DWGR vs. Fast Roll

    Share

    Wisp
    Obsessed
    Obsessed

    Posts : 516
    Reputation : 8
    Join date : 2012-03-24

    DWGR vs. Fast Roll

    Post by Wisp on Fri Jun 22, 2012 9:19 am

    So, for all you out there who don't use the DWGR, do you find any benefits to to having the fast roll instead? Does the shorter roll mean it completes quicker, making it easier to roll poke? That's my main question, but is there anything else?
    avatar
    reim0027
    Moderator
    Moderator

    Posts : 6715
    Reputation : 381
    Join date : 2012-01-28

    Re: DWGR vs. Fast Roll

    Post by reim0027 on Fri Jun 22, 2012 9:22 am

    Other than aesthetics, I don't see any advantage of it. Sure, you get an extra ring slot, but you are sacrificing more in terms of defense and poise.


    _________________


    PSN usernames: reim0027_2,   reim0027_3,  and reim0027_5.  Skype ID: reim0027  
    Tour of Lordran Soul Levels  //  Official Wiki Fight Club // Forest Invasion Soul Levels // Low Level Invasion Rules
    avatar
    Forum Pirate
    Chosen Undead
    Chosen Undead

    Posts : 6625
    Reputation : 232
    Join date : 2012-01-30
    Age : 26
    Location : International waters

    Re: DWGR vs. Fast Roll

    Post by Forum Pirate on Fri Jun 22, 2012 9:34 am

    Unless you're a cannon, where defense is irrelevant.


    _________________
    Your rules are yours
    My honor is mine.
    Perspective is everything.
    We are Exiles, and our home is Painted with the blood of trespassers.
    avatar
    Darkson
    Insomniac
    Insomniac

    Posts : 1182
    Reputation : 18
    Join date : 2012-01-19
    Age : 24

    Re: DWGR vs. Fast Roll

    Post by Darkson on Fri Jun 22, 2012 9:44 am

    Maybe some things about the fast roll can be considered advantages (?), but they all seem so entirely subjective, and you are therefor missing way too many advantages of the DWGR that can maybe be viewed more objectively. The ring basically gives you more protection and more poise at higher speed. Of course as the pirate says it all depends on the playstyle, as always, but trying to view it as objective as it is possible in this game I don't know any ring that is equally powerful.

    Edit: I'm sorry I didn't actually try to answer your questions specifically about the possible advantages of the fast roll, I always tend to generalize everything... I don't actually know much about the differences between the ninja roll and fast roll in terms of speed and "backstability" and such, better some of the gurus here explain it happy

    Another edit: But I guess there are already a bunch of threads/researches about it somwhere?


    _________________
    What?
    avatar
    TehInfamousAmos
    Chosen Undead
    Chosen Undead

    Posts : 5277
    Reputation : 118
    Join date : 2012-04-07
    Age : 24
    Location : The League of Draven.

    Re: DWGR vs. Fast Roll

    Post by TehInfamousAmos on Fri Jun 22, 2012 10:45 am

    I prefer backstep to backflip - I feel the invincibility frames better with fast roll but thats because I am used to it.


    _________________
    ▶️̸̱◀️
    Requiem æternam. Dona eis, Domine Dum veneris judacare sæculum per ignum.

    For one slick avatar visit this thread
    http://soulswiki.forumsrpg.com/t8933-picture-request-thread
    avatar
    befowler
    Moderator
    Moderator

    Posts : 2032
    Reputation : 188
    Join date : 2012-01-17
    Location : Sunlight Altar

    Re: DWGR vs. Fast Roll

    Post by befowler on Fri Jun 22, 2012 11:00 am

    Fast roll actually goes slightly higher in the air, meaning you can sometimes get over obstacles you can't with the DWGR. 'course I've only found a few spots in Darkroot Forest where this is even worthwhile.

    Also, testing has shown that there are different speeds of fast roll -- it's not just everything sub 25% is the same. Completely nekkid 0 encumbrance actually rolls slightly faster than someone just below the fastroll limit. So you can chain roll very fast, change direction quickly, and indeed get off some pokes/stabs faster. It's also a bit harder to go sailing off a cliff because the range is shorter.


    _________________
    "They can be a great people, Solaire, they wish to be. They only lack the light to show the way. For this reason above all, their capacity for good, I have sent them you... my only son."
    avatar
    RANT
    Tyler Durden
    Tyler Durden

    Posts : 7779
    Reputation : 268
    Join date : 2012-01-17
    Location : Winterfell

    Re: DWGR vs. Fast Roll

    Post by RANT on Fri Jun 22, 2012 11:10 am

    theres no advantage to any of them, i personally like the fast roll better when im using the large club since the ground pound puts me right next to them, with the flip ring i always flip to far and miss the ground pound wich gets me bs'd a lot.


