Teacher's lectures
Pyromancy 1a:
- Spoiler:
- Let's begin with my personal favorite, and the most readily available, Pyromancy. Pyromancy was born after the witch of Izalith became the bed of chaos. It's creator was one of her surviving daughters, Quelana. There is no real set way to come across her, though consensus is that a flame at +10 is a guaranteed way to meet her. When you do, you learn from her a variety of fires, from the simple combustion spells, the powerful fireball spells, and the bizarre undead rapport spell. Her greatest student Solomon's legacy is his great fireball spell, not much to say except it's a very destructive spell. However, Solomon's pupil Carmina used pyromancy for a different purpose.
Carmina's spells focused on the inner self. A bit strange, till you think of the flame. All magics require a catalyst, an object to channel the spell. Sorcery uses catalysts, rods of varying sizes and usually made from an organic material. The faithful have talismans, pieces of bound cloth that the user seems to pray too. And Pyromancers have the Pyromancy flame, a fire they hold dear and nurture.
Pyromancy doesn't scale with any stat til it's acended by Quelana. In order to have more powerful fires, you must level the flame. Carmina's spells are about the unification of pyromancer and flame, with the one spell not passed to Laurentias being Power Within, a self-destructive spell. It's the one class of magic that can be seen as a natural magic born of the world.
Seath 1
- Spoiler:
- Seath is an underhanded, selfish creature. Everything he did was for his own gain. The betrayal of his kin out of jealousy, the kidnapping of maidens for experiments. Even his status of duke is beneficial, his being apart of Gwyn's court allowing him sway with the gods. It wouldn't be far fetched that he would use Gwyn's absence as a chance to build an army to take the world in his claws.
But Seath has one major flaw. His obsession with living forever, both from his being an outcast among his kin, and possibly a fear of Nito. By the time you see the Primordial Crystal, it is held within a protected cavern within his home, at the very depths an extremely fragile object. Maybe as he continued to live off the crystal's power it was starting to weaken.
Tolvo: Huge speculation/Crazy/insane idea, but what if actually the Dragons weren't all that bad? They looked over humanity worried about them destroying themselves, trying to keep them low and weak so they could never cause self harm. Hiding away secrets too powerful ever for the minds of these beings, such as the Crystal. And that Seath actually helped cause the war, he wanted it for himself and used it as a guise to establish his position, give him time to research, and safety from any possible enemies with his new allies. If this were the case, the dragons would be right. Because of humans there are demons, undead curses, poisoned and tainted areas, beings of wicked and malevolant magic and design. Truly, what if some of the greatest heroes in Dark Souls were the dragons who looked over humanity?
Dough Guy: Im inclined to agree because for goodness knows how long before the first flame was lit the humans and dragons lived side by side without bloodshed. However I cant see Seath starting the war. the first flame started the war, I think Seath just saw an opportunity and took it.
Tolvo: That is possible as well, though I do feel inclined to believe that he at least helped the cause with some propaganda. As well, imagine if anyone ever tried to contest his position. He was the only "Good" dragon who was willing to see past the tyrannical rule of his people, fighting to save the race of humanity and bring forth the age of man. Damn, he's either the greatest warmongering in Dark Souls, or the Greatest Opportunist.
Spell checklist:
Great/Soul arrow
Great/Heavy Soul arrow
Crystal/Homing soulmass
Hush
Cast Light
Crystal/Soul spear
Crystal/Great/Magic Weapon
Remedy
Resist Curse
Repair
Hidden body/wweapon
Chameleon
Strong/Magic shield
Aurul Decoy
White dragon breath
Fall control
Fireball
Fire Orb
Great Fireball
Flash Sweat
Great/Combustion
Chaos/Firewhip
Fire Surge
Acid Surge
Chaos/Firestorm
Great Chaos Fireball
Fire Tempest
Poewr within
Iron flesh
Poison Mist
Toxic Mist
Undead Rapport
- Spoiler:
- skarekrow13 wrote:Ok....time for my independent study findings. I hope to be able to do these daily during lunch break. For today's project, a single miracle (that works out perfect with today's topic):
Force, from the wiki-"Common miracle among cleric knights. Create shockwave.
This quickly-acting miracle inflicts no damage, but propels foes
back and defends against arrows. Cleric knights use this miracle when
charging into enemy mobs."
The low faith requirement for this miracle (12) means that anyone with basic belief can learn to use this at will. The number of uses (21) suggests that the user was not meant to be shy about spamming and constant use. This miracle has an overt lack of subtlety as well. It is merely a blast of energy that does what all blasts do...push things around. The lack of damage output shows that, in addition to being common it is a basic miracle.
The real question with this is....why am I talking about all that like you didn't already know all of this?
I believe that this miracle has a purpose beside the mere fact that it pushes things around. What differentiates a cleric knight from a regular knight? Faith. Where does faith come from? It starts in the self and roots into the spirit. However, faith is not a singular beast and can take many forms and sizes. I posit that force was used to indoctrinate knights into the role of clerics. Knights with a small amount of faith could be shown how to perform this miracle easily and in large numbers. Knights who demonstrated an increased interest or aptitude for this miracle could then be taught more complex ones. The act of learning this miracle would itself lend the user to have more faith..."I used to have to push things with my hands and along comes a priest, and with the will of God I can do this!!! Sweet!" Simply stated, when evidence of God has been provided, it removes some doubt and allows faith to grow. So my theory is that Force is a gateway miracle that leads to the use (and later abuse) of harder, more serious miracles.
