Damage Types Question

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    Killamari
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    Damage Types Question

    Post by Killamari on Sat May 26, 2012 3:10 am

    So, this may be a nooby question, but I would just like some clarification as to how the damage of weapons really works. If a weapon has, say, 400 total damage. 200 being physical, and 200 being magic. I assume that means each of those numbers gets reduced by defenses individually. Whereas, a weapon with 300 damage, all of it being physical, would only have to suffer the reductions of an enemy's physical damage resistance. If this is true, then where does the line exist where a weapon with not so great damage (but all of it being one type) is actually better than a weapon with higher base damage, but the types are split into two groups?


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    DoughGuy
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    Re: Damage Types Question

    Post by DoughGuy on Sat May 26, 2012 3:13 am



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    Re: Damage Types Question

    Post by Federally on Sat May 26, 2012 3:35 am

    I'm not sure where the line is, but generally split damage weapons do well in PvE while straight physical damage weapons do better in PvP. Mob's defenses are calculated different then player's


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    Tolvo
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    Re: Damage Types Question

    Post by Tolvo on Sat May 26, 2012 10:45 am

    As Dough said, that is the thread you'll want to check out. Don't forget also you can always check the Wiki, or Resources Thread for information.
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    WyrmHero
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    Re: Damage Types Question

    Post by WyrmHero on Sat May 26, 2012 2:56 pm

    700 pure physical AR is better than 400 Physical + 300 elemental AR.


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