Sick Mage Build.

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    DamageCK
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    Sick Mage Build.

    Post by DamageCK on Sat Jun 02, 2012 11:30 am

    SL 120

    Vit 42
    Att 19
    End 26
    Str 16
    Dex 16
    Res 12
    Int 44
    Fai 28

    Spells are Chameleon, CHSM, CSSx2, WoG.

    Weapon slots are MLGS/Velka's and Logan's catalyst in the right hand, Vella's talisman and Darkhand in the left.

    Using Crown of Dusk, Dingy Robe and Skirt, Traveling Gloves, Bellowing Dragoncrest ring, and Hornet ring.

    Cameleon and then soul spear connects A LOT. Pretty sure a lot of players don't even know you can do that. The build is awesome because it can cast and melee with tons of damage, and Cham keeps 'em guessing. It usually compells people to either keep their distance, which is where I want them, or go apeshit and rush. I'm cool with the latter too, since the Darkhand pro parries and the Hornet's does the rest.

    And surprisingly enough, having zero poise hasn't really been an issue since I can just Wrath, dodge, or parry. This is probably my new favorite build. So much fun. And. So. Much. Win.


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    Re: Sick Mage Build.

    Post by FruitPunchNinja on Sat Jun 02, 2012 1:33 pm

    yea the chameleon spell breaks the other players lock on, its extremely effective if you get good at it. i fought one guy who was very pro at using chameleon and then either css or wrath. you basically dead angle your opponent with wrath of god. if the player isnt expecting it, the lock on breaking can cause them to get confused and makes it easy to hit them. i was thinking of trying this technique myself.
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    Re: Sick Mage Build.

    Post by DamageCK on Sat Jun 02, 2012 2:17 pm

    So far it's been really effective pretty much across the board. I start out in Cham/ranged mode, and if they rush I go melee. The playstyle is definitely way different than anything I'm used to, but it's a blast learning to do it well. Also hit a bunch of manually aimed soul spears. God that feels good.


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    Re: Sick Mage Build.

    Post by BLA1NE on Sat Jun 02, 2012 4:41 pm

    I never thought of Chameleon + WoG, that's pretty funny!

    Chameleon parries are the best, though. big grin

    Such a great spell!


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    Re: Sick Mage Build.

    Post by FattyOfDoom on Sat Jun 02, 2012 4:45 pm

    I like it Damage! I might try it out right now cheers


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    Re: Sick Mage Build.

    Post by DamageCK on Sat Jun 02, 2012 4:46 pm

    There are tons of things you can do with it. CSS, WoG, setup parry, bait attacks and then roll BS, WoG cancel into an actual cast. It's nuts trying to toggle between all your ATT slots while switching weapons in both hands though. I'm getting mixed up occasionally. Just need to get used to the button sequences for whatever it is I want to do.


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    Re: Sick Mage Build.

    Post by DamageCK on Sat Jun 02, 2012 4:47 pm

    FattyOfDoom wrote:I like it Damage! I might try it out right now cheers

    Hells yeah. Let me know how it goes.


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    Re: Sick Mage Build.

    Post by DamageCK on Sat Jun 02, 2012 5:10 pm

    BLA1NE wrote:I never thought of Chameleon + WoG, that's pretty funny!

    Chameleon parries are the best, though. big grin

    Such a great spell!

    When I get ganked I Chameleon, then WoG, then pivot BS whoever's closest during their stun animation. They really hate that...


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    Re: Sick Mage Build.

    Post by FruitPunchNinja on Sat Jun 02, 2012 5:28 pm

    it really is an underrated spell. i see far more people using it just trying to look cool rather then using it to its full potential(breaking lock on). i didnt even know it had that effect for the longest time until i ran into one of the mage/faith builds i was describing. i might make a dual pyro glove build or a build like this, i think i would do better with pyro just cause im so used to it(i love dex/pyro builds). i might make a dual pyro glove build with 15 int so i can try to incorporate chameleon into it.
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    Re: Sick Mage Build.

