Area Origins in Dark Souls

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    Madara
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    Area Origins in Dark Souls

    Post by Madara on Wed Jun 13, 2012 9:01 am

    The one thing I've always loved about Dark Souls is that there is so much depth that its hard to cover everything. We've all bearly scratched the surface of it in all honesty silly
    Now onto the areas of dark souls. All of the Area's in Dark Souls have origins of some sort, as we all know there are speculations such as to where Oolacile is and such now to discover what exactly everyplace else was silly

    "Northern Undead Asylum":
    Now beginning from the beginning is the Northern Undead Asylum. Its structure is reminiscent of a prison as most of you already know but something which goes unnoticed is that at the head of this Prison there is a building which really resembles a church, the area in which you fight your first boss(ah memories!), but under this church there is a giant demon waiting to kill anything that happens to drop by. I would say that its just imprisoned there but then at that rate there would not be a ladder to get in and out of there which makes me believe its where people were put as a punishment. I think the Northern Undead Asylum was a church of Velka back in the day(due to the link between this church and justice,punishment,etc) until the outbreak of the undead. As the Undead flooded the land the bishops of Velka abandoned it and it became used as an asylum for undead.

    "Firelink shrine":
    Now to Firelink Shrine(this theory expands to the possibilities of other places also silly ) My theory here is based upon the statue in the flooded Ruins which seems to look like a temple. If you look at the statue, what do you see? You see a woman holding a child, cradling it as such. If you go up to the Undead Church at the alter you see the very same person with the child except in a different pose. On another thread i theorized that the undead church was used by Lautrec to sacrifice firekeeper souls to Fina i.e. the reason he killed Anastacia. These statues lead me to two possibilities. Undead Burg, Undead Parish and Firelink as an accumulation used to be Carim, Or Firelink Shrine and the Undead church share the same purpose, they were places of worship of the Goddess Fina.I'm inclined to believe the latter since gods have escaped to Carim supposedly. She is holding a child, could this be Lautrec? Not really theorizing on that one today silly
    EDIT: I have also realized that the statue appears in the castle at the end of the dragon bridge where brolaire is. Maybe Fina, like Velka, has a much bigger part in the mythos then she is give credit for?

    "Undead Parish/Burg:
    Now to Undead Parish and Undead Burg. I'm lumping these in together because i feel that they are one and the same Kingdom. I believe that this place is the what remains of the Kingdom of Balder. It says that Balder came to ruin after a great many undead were spawned. Spawned also means that chances are that the undead consisted of former Balder citizens. I think that all the hollows you see are Balder residents(i.e. the reason that they are in the Undead Burg) and the Balder knight are the remnants of Rendels elites. The area just before the depths was probably the slums of Balder harbouring thieves and the poor. Most of this is just speculation on the geography and the armour description but you get where i'm coming from.
    because i can't exactly what it is.


    "Depth":
    Now to the Depths. This is a place i have to explore thoroughly because i can't exactly what it is. There's a dining area once you first enter with Cooking pots and cooking materials on the stairs below it. I was thinking that its another containing area for the undead but then why give them cooking materials? Maybe it once housed a heretical group, either i dunno much about it yet, need to look into it.

    "Darkroot Basin/forest":
    Next the Darkroot basin and forest. As most of you probably think, i also think its the former kingdom of Oolacile. Everything pretty much adds up. There is an indication of Seaths presence within Darkroot, due to presence of the golden crystal golem, the moonlight butterfly and the hydra. It is also known that Oolacile soreries are placed on the stone golems in the forest and the ember there is one of Oolacile. One thing which i realized also is that i think there was some involvement on Nito's part. You find the Tranquil Walking sorcery in the catacombs which begs the question, what is it doing there of all places. Maybe he killed off the other inhabitants while Seath stole away Dusk? I dunno, yet another theory which needs to be investigated silly
    Some heavy Speculation here! As you all probably know New Londo was a place which used to be full of culture and was possibly a place in which healing sorceries and such were founded until it was sealed away due to the four kings. Oolacile was known for its alternative sorceries also associated with being advanced. New Londo is near enough to being directly below darkroot, meaning that drop area where the hydra is could be the place where the water to seal New Londo and the four kings.

    "Sens Fortress":
    Now onto Sens Fortress, As it says in the name it was probably belong to a guy named Sen. Who is Sen? or what is Sen? I have an inkling that Sen is the Giant Blacksmith(or Giantsmith as he is called) in Anor Londo. What draws me to this conclusion is the fact that silver knight armour is littered across Sens Fortress(the same armour worn by the knights in Anor Londo) and the fact that there are three other giants in that fortress. The Giantsmith is extremely skilled with imbuing items with souls, maybe he imbued the Iron Golem with a soul and gave up his Fortress and destroyed the entrance to Anor Londo(the one seen behind the iron golem) in order to find the chosen undead? Maybe he isn't Sen but one of his people once was? I don't know, either way this thread is for these discussions so discuss! silly


    "Anor Londo":
    I'm skipping past Anor Londo because alot about it is already explained, in fact its the most explained about area in the entire game.

    "Blighttown":
    To Blighttown now! Since i completely skipped it by accident. Blighttown is like the area of Lordran leading to the Demon Ruins, leading into the depths Lordran. I believe it might've once been a normal city or town until the introduction of the great Blight pus which i think could be tar you have to run across in Blighttown, or maybe it is much stronger and more potent who knows silly Once this was introduced everything pretty much goes to hell. I think that this was introduced during the creation of the Bed of Chaos, as it slowly poisoned the world with Chaos and Demons.


