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    We need a PVP DLC!

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    Rustafarian


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    We need a PVP DLC! Empty We need a PVP DLC!

    Post by Rustafarian Sun Jun 10, 2012 8:12 pm

    How cool would it be to have a objective based PvP?

    Make it 2v2, 3v3, or just a constant stream of invaders till you die.

    Have a kiln in the middle of the arena and everytime you defeat someone you have to grab their soul and then put it into the kiln. Winner is determined when a certain SL is reached by the kiln.

    I feel like there is a lot of PvP in Dark Souls and a little bit of structure would draw so many more players to the game.

    Any thoughts?
    Delvanoc
    Delvanoc
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    Post by Delvanoc Sun Jun 10, 2012 11:15 pm

    I feel like there is plenty of structured pvp. You can host, you can host for other phantoms to pvp, you can pve in human form at appropriate levels and be invaded while pve'ing, you can invade people while they pvp to be a pain in the arse, you can invade those that kill others to be a pain in the arse, you can play survivor mode pvp as a gravelord, you can kill others for their dragon scales,....
    must I continue?
    There is alot of structure already and the reason why they don't have these "games" is because it is still a solid pve game as well.
    If we think back to halo... the first game was amazing, solid story and everything. Then, once they focused so much time on trying to improve the multiplayer mode, the single player suffered dearly for it.
    Careful what you wish for, my friend. Bow
    DamageCK
    DamageCK
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    Hollowed


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    Post by DamageCK Mon Jun 11, 2012 1:20 am

    Actually it's just kill the other guy pretty much all the time. The circumstances don't really change anything for me, whether I'm invading or being invaded. Just kill or be killed. No idea how they would implement it, but I woulddnt mind some sort of objective based PvP, apart from invade and kill. I like new stuff. Don't know why people would have an issue with additional PvP modes if they don't effect what we already have.

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