by befowler Mon Jul 02, 2012 11:52 am
My overall favorite is a basic fighter, followed by warrior. But of all of them, I think the most broken is the Mystic Knight. I hated it as a slow and clumsy melee fighter when I first tried it, but I think I just didn't have the higher level skills. They're nuts. There's one called Great Cannon where you "cast" this orb of white light that stays in one spot for about a minute, and every time you hit it with your weapon, it launches 3-4 homing missiles. I'm not sure, but the missiles seem to also take on the elemental characteristics of the weapon you hit the orb with, so it will pass through any buffs your mages/sorceror may have put on your weapon as well. The end result is that you can cast this thing from, say, atop a pile of rocks, and just rain a stream of homing missiles down on everything in the area. It'll even target hit locations on the larger bosses, like the glowing spots on a golem, and knock down flying creatures. Plus the range on it is crazy, I've had entire boss fights where my pawns just stood around because I was blasting the boss from so far away they never targeted it.