    _________________
    Night gathers, and now my watch begins.
    I am the sword in the darkness, I am the watcher on the walls, I am the fire that burns against the cold, the light that brings the dawn, the horn that wakes the sleepers, the shield that guards the realm of men.
    I pledge my life and honor to the knight's watch for this night and all the nights to come.
    avatar
    DamageCK
    Hollowed
    Hollowed

    Posts : 1768
    Reputation : 64
    Join date : 2012-04-15
    Age : 32
    Location : NC

    Re: DWGR vs. Fast Roll

    Post by DamageCK on Fri Jun 22, 2012 12:43 pm

    Faster backstep is the only advantage I've ever noticed. Apart from looking cooler in my opinion.


    _________________
    Like a boss.
    avatar
    TehInfamousAmos
    Chosen Undead
    Chosen Undead

    Posts : 5277
    Reputation : 118
    Join date : 2012-04-07
    Age : 24
    Location : The League of Draven.

    Re: DWGR vs. Fast Roll

    Post by TehInfamousAmos on Fri Jun 22, 2012 12:44 pm

    I prefer normal backstep than flip - I get better invincibility frames with my backstep and a easy counter rather than flipping too far back


    _________________
    ▶️̸̱◀️
    Requiem æternam. Dona eis, Domine Dum veneris judacare sæculum per ignum.

    For one slick avatar visit this thread
    http://soulswiki.forumsrpg.com/t8933-picture-request-thread

    Wisp
    Obsessed
    Obsessed

    Posts : 516
    Reputation : 8
    Join date : 2012-03-24

    Re: DWGR vs. Fast Roll

    Post by Wisp on Fri Jun 22, 2012 1:11 pm

    Thanks guys. Considering the build it's for, the better back step might make quite a big difference.

    How about for roll poking?
    avatar
    RANT
    Tyler Durden
    Tyler Durden

    Posts : 7779
    Reputation : 268
    Join date : 2012-01-17
    Location : Winterfell

    Re: DWGR vs. Fast Roll

    Post by RANT on Fri Jun 22, 2012 1:14 pm

    the poke specially with slow weapons works pretty good since its a little slower your opponent will miss the parry since they'll do it too early, it works for me with big weapons and it only takes one mistake for them for a 600+ hit if its a counter(no buff).


    _________________
    Night gathers, and now my watch begins.
    I am the sword in the darkness, I am the watcher on the walls, I am the fire that burns against the cold, the light that brings the dawn, the horn that wakes the sleepers, the shield that guards the realm of men.
    I pledge my life and honor to the knight's watch for this night and all the nights to come.

    Wisp
    Obsessed
    Obsessed

    Posts : 516
    Reputation : 8
    Join date : 2012-03-24

    Re: DWGR vs. Fast Roll

    Post by Wisp on Fri Jun 22, 2012 1:16 pm

    I'm confused...

    Maybe I should make my question clearer. Is there an advantage to the light roll over the DWGR when roll poking? For example, shorter roll = poke sooner after a roll.
    avatar
    RANT
    Tyler Durden
    Tyler Durden

    Posts : 7779
    Reputation : 268
    Join date : 2012-01-17
    Location : Winterfell

    Re: DWGR vs. Fast Roll

    Post by RANT on Fri Jun 22, 2012 1:22 pm

    oh, im pretty sure its the same speed for both and the only difference is with the flip you just flip further so no, its the same time but im not 100% sure on it.


    _________________
    Night gathers, and now my watch begins.
    I am the sword in the darkness, I am the watcher on the walls, I am the fire that burns against the cold, the light that brings the dawn, the horn that wakes the sleepers, the shield that guards the realm of men.
    I pledge my life and honor to the knight's watch for this night and all the nights to come.

    User
    Chosen Undead
    Chosen Undead

    Posts : 5753
    Reputation : 193
    Join date : 2012-01-18

    Re: DWGR vs. Fast Roll

    Post by User on Fri Jun 22, 2012 1:24 pm

    The Distance between the rolls and flip vary from weight, however I find the Flip to be too Long. There is a longer no hit ratio, sure, but the normal rolls have enough of that already to survive Many forms of attacks, including spells and such.

    As a Dude that uses rolls more than blocks, rolls compared to flips seem to have a better chance of survival; Looking at a Flip and Roll, the Side steps of a Flip seem shorter than a Roll, both Fast and Medium, however longer in terms of Front and Back. The Rolls seem more even in direction, while the Flips seem to Favour front and back more that sides, which seem to hinder the idea of variety of choice, which is a great tool to survive against anything... especially when some choices do not work as well as others. However, the Flips seem more accurate in terms of maneuvering to me.

    Since I don't wear heavy armour, I don't need the flip ring or even Havel ring; Fast Roll is a pleasure, however Medium roll works almost just as well, however the length and speed are somewhat slower, of course in combat is less than a second I find. The Flip Ring takes up a Slot which can be used for better survival chances, as well as rings of reward such as silver and such.

    Compared to A Fast or Medium roll, they are more useful for me than a flip, as I prefer more stability and variety, rather than have an easier chance of not getting hit. I am prepared to die, and if it comes than it is fine with me. You are expected to die, and removing it removes what makes the game good, I see it to be. of course, it is my own opinion, and only my own opinion.

    Sponsored content

    Re: DWGR vs. Fast Roll

    Post by Sponsored content


      Current date/time is Sun Dec 17, 2017 5:21 am