Did I sound like I was being defensive? Man.. so much misunderstanding going on.. My brain hurts haha!
I haven't played many RPG's either, but games like Balder's Gate had elemental weapons that didn't scale with character stats. It's a really classical RPG idea.
The small special, unique experiences you name are essentially what all elemental weapons would become. I don't really find that to be a bad thing. =/ Where more and more people would be using elemental weapons, but I'd imagine they wouldn't be as popular as they are now. They'd become more rare. Even a back-up weapon for specific bosses. In a similar way that someone would buff Power Within before a boss fight, someone may grab their elemental weapon for the fight.
Both your idea and Buggy's idea fixes the problem, even though Buggy's idea may be more complicated, sadly, I doubt From would take either idea.
I haven't played many RPG's either, but games like Balder's Gate had elemental weapons that didn't scale with character stats. It's a really classical RPG idea.
The small special, unique experiences you name are essentially what all elemental weapons would become. I don't really find that to be a bad thing. =/ Where more and more people would be using elemental weapons, but I'd imagine they wouldn't be as popular as they are now. They'd become more rare. Even a back-up weapon for specific bosses. In a similar way that someone would buff Power Within before a boss fight, someone may grab their elemental weapon for the fight.
Both your idea and Buggy's idea fixes the problem, even though Buggy's idea may be more complicated, sadly, I doubt From would take either idea.