    "The Great Hollow":
    Next we go to the the first of the only two really optional areas in the game, The Great Hollow. Now considering the location of The Great Hollow, perhaps directly above the Bed of Chaos and the fact that it's the only organic life capable of growing and maintaining itself in the tar(possibly the Blight pus) i think its a branch of the Bed of Chaos and could've been the source of the Great Blight Pus. That's just speculation based on location and nothing more.

    "Ash Lake":
    Now to the second area, Ash Lake. This Are is interesting simply by the look of it and i'm sure i'm not the only one to notice the area looks like the worlds o crags and dragons spoken of in the prologue in the game. This area is directly at the core of Lordran. This place seems to be the remnants from before the age of fire. Its interesting because it is barren except for the dragon and the hydra, with only Clams daring to step on the ashy sands of Ask Lake, while every other creature stays within the confines of the trees. I think that the Clams and the Basilisks are a product of chaos which means that chaos and the demons have even reached this place and the guardian of this place is the black hydra.


    I've currently my third playthrough, a sorcerer playthrough from which i am drawing observations as i get through an area i'm going to update this Post.




    Last edited by Madara on Fri Jun 15, 2012 5:12 am; edited 2 times in total
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    Re: Area Origins in Dark Souls

    Post by DoughGuy on Wed Jun 13, 2012 9:05 am

    Madara wrote:Now to Undead Parish and Undead Burg. I'm lumping these in together because i feel that they are one and the same Kingdom. I believe that this place is the what remains of the Kingdom of Balder. It says that Balder came to ruin after a great many undead were spawned. Spawned also means that chances are that the undead consisted of former Balder citizens. I think that all the hollows you see are Balder residents(i.e. the reason that they are in the Undead Burg) and the Balder knight are the remnants of Rendels elites. The area just before the depths was probably the slums of Balder harbouring thieves and the poor. Most of this is just speculation on the geography and the armour description but you get where i'm coming from.
    because i can't exactly what it is.

    Glad to see someone agrees with me!


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    Re: Area Origins in Dark Souls

    Post by DoughGuy on Wed Jun 13, 2012 9:05 am



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    Re: Area Origins in Dark Souls

    Post by Shkar on Wed Jun 13, 2012 1:57 pm

    Just something I just thought up, but I find it very unlikely that each of the "districts" is it's own kingdom.

    For one, tehy are too close together and we already know that there is little room for farmland on this mountain. There would most likely be constant fighting over what little there is.

    Secondly, I believe it says that Knight King Rendel and/or Ricard were from one of the kingdoms until they went hollow and came to Lordran.


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    Re: Area Origins in Dark Souls

    Post by skarekrow13 on Wed Jun 13, 2012 2:12 pm

    I probably won't add a ton to this thread since I'm with Shkar in that I believe most referenced Kingdoms are either outside of lordran or destroyed. However I did want to comment on an asylum observation. Resemblances to prison for early asylums was typical. More so though between early asylums and penitentiaries. A part of recovery (asylum) or penance (penitentiary) was often religion and elaborate chapels weren't unheard of. It's also we worth noting that early poor houses and similar structures would often house the poor, sick, elderly, unwed mothers (with children), the insane, the disabled and often criminals mixed in. Basically my point is that the asylum is quite consistent with these attitudes and ideals. Even architecturally speaking. Big doors leading to the entrance (or exit for us) with smaller structures leading up to it. A chapel for worship, many rooms or cells, a courtyard for exercise and fresh air, and the stray demon actually appears to be in either the indoor activity yard or a communal room to throw in a mass of "low risk" persons with individual cells reserved for trouble makers. Our cell is reminiscent of us being considered "high risk." Perhaps more so than the other cells. End of the hall meant harder to conspire with others (no neighbor on the other side of the wall and too far to hand items). The sliding roof to allow sun (or food) could mean our door wasn't meant to be opened a lot if you catch my meaning. Finally, it's at a lower level than a lot of the space. Good place to hide someone.

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    Re: Area Origins in Dark Souls

    Post by Madara on Thu Jun 14, 2012 12:13 pm

    UPDATED
    Now includes, Sens Fortress, Blighttown, The Great Hollow and Ash Lake
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    Re: Area Origins in Dark Souls

    Post by Buggy Virus on Thu Jun 14, 2012 4:01 pm

    It seems Firelink is actually the top of the tallest tower in New Londo before it was flooded and buried.


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    Re: Area Origins in Dark Souls

    Post by Madara on Thu Jun 14, 2012 4:57 pm

    Buggy Virus wrote:It seems Firelink is actually the top of the tallest tower in New Londo before it was flooded and buried.
    I don't think thats geographically possible considering that the chamber containing the lordvessel and the door to the kiln lay directly below.
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    Re: Area Origins in Dark Souls

    Post by skarekrow13 on Thu Jun 14, 2012 6:17 pm

    I think the fire is right above the elevator which could mean that both were part of the same structure. I think it's more likely that the elevator was the means to get between New Londo and firelink but that's nitpicking since they could be part of one tower

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    Re: Area Origins in Dark Souls

    Post by Madara on Thu Jun 14, 2012 6:57 pm

    skarekrow13 wrote:I think the fire is right above the elevator which could mean that both were part of the same structure. I think it's more likely that the elevator was the means to get between New Londo and firelink but that's nitpicking since they could be part of one tower
    Thats an interesting premise, considering that New Londo was theorized to be a new extension to Anor Londo, maybe it was created close to the Kiln to Allow Gwyn and the other Lords to keep the flame alive?
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    Re: Area Origins in Dark Souls

    Post by DoughGuy on Thu Jun 14, 2012 9:19 pm

    You should use spoilers to make it easier to read.


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    Re: Area Origins in Dark Souls

    Post by Madara on Fri Jun 15, 2012 5:05 am

    DoughGuy wrote:You should use spoilers to make it easier to read.
    Sound advice dude.

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