Something about bows

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    Opedak
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    Something about bows

    Post by Opedak on Sun May 27, 2012 9:06 am

    So, I was invading in the Forest as a hunter on my new Bow/Int build. So, I invade a hosts world, average full giants. BKGA Mask of the Mother and Grass crest shield user. Nothing really all that special, But! He was randomly swinging at nothing. Now I assume this was the, nonexistent phantom glitch (I get it a lot)

    I then decided to just poke him with my bow, completely normal +5 magic composite bow with 30 Int. I do a modest 54 damage to him as he flails about.

    Now heres where something odd happened. I draw my bow back, fire, and deal exactly 254 damage. Thats a massive increase, and not only was this a fluke, it happened twice. Both exactly 254 damage. That just seems too good to be simply the other invader I couldn't see damage.

    So, I'm wondering if there is some aspect to bows and maybe counter attacks I don't know about. Maybe bows have a very high counter attack rating? Or maybe I'm just wrong?

    This needs more testing, I sadly don't have the means to.
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    Re: Something about bows

    Post by TehInfamousAmos on Sun May 27, 2012 10:06 am

    I believe that you hit him in the head for a critical hit... But idk - needs testing.


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    Re: Something about bows

    Post by Opedak on Sun May 27, 2012 10:24 am

    TehInfamousAmos wrote:I believe that you hit him in the head for a critical hit... But idk - needs testing.

    I guess I can try to land a head shot while invading to see what it does XD

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    Re: Something about bows

    Post by Spurgun on Sun May 27, 2012 10:26 am

    Maybe i missed something, but were you far away from him when you shot?
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    Re: Something about bows

    Post by Opedak on Sun May 27, 2012 12:04 pm

    Spurgun wrote:Maybe i missed something, but were you far away from him when you shot?

    Nope, an average distance. didn't move in between shots either

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    Re: Something about bows

    Post by Spurgun on Sun May 27, 2012 12:07 pm

    Then i have no idea, maybe headshots ignore most of the defense ratings?
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    Re: Something about bows

    Post by Opedak on Sun May 27, 2012 12:13 pm

    Spurgun wrote:Then i have no idea, maybe headshots ignore most of the defense ratings?

    Well thats interesting...My Bow does 259 Damage, not counting the arrows that is.

    I must now head shot more hosts.
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    Re: Something about bows

    Post by Odinbear on Sun May 27, 2012 12:13 pm

    Head shots do deal more damages. Aim for the nose.


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    Re: Something about bows

    Post by Opedak on Sun May 27, 2012 12:21 pm

    Odinbear wrote:Head shots do deal more damages. Aim for the nose.

    But a damage increase from 54 to 254? Thats pretty big even for a head shot.
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    Re: Something about bows

    Post by Tolvo on Sun May 27, 2012 1:14 pm

    Possibly it was a counter critical, since those are possible. He was staggered, rolling, or otherwise in a position that caused a counter when you hit him with a headshot. Headshots are easier to make on targets who are coming out of a roll, jumping, mid attack, or staggered after all.
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    Re: Something about bows

    Post by Opedak on Sun May 27, 2012 1:26 pm

    Tolvo wrote:Possibly it was a counter critical, since those are possible. He was staggered, rolling, or otherwise in a position that caused a counter when you hit him with a headshot. Headshots are easier to make on targets who are coming out of a roll, jumping, mid attack, or staggered after all.

    Oh, that makes sense. Sort of a double crit. Still, that makes the most sense out of anything.

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