In addition to assisting in the initiation of knights into the religious order and the battle uses, this spell would have been a great diplomatic thing to know. Imagine how quickly arguments amongst the rabble could be quieted with a quick blast of "mostly harmless" (second time I've used that reference on the sly) Force. As knights in general were intended to protect their land, a land, etc. they could keep the peace with medieval less than lethal technology. Verily, Force was the shotgun loaded with bean bags of the day!
Emit Force
Wrath of the Gods
Heal
Great Heal
Great heal excerpt
Soothing Sunlight
Bountiful Sunlight
Replenishment
Great/Lightning Spear
Sunlight Spear
Homeward
Great/Magic barrier
Seek Guidance
Karmic Justice
Darkmoon Blade
Tranquil walk of peace
Vow of Silence
Gravelord Great/Sword dance
Sunlight blade
End of Class 1 summary:
- Spoiler:
For Miracles: Miracles are a magic based from either prayers, chants, or mantras that grant strength and abilities, and require a talisman to commune with. Talismans are more powerful when they are blessed by higher beings.
For Sorcery: The Vinhelm school may be a military trainer of sorts. Sorcery of Vinhelm may or may not use the soul of the caster as it's source. Catalysts for Sorcery grow more powerful from age and use, and may have originally been made from the great Archtrees. There is some correlation between the soul, sorcery, and crystals. It is on the sorcerer to shape his magic, that is why he needs to be smart.
For Pyromancy: The art is a very bizarre magic, with it's focus on the world around you and the inner self. To share the flame is to share a bond. The pyromancer shapes the flame themself to use it, and the flame draws from either their own humanity, or the humanity they have collected, depending on what spell they cast.
General/off-topic: The Path of the Dragon Covenant uses a pair of stones that can be considered a sort of Catalyst.
End of Class 2 Summary:
- Spoiler:
- Seath, the grandfather of sorcery. Turncoat. Albino. Truly a magnificent, malicious, unsavory character. Many theories stem from his collecting of maiden's, his strange crystalline guards, and his strange powers born of the Primordial crystal.
What could he be doing with this artifact? Could he have been using as a catalyst. To become a living catalyst? Maybe he is creating an army? From his appearance he has chosen to use crystal scales in place of the proper scales he was born without. His magic is also connected to crystals, which are able to curse his enemies, most likely to harvest the bits of the soul that remain in the stone corpse. Seath was extremely close to his goal of immortality, but at the end of his life he was felled by an undead who destroyed his life's work.
This is why you are all here, to dissect the magical lore and come up with these theories. We will return to this peculiar beast at a later date, but for now we can conclude this. His allegiance is to his self. Seath may be the greatest opportunists.
End of Class 3 summary:
- Spoiler:
- DoughGuy wrote:Just as Seath is the father of sorcery Allfather Lloyd is the father of miracles. The miracle force is likely an indoctrination technique used by the WoW to convince young knights to join their cleric knight order. This works by showing them with enough faith they can have the gods power work thorugh them thus convincing them of gods existence. Some miracles, such as force or lightning spear, have a small connection to manipulating physics.
Miracles work by causing a physical change in the environment through the rigorous belief of the caster. With enough faith the caster can draw upon the origin of the miracles story and replicate the act by using their knowledge of the story and their own will to shape th energy around them into the original act.
It must also be noted that some minor miracles draaw upon larger more epic miracles. These minor miracles are simply shorter versions of the epic and thus only have a smaller effect.
End of class 3 summary
- Spoiler:
- Who is Beatrice? A ancient rogue witch who has ties to Artorias the Abysswalker, Seeker Logan, the 4 kings, and even Seath the scaleless. She fights the Moonlight Butterfly in Darkroot, that guards the divine ember and may have scorched her land. She's able to fight the 4 kings in the abyss, which leads to the idea that she and Artorias held a covenant of sorts. She wields soul magics that was pioneered by the great seeker, but is not of Vinheim. Found is her body in the Valley of Drakes, felled after her own attempt at defeating the 4 kings.
These ties go unexplained, but we will speculate until something about her is confirmed.skarekrow13 wrote:Wild speculation engage!
The only other figure tied to Darkroot and the Abyss is Artorias.....a few thoughts in light of Beatrice, Teen Pop Sensation's info. Beatrice is perhaps able to walk the Abyss without the aid of the ring or us. Artorias seems to need the ring. From our in game experiences we see we only need to wear the ring while the Four Kings are there. The ring's only purpose appears to be to meet the Kings and in our case kill them. Plastic sheets ready for a blown mind? I don't think Artorias' covenant was in favor of the Four Kings in the state we find them. The other Abyss walker, Beatrice is hostile to the Kings. Our only use of the ring is hostile to the Kings. Was the ring made solely to hunt these guys down? Is the covenant a pledge to stop them if they go mad? Did Beatrice make the ring? Is it a wedding band for Artorias? She knows how to walk around the Abyss without it but surely would want help against these foes. Did Artorias, Kaathe and Beatrice conspire against Gwyn's chosen lords of New Londo?
Truly an amazing individual who like Artorias, The god of war, and the furtive pygmy, has a history that is lost in the annuls known as Lordran, and who's character leads many going hollow just to find more about her.
I thank skarekrow13 for digging up Information on Beatrice, and am glad our dear friend hasn't lost his mind in his lore hunts. Gods speed to you, you magnificent SoB.
Last edited by cloudyeki on Wed Apr 11, 2012 2:29 pm; edited 8 times in total