My first attempt to make a pure mage

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    WyrmHero
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    My first attempt to make a pure mage

    Post by WyrmHero on Mon Jun 04, 2012 2:29 am

    I'm going to make my favorite class of every RPG, the magician, DkS style.

    http://mugenmonkey.com/darksouls/?c=3818629373852793

    What do you suggest? More Vit, more End or more Att?

    Edit: Some lore of the build. Lemina was a student of the Royal Magicians Academy. Only a few with enough wealth, royal status and intelligence can enter the academy. This college specializes in studying the connection of the soul and the crystals. Lemina wants to find the secret of the connection, that no one in the academy is able to find yet and she thinks that the powerful catalyst that is told in legends, the Tin Crystallization Catalyst, is the key of the connection between soul and crystal. She begins her quest to the Dukes Archives, to kill the mad Logan and retrieve the legendary catalyst.


    Last edited by WyrmHero on Mon Jun 04, 2012 3:28 am; edited 1 time in total


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    Re: My first attempt to make a pure mage

    Post by BindMind on Mon Jun 04, 2012 2:49 am

    Personally I would shave off some VIT, so you can get that END up to 20 or 25. Then I would use Velka's Rapier as a backup for some intense damage-- especially on crits.

    Otherwise, very good build. Just be sure to replace that Ricard's Rapier with Velka's Rapier, so you can take advantage of that fantastic DEX/INT you have going there.


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    Re: My first attempt to make a pure mage

    Post by WyrmHero on Mon Jun 04, 2012 3:04 am

    I'm using Ricard's with CMW.


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    Re: My first attempt to make a pure mage

    Post by BindMind on Mon Jun 04, 2012 3:16 am

    WyrmHero wrote:I'm using Ricard's with CMW.

    I'm not a fan of CMW, specifically because you can just run away from it until it depletes, but to each his own.

    Good build. I'd still shave off points from VIT and put that into END for better armor and stamina, but that's just my personal opinion.


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    Re: My first attempt to make a pure mage

    Post by Shkar on Mon Jun 04, 2012 3:20 am

    I know you know what you are doing and are experienced with low poise builds, but I will say it again.

    A single piece of thorns gear, and they can interrupt your spells/attacks just by rolling at you. Be cautious.


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    Re: My first attempt to make a pure mage

    Post by mugenis4real on Mon Jun 04, 2012 3:27 am

    I feel an enchanted rapier is more practical than using CMW. That's just me though.
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    Re: My first attempt to make a pure mage

    Post by BindMind on Mon Jun 04, 2012 3:29 am

    mugenis4real wrote:I feel an enchanted rapier is more practical than using CMW. That's just me though.

    With all that dex, he may as well use Velka's Rapier, and take advantage of all that scaling.


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    Re: My first attempt to make a pure mage

    Post by mugenis4real on Mon Jun 04, 2012 3:30 am

    ^Good point
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    Re: My first attempt to make a pure mage

    Post by WyrmHero on Mon Jun 04, 2012 3:36 am

    The unbuffed rapier will do more damage than the enchanted one. This is because the unbuffed one has pure physical damage, while the enchanted has physical and magical. I have to test Velka's, but I think it'll do slightly more damage because it has about 100 more AR. But CMW + Ricards pokes hurt so much that I feel the pain of my opponent. Also I added some lore for the build.


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    Re: My first attempt to make a pure mage

    Post by BindMind on Mon Jun 04, 2012 3:41 am

    WyrmHero wrote:The unbuffed rapier will do more damage than the enchanted one. This is because the unbuffed one has pure physical damage, while the enchanted has physical and magical. I have to test Velka's, but I think it'll do slightly more damage because it has about 100 more AR. But CMW + Ricards pokes hurt so much that I feel the pain of my opponent. Also I added some lore for the build.

    That's all fine and dandy, but anyone with half a mind will just run from the buff... Then what?

    You'll definitely do more damage that way, so if you can kill 'em quick, then go for it.


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    Re: My first attempt to make a pure mage

    Post by Jovias-86 on Mon Jun 04, 2012 3:45 am

    Wyrm get it ready soon... We will have a nice rapier duel then... winking

    Honestly Wyrm, I kw she is a magician and all, but thn you will have to run around 3 times to get 3 CSS... May b keep the ATT down to 16 or 19.
    Add more Vit or INT winking


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    Re: My first attempt to make a pure mage

    Post by WyrmHero on Mon Jun 04, 2012 3:47 am

    Well the build isn't supposed to rely on melee, hence the 45 Dex for max cast speed. I hope it's really fast. Also getting 4 CSS will be a pain......


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    Re: My first attempt to make a pure mage

    Post by WyrmHero on Mon Jun 04, 2012 3:48 am

    @Jovi you ninja'd me. I hate NG+, and with those robes the mobs will **** me.