    Post by DamageCK on Sat Jun 02, 2012 5:33 pm

    You could just substitute all the FAI points I put in mine for Dex. Then you can max cast and surprise SS. And you'd have a decent buff if you're into that.


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    Re: Sick Mage Build.

    Post by FruitPunchNinja on Sat Jun 02, 2012 5:41 pm

    yea thats not a bad idea, im for some reason just not very good with faith builds. i think its cause i cant bring myself to use wrath. i always end up just gimping myself cause i end up not buffing or using wrath which makes me dumb for making a faith build lol. im not saying i dont use them cause they are cheap, i just dont like them very much(not fun to use i guess) and i end up not using them until im losing horribly or some other moment when its very predictable. something about throwing a chaos fireball is just a lot more fun then blasting off a cast of wrath. ive only had one real mage build that had the soul spears ext. i really should make another more viable one(my first was an amateur attempt)

    good luck with the build damage.
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    Re: Sick Mage Build.

    Post by DamageCK on Sat Jun 02, 2012 5:49 pm

    I mostly just use wrath for ganks and circle strafers. Or turtlers. Otherwise it's mostly morphing. Hah.

    Thanks, man.


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    Re: Sick Mage Build.

    Post by WhatDoesThePendantDo? on Sat Jun 02, 2012 5:58 pm

    I might steal this one. Sounds like a world of fun.


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    Re: Sick Mage Build.

    Post by Wisp on Sat Jun 02, 2012 6:02 pm

    Ahh yes, this was actually on my to do list. Why not TCC instead of logan's?. Soulmass into chameleon is good under pressure, then use wog to make them fly...
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    Re: Sick Mage Build.

    Post by DamageCK on Sat Jun 02, 2012 6:05 pm

    It's getting to the point now that I might want to use the Wolf Ring. Getting locked by rapiers sucks. Problem is I forgot to get it both times I played through the game because i didnt think i would use it. Anyone have an extra?


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    Re: Sick Mage Build.

    Post by DamageCK on Sat Jun 02, 2012 6:07 pm

    Wisp wrote:Ahh yes, this was actually on my to do list. Why not TCC instead of logan's?. Soulmass into chameleon is good under pressure, then use wog to make them fly...

    I just like having a lot of casts I guess. It still does awesome damage. I think i'd only use the TCC for CMW.


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    Re: Sick Mage Build.

    Post by DamageCK on Sat Jun 02, 2012 6:12 pm

    Reposting about Wolf Ring so it's on the current page.

    If you've got an extra, it would be much appreciated.


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    Re: Sick Mage Build.

    Post by dancash1808 on Sat Jun 02, 2012 7:05 pm

    I'm not sure If I am capable of giving you one (I can if you are by some chance on xbox) but it really is incredibly easy to get. its like 2 mins from the forest fire. tops.


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    Re: Sick Mage Build.

    Post by DamageCK on Sat Jun 02, 2012 7:08 pm

    Damn it. I thought it was the one Ornstein drops. Jesus Christ. Thanks, dude.


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    Re: Sick Mage Build.

    Post by dancash1808 on Sat Jun 02, 2012 7:13 pm

    No problem happy (its up the tower near the green blossom gecko's incase you needed to know silly )
    although getting a leo ring at some point is a good idea! big grin
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    Re: Sick Mage Build.

    Post by DamageCK on Sat Jun 02, 2012 7:17 pm

    I've actually already got the Leo ring, I had the two mixed up. Just grabbed Wolf Ring. You're a lifesaver.


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    Re: Sick Mage Build.

    Post by dwx on Sat Jun 02, 2012 7:23 pm

    I have been using pretty much the same build for a long time now except I do forest invasions and just use the TCC. I also almost always use the wolf ring but switch up between it and the dragoncrest ring.
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    Re: Sick Mage Build.

    Post by dancash1808 on Sat Jun 02, 2012 7:33 pm

    Happy to help man happy love your choice of weapons btw big grin


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