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    Lordran's Deliverance

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    Post by billy_bayonet Mon Jun 11, 2012 7:58 pm

    duel sir?
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    Post by Forum Pirate Mon Jun 11, 2012 8:44 pm

    What sl do you think for new londo? They've *probably done anor londo and sif. Anor londo is sl 60 heavy so 80, 90, 100? Somewhere in there?

    *bbers and people who want to try the 4kings at sl 5 need do neither to fight the 4 kings
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    Post by billy_bayonet Mon Jun 11, 2012 8:45 pm

    when i invade newlond i get loads of action at 55
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    Post by Forum Pirate Mon Jun 11, 2012 9:03 pm

    I don't want a sl 60. All endurance, vit, and lightning. No versatility at all.
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    Post by billy_bayonet Mon Jun 11, 2012 9:05 pm

    no there isnt but its fun cosplaying lol
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    Post by Forum Pirate Mon Jun 11, 2012 9:39 pm

    http://tinyurl.com/7rg58uh that ish, I guess, maybe.

    The bow rule means I can't go rof, hring, lightning rapier backsabbing people or shooting them off things with the dsgb like I was going too......
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    Post by billy_bayonet Mon Jun 11, 2012 9:42 pm

    i never backstab anyway unless they really annoy me by being really annoying
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    Post by SunlightCrusader Mon Jun 11, 2012 9:49 pm

    dancash1808 wrote:Proposed changes:
    removed great heal and dropped att by 2
    switched blood shield for heater shield marginally more stable. reduces resistances (the only one you really need to worry about is poison bleed weapons will probably kill before they trigger.)

    Put on mask of mother 4 soul levels freed up for pretty much the same HP

    Switched around the armour set. unsure how much it ruins the aesthetic but neither of those sets are too hard to get and are both permitted by your covenant.

    I removed karmic justice because it takes up the same slot as green blossom and added sunlight blade since it has no counter spell. feel free to replace with another spell or save 2 sl

    Upped faith by 6 with left over soul levels.

    Changed starting class to bandit which takes one point out of Int

    overall it looks like this.
    http://tinyurl.com/7fhdny2

    originally
    http://tinyurl.com/6n529cl

    Hmm I hate MoM and I won't be mixing up armor like that; we are supposed to keep it relatively uniform. Already started a knight for this so class change is out of question. Unfortunately the stat changes you made are kind of pointless without the armor change with the exception of dropping an attunement slot which I may do to boost vitality. The shield change I may do as well as the Bloodshield was included because it seemed like a good idea until I could test various ideas. So in short I may use some of these alterations but I refuse to use the masks which therefore makes these alterations hard to do. I do appreciate the advice though as the shield but and a portion of the stat bit may actually be incorporated into my build.
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    Post by dancash1808 Mon Jun 11, 2012 9:51 pm

    Okay, no mask mode and no class change. got it happy gimme a few and Ill drop another one into this post.
    armour rings and gear remains the same.
    -5 strength because its giving you basically nothing on this build, unsure why I missed it first time.
    -6 end because you can still fast roll with your armour and you still have a stamina bar greater than 40 endurance without RoFaP
    -4 attunement assuming you are not intending to use the sunlight blade.(it doesnt really fit thematically )
    +5 dex for faster cast time, this may not be worth it if you only have WoG's to cast I leave it to your discretion whether this stays or goes to int
    +10 faith gives you 73 magic damage on DMB and some more power on WoG silly
    anyways hope I didnt trample on the restrictions to much this time big grin

    http://tinyurl.com/7ec5s84


    Last edited by dancash1808 on Mon Jun 11, 2012 10:02 pm; edited 1 time in total
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    Post by Forum Pirate Mon Jun 11, 2012 9:54 pm

    I was going to wear black iro, black knight, or black clerics to stealth everyone. Use backsabbing like it should have been implimented imo, from stealth.

    nothing wrong with that, pull out the iaito and fight if I'm forced into a confrontation. I'm not there for a duel, i'd be at 120 in the burg if thats what I wanted, i'm there to kill you. Stealth ganking was the original plan.
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    Post by SunlightCrusader Mon Jun 11, 2012 10:03 pm

    Dan don't worry about trying to perfect my build; I'm bound within cov rules again. I will implement your suggestions that I can but unfortunately I am bound by cov rules again so making a perfect pvp build isn't really an option. I will however be making the best of what I have. I will get around to making an unrestricted pvp build eventually but not now. Thanks for trying though.