    Edit: Will violate me. Didn't knkw **** was censored.


    Last edited by WyrmHero on Mon Jun 04, 2012 3:50 am; edited 1 time in total


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    Re: My first attempt to make a pure mage

    Post by Jovias-86 on Mon Jun 04, 2012 3:50 am

    Yeah... See you tonight with it thn happy
    INT v/s FTH duels winking only ricards!


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    Re: My first attempt to make a pure mage

    Post by BindMind on Mon Jun 04, 2012 3:53 am

    WyrmHero wrote:Well the build isn't supposed to rely on melee, hence the 45 Dex for max cast speed. I hope it's really fast. Also getting 4 CSS will be a pain......

    It's also a waste of time. You're better off varying the types of spells. I know it's seldom mentioned but great soul arrow has a VERY fast cast time at 45 dex, and it can be used to throw your opponent off guard. It also has a lot of uses. I highly recommend using it. You can also double-up on crystal soul mass.


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    Re: My first attempt to make a pure mage

    Post by DamageCK on Mon Jun 04, 2012 3:59 am

    Honestly, I'd ditch CMW. With a 0 poise build, you do not want to melee. Tried it on my mage and it blew. You'll get your casts interrupted constantly, and katana users will poop on you. Wolf ring and Bellowing ring is a good setup for 40 poise, or switch Bellowing for DWGR so you can add whatever armor brings you up to the next breakpoint.

    Do not underestimate Logan's catalyst. It still does tons of damage and doesn't half your casts. That way you wouldn't have to attune so many soul spears. And, dude... you NEED Chameleon. Cham to Soul Spear connects A LOT.


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    Re: My first attempt to make a pure mage

    Post by DamageCK on Mon Jun 04, 2012 4:01 am

    Additionally, if you use Logan's catalyst you can get by with 5 or even 4 att slots, which would let you put more in endurance.


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    Re: My first attempt to make a pure mage

    Post by Reaperfan on Mon Jun 04, 2012 4:01 am

    I read the words "pure mage" and hoped it wouldn't just end up being another Dex/Int buffing hybrid build...something more like a mage that uses spells as a main offense instead of weapons.

    Yes I know it's not great, but I threw it together in less than 10 minutes so cut me some slack winking


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    Re: My first attempt to make a pure mage

    Post by mugenis4real on Mon Jun 04, 2012 4:03 am

    Reaperfan wrote:I read the words "pure mage" and hoped it wouldn't just end up being another Dex/Int buffing hybrid build...something more like a mage that uses spells as a main offense instead of weapons.

    Where's the dexterity? Casting speeeeeeeeed
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    Re: My first attempt to make a pure mage

    Post by Reaperfan on Mon Jun 04, 2012 4:04 am

    mugenis4real wrote:Where's the dexterity? Casting speeeeeeeeed

    Only necessary on pyromancy imo. For sorceries at max reduction it only cuts it by maybe a tenth of a second.


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    Re: My first attempt to make a pure mage

    Post by WyrmHero on Mon Jun 04, 2012 4:06 am

    @Reaper I realize pure mages casting speed is very slow for PvP. My Str/Int (8 Dex) CSS rarely connects.

    @Blindmind It has Great Soul Arrow, I know it's very effective.

    @Damage I'll consider the poise, you do have a point.


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    Re: My first attempt to make a pure mage

    Post by DamageCK on Mon Jun 04, 2012 4:07 am

    My mage only has 16 dex. Still stomps.


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    Re: My first attempt to make a pure mage

    Post by Reaperfan on Mon Jun 04, 2012 4:08 am

    WyrmHero wrote:@Reaper I realize pure mages casting speed is very slow for PvP. My Str/Int (8 Dex) CSS rarely connects.

    Unless I'm mistaken, Dex doesn't increase the rate at which the spell actually travels, only the casting animation :|


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    Re: My first attempt to make a pure mage

    Post by DamageCK on Mon Jun 04, 2012 4:13 am

    Learn to manually aim SS. Helps a bunch. If you're looking for a solid caster build that can melee if necessary, go back and look over my "Sick Mage Build" post and tweak it to your liking. And not using the MLGS, or at least the ability to, is a bummer in my opinion.

    Couple things I've changed since I posted the build originally is went with Chameleon, CSS, HMCS, and WoGx2 instead of CSSx2. Also went with Wolf ring and DWGR so I could get up to GS breakpoint while having MLGS and a medium shield equiped for melee situations. It's working out really, really well.


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    Re: My first attempt to make a pure mage

    Post by WyrmHero on Mon Jun 04, 2012 4:13 am

    Faster animation means more probability to connect one, right? My 40 Dex Priscy had CSS and it did cast her spells faster. Great Soul Arrow usually connect for about 200 damage each. And you are right the traveling speed is still slow.


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