So I decided to give this build thing a try...

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    Shindori
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    So I decided to give this build thing a try...

    Post by Shindori on Tue Jun 26, 2012 7:43 pm



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    Re: So I decided to give this build thing a try...

    Post by WyrmHero on Tue Jun 26, 2012 7:46 pm

    Capra Demon!!!!!


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    Re: So I decided to give this build thing a try...

    Post by Shindori on Tue Jun 26, 2012 7:47 pm

    Damn straight! And defense doesn't matter when you got skill, am i right?


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    Re: So I decided to give this build thing a try...

    Post by WyrmHero on Tue Jun 26, 2012 7:47 pm

    Btw use them crystal, they'll hit harder than elemental, and Shiva sells them cheap.


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    Re: So I decided to give this build thing a try...

    Post by Shindori on Tue Jun 26, 2012 7:49 pm

    Yeah but there's no way of fixing them once they begin depleting, right?


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    Re: So I decided to give this build thing a try...

    Post by Serious_Much on Tue Jun 26, 2012 7:50 pm

    That's a pretty damn good build!

    But I agree with wyrm, though having just one crystal is more reasonable since you don't wanna be farming materials constantly, and your offhand won't be used quite as much.


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    Re: So I decided to give this build thing a try...

    Post by Shindori on Tue Jun 26, 2012 7:51 pm

    Thing thast worries me about crystal weapons is the whole durability thing though. Is there a way to repair crystal weapons or not?


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    Re: So I decided to give this build thing a try...

    Post by Forum Pirate on Tue Jun 26, 2012 7:51 pm

    Yep. Regular is stronger than elemental to though.


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    Re: So I decided to give this build thing a try...

    Post by WyrmHero on Tue Jun 26, 2012 8:04 pm

    No you can't repair them. Either way regular will deal more damage too, as Forum says.


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    Re: So I decided to give this build thing a try...

    Post by Shindori on Tue Jun 26, 2012 8:06 pm

    Hmm.. Well.. Elemtals deal damage through shields, and trust me thats better than trying to land a real hit, plus the AR on elementals, as i understand, is higher, meaning easier to stunlock and wail on an enemy/phantom, laying them to waste with my machetes >D


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    Re: So I decided to give this build thing a try...

    Post by WyrmHero on Tue Jun 26, 2012 8:08 pm

    AR is not dependent on poise.


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    Re: So I decided to give this build thing a try...

    Post by Serious_Much on Tue Jun 26, 2012 9:02 pm

    WyrmHero wrote:AR is not dependent on poise.

    I think you mean Poise is not affected by AR silly

    The two things I know that affect it I think are weapon type and weight, though some say that every weapon in the same class does the same poise damage I disagree really.

    However I'm not so sure poise is unaffected by damage TYPE though, loads of people say MLGS stunlocks much more easily than other greatswords...


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    Re: So I decided to give this build thing a try...

    Post by WyrmHero on Tue Jun 26, 2012 9:11 pm

    LOL exactly. The only weapon I have tested that's not the same in the category of poise break is the Hand Axe.

    All small axes break 52 poise when 2 handed, but the Hand Axe can't break even 21 poise. All other weapons I have seen follow this path, including the MLGS, which everyone say that it breaks more than 53 poise, which I have tested and it's not true.

    In other words, no matter how high your AR is, the weapon will always break a certain amount of poise per swing. My DGA + DMB can't break 77 poise, even though it has +1000 AR, for example.


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    Re: So I decided to give this build thing a try...

    Post by Serious_Much on Tue Jun 26, 2012 9:25 pm

    I reckon from will adjust poise next game to take into account weapon weight and damage type too, will make the use of different weapons and using buffs etc. much more interesting. Poise is the one thing that could mean there's reason to wielding something like the demons greataxe +15 compared to reg greataxe elemental.

    Could be used to make higher weight but slightly lower damage weapons an option just for the stunlock they offer to make up for any damage difference.


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    Re: So I decided to give this build thing a try...

    Post by lextune on Tue Jun 26, 2012 9:32 pm

    You could start as a Bandit and have the same relevant stats and only be at level 114....

    ....just saying.


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    Re: So I decided to give this build thing a try...

    Post by DamageCK on Tue Jun 26, 2012 10:20 pm

    MLGS locks better because of swing speed. Either way, it doesn't matter. DGM's are b*ner.


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    Re: So I decided to give this build thing a try...

    Post by lordgodofhell on Sat Jun 30, 2012 7:04 pm


    Looks Badass!

    Never fought someone duel wielding DGM. Although I would expect you would take alot of Ls with this build it doesnt take away from the fact that it's boss as ***. lol


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