    Edit: Just saw the new build and I like it in some ways but not in others. I don't like cutting my endurance as I value stamina but I like the faith boost which increases damage potential. Cutting strength is probably wise and I will probably do that though I will keep it to twelve to staisfy my ocd. I'm probably going to imlement a compromise of builds here.

    Edit Again: Okay I have cut strength to 12 and att to 14 at least possiblly to 12. I will be testing shields but Heater is a strong candidate. This alone frees up 6 points to play with possibly 8. However I am considering dumping them into vitality to give my DM some durability. I looked up some vids on cast speed and the 40-45 difference, though noticeable, did not seem crazy significant. I want my max stamina so I added points back to that. My true debate is where to put these 6 free points. Like I said vit is enticing but I am considering dex and faith due to your build. Here is how it stands currently: http://mugenmonkey.com/darksouls/?c=4505042497284833

    Forgive the Karmic Justice but it fits so well with the cov and it has proven useful on occasion believe it or not. I will use humanity to heal as you suggested. Now I ask you should these points go to dex, vit, or faith? I realize that part of you is dying Dan as I struggle against your clearly superior build but I play for fun so as long as it is functional I'm not too worried. I am definitely leaning toward vit at the moment though to allow me to take some hits seeing as how my armor is weak. It also buys time for Karmic Justice to trigger if I get stunlocked and yes it has saved me sometimes.
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    Post by SunlightCrusader Tue Jun 12, 2012 12:01 am

    Sorry to double post but another edit seemed a bit ridiculous to me. I have decided to just go with my original build as I seem unable to content myself with the alterations others propose. I apologize for wasting your time. Lordran's Deliverance - Page 18 1330857165
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    Post by Forum Pirate Tue Jun 12, 2012 4:13 am

    Sun, I do have the rule right, do I not? No stealth ganking?

    Also, I prefer not to take chances, must I bow to hosts with phantoms? That's easily the fastest way to get ganked in the entire universe.
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    Post by dancash1808 Tue Jun 12, 2012 4:16 am

    @sun its fine all of my suggestions are intended as take em or leave em silly (if you were going to keep karmic I would add onto vitality and not faith though yeah)
    and believe it or not my builds are rarely totally functional lol! I have my own OCD's silly the build you thought could have had a mask and 4 points shaved off at least lol!
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    Post by Xacktastic Tue Jun 12, 2012 5:33 am

    Forum, stealth bs is fine. Just not backstab fishing mid battle.
    these are, in the end, sinners. They deserve now remorse.
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    Post by ViralEnsign_ Tue Jun 12, 2012 5:38 am

    Thats what I used to think when I was a Darkmoon. And thats exactly why i stopped. But hey Ill be return to active duty soon enough so... SINNERS BEWARE!
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    Post by Forum Pirate Tue Jun 12, 2012 6:02 am

    Xacktastic wrote:Forum, stealth bs is fine. Just not backstab fishing mid battle.
    these are, in the end, sinners. They deserve now remorse.
    Fishing just gets you killed anyways. Any good player has 37 counters to the idiot straffe, so it wouldn't work if I wanted it too unless they were rather unskilled. All you have to do is let them get close, then take 1 step backwards and hit r1. Easiest 1100 damage I ever get.

    Roll fishing is tougher to deal with, Fighting lock off is the easiest way imo.
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    Post by ViralEnsign_ Tue Jun 12, 2012 6:04 am

    Dont tell everyone the sure fre way to avoid the BS of such anglers. Keep it on the down low.

    THE DOWN LOW! OKAY!??
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    Post by nsane32 Tue Jun 12, 2012 6:30 pm

    any one fishes me ill just WOG then crush them with my BK sword but BS are fine I dont mind getting BS especially if it their build and their good at it
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    Post by SunlightCrusader Tue Jun 12, 2012 7:33 pm

    WoG is great for fishers. Around and around they go where they stop only we shall know. twisted
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    Post by billy_bayonet Tue Jun 12, 2012 7:36 pm

    my money is on your back
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    Post by dancash1808 Tue Jun 12, 2012 7:37 pm

    WoG is okay, but I would not use it if they are in close because you risk them rolling as it casts, taking no damage and BS'ing you.
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    Post by Serious_Much Tue Jun 12, 2012 7:38 pm

    Is this a discussion for the coven rules or something? Or just tactics talk?
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    Post by SunlightCrusader Tue Jun 12, 2012 7:39 pm

    A mix of both honestly.
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    Post by dancash1808 Tue Jun 12, 2012 7:43 pm

    yep, silly sorry I could covenant it up if you want, add a few naive moralistic fools and we shall destroy you by doing... here and there silly

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