SL 120 Build Advice

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    Quarik
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    SL 120 Build Advice

    Post by Quarik on Thu Jun 07, 2012 3:22 am

    http://tinyurl.com/7pcg9er My prospective build, I intend to invade and host in the Kiln. I'm not going to add any poise, I want this to be a challenge in that respect. The Pole is for catching runners and hitting from across the arena, and the Estoc is for fighting good players that dodge the pole and gankers that can't evade BSing. Pyromancy is 'coz pyromancy is fun, and I'll switch out the HR for RTSR, BDCR, Cloranthy, or Bloodbite if I encounter a Lifehunt user.


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    DamageCK
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    Re: SL 120 Build Advice

    Post by DamageCK on Thu Jun 07, 2012 5:03 am

    I dig the build. Hardest part about having that many pyro spells is toggling through them while you're trying to do other **** like dodge, attack, and watch something other than the bottom corner of the screen. It's still a lot of fun though. And props for zero poise. It's super effing hard to do.


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    Re: SL 120 Build Advice

    Post by Quarik on Thu Jun 07, 2012 5:21 am

    I'm fairly used to the toggling, as my FH has 8 slots, but that's why I stacked spells.


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    Re: SL 120 Build Advice

    Post by DamageCK on Thu Jun 07, 2012 5:29 am

    Then you're set.


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