if anyone has ideas for a name of the covenant, it would be greatly appreciated. Thank you.


    Last edited by Cantankerous_Flood on Sun Jul 15, 2012 4:53 pm; edited 1 time in total


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    Re: Experimental builds: Seven Deadly Sins

    Post by Cantankerous_Flood on Sun Jul 15, 2012 4:51 pm

    Just thought of some ideas for names:

    Warriors of Sin
    Covenant for the End of Time (or Days)
    Apocalypse (or Armageddon) Acolytes
    Ascendants of the Apocalypse <-- favorite twisted

    Opinions?


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    Re: Experimental builds: Seven Deadly Sins

    Post by ZikoLogiKa NL on Sun Jul 15, 2012 5:05 pm

    I haven't been all that active with the 7 sins but I def want to be a part of the councilmembers of the 4 Horsemen ! I can ensure you that my final build ideas will be perfectly viable for both PvE and PvP.

    It Would be awesome to make a unique covenant out of it. There is an evil interpretation of the first horseman , pestilence , BUT there's also a righteous version , often refered to as Conquest , Valor or Victory. One interpretation states it's the antichrist , and one even states it might be jesus christ , god or ''The holy spirit'' , riding the first white horse :cyclops:

    This means we could have multiple builds of 1 horseman , meaning we can allow more variety to potential members. :o

    I bet we can find many different archetypes of The 4 Horsemen.

    But I think it would be in my best interest to not get involved too much in other covenants because Im allready a member of 3 covenants , and I recently started my own , so it's only benefical to me if you would work on the 7 sins first .


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    Re: Experimental builds: Seven Deadly Sins

    Post by cloudyeki on Sun Jul 15, 2012 5:20 pm

    Ragnarök Riders/Knights/Warriors maybe?


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    Re: Experimental builds: Seven Deadly Sins

    Post by TehInfamousAmos on Sun Jul 15, 2012 8:08 pm

    Have you forgotten about Conquest?


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    Re: Experimental builds: Seven Deadly Sins

    Post by ZikoLogiKa NL on Sun Jul 15, 2012 8:42 pm

    There is an evil interpretation of the first horseman , pestilence , BUT there's also a righteous version , often refered to as Conquest , Valor or Victory. One interpretation states it's the antichrist , and one even states it might be jesus christ , god or ''The holy spirit'' , riding the first white horse :cyclops:

    This means we could have multiple builds of 1 horseman , meaning we can allow more variety to potential members. :o


    Quote from myself silly


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    Re: Experimental builds: Seven Deadly Sins

    Post by Cantankerous_Flood on Mon Jul 16, 2012 2:49 am

    ZikoLogiKa NL wrote:I haven't been all that active with the 7 sins but I def want to be a part of the councilmembers of the 4 Horsemen ! I can ensure you that my final build ideas will be perfectly viable for both PvE and PvP.

    It Would be awesome to make a unique covenant out of it. There is an evil interpretation of the first horseman , pestilence , BUT there's also a righteous version , often refered to as Conquest , Valor or Victory. One interpretation states it's the antichrist , and one even states it might be jesus christ , god or ''The holy spirit'' , riding the first white horse :cyclops:

    This means we could have multiple builds of 1 horseman , meaning we can allow more variety to potential members. :o

    I bet we can find many different archetypes of The 4 Horsemen.

    But I think it would be in my best interest to not get involved too much in other covenants because Im allready a member of 3 covenants , and I recently started my own , so it's only benefical to me if you would work on the 7 sins first .

    Wow! First time I ever heard of a righteous version of one of the horsemen, but I love the idea of there being a possibility of many different versions and interpretations of the horsemen. That would make for a great covenant. I understand that you have already devoted yourself to covenants and already founded one, so I don't want to burden you with anymore duties than you can handle (we all have actual lives outside of Lordran, of course). No worries - I just figured I could use some help since I have never done anything like this before. After I get some feedback on PRIDE below, I'll get to work on my interpretations of the horsemen. I'm very excited to see what you come up with, ziko, and I encourage all who are interested to do the same.


    Here's the first draft of PRIDE:

    http://mugenmonkey.com/darksouls/?c=1969789678705886

    7th Deadly Sin

    Pride of the Lion

    For an ironic play on it's other version, VANITY, go with an Egg/Worm Head


    Please send feedback, and feel free to post your own, everyone. I see well over 600 people lurking in this feed but not even 70 replies. Relish in your inspiration and share if you wish!


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    Re: Experimental builds: Seven Deadly Sins

    Post by cloudyeki on Mon Jul 16, 2012 3:48 am

    Switch the chest piece to eastern. They've similar stats and the same weight, and the eastern bears the lion pauldron. Also, why know DSS?!


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    Re: Experimental builds: Seven Deadly Sins

    Post by Cantankerous_Flood on Mon Jul 16, 2012 9:29 am

    DSS? Some of the acronyms still lose me. Someone should make a glossary. Haha lol


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    Re: Experimental builds: Seven Deadly Sins

    Post by DoughGuy on Mon Jul 16, 2012 9:34 am

    Dragonslayer Spear. I havent read all of this but I would suggest putting all the builds in the OP, so people dont have to go through the entire thing looking for them.


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