Wouldn't that have been cool? It wouldn't really count as a spell, more of a skill, but it would take a spell slot anyway and have limited uses.
+7
cloudyeki
mugenis4real
sparkly-twinkly-lizard
Azran
Imarreteet23
DoughGuy
bloodpixel
11 posters
I wish there was a melee type spell.
bloodpixel- Hollowed
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- Post n°1
I wish there was a melee type spell.
DoughGuy- Duke's Archivist
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That would be nice. Make a few, call them skills and make the stat needed to cast them res.
Imarreteet23- Caffeinated
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And make the catylast the Broken Straight Sword. Oh, you threw that away? Well too bad!
Azran- Caffeinated
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Or they could extend the game's combo system.
sparkly-twinkly-lizard- Compulsory Poster
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how bout the catalyst forms an energy/soul blade, of a different type depending on the catalyst, the regular sorceror catylst would make a battle axe using the catalyst as the handle, the izalith catalyst would form some variation of the garg halberd, beatrices would produce a great sycthe, logans would make either a club or a longsword, the banishment catalyst would make a spear, the crystal catalyst would make a greatclub (most powerful but slow seems to fit) and the dark moon catalyst would make a great sword, if talismans also had a similar skill they would either form fists or daggers (not sure which) and for pyro you'd form a warpick (mini bed of chaos arm scythe thing)
bloodpixel- Hollowed
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Well actually I was hoping it would be a skill that really has nothing to do with magic whatsoever. I only called it a spell because it takes up an attunment slot.
sparkly-twinkly-lizard- Compulsory Poster
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oooh... i misunderstood... in that case greatclubs should have a quake like skill that does light damage to everything nearby with minor stagger, ultra greatswords should have a skill that temporarily allows 100% block when twohanding their weapon (for phys only)... umm can't think of any other cool techniques except for katanas which would have super quick draw attacks...
mugenis4real- Insomniac
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I think that's why From put pyromancy in the game, but yea aesthetically that would be really cool
cloudyeki- Compulsory Poster
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Great combustion
Pyromancy is meant to be the zero range magic. But if From ever decides to go Wuxia on us, I want to be able to lunge at someone with powered fists!
Pyromancy is meant to be the zero range magic. But if From ever decides to go Wuxia on us, I want to be able to lunge at someone with powered fists!
JoeBroski09- Chosen Undead
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- Post n°10
Re: I wish there was a melee type spell.
Super Powered Fist from Saint's Row. Ahhh, that'd be fun making the heads of the Forest NPC's explode over and over and over again XD
ViralEnsign_- Lordvessel
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- Post n°11
Re: I wish there was a melee type spell.
I like the skill idea. Charges, Spin attacks remniscent of the Legend of Zelda, damage protection, auras maybe.
RANT- Tyler Durden
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- Post n°12
Re: I wish there was a melee type spell.
arent the weapon buffs a melee spell?
DoughGuy- Duke's Archivist
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- Post n°13
Re: I wish there was a melee type spell.
They are magic though and you need heavy stat investment to use them. The resins dont really cut it.
RANT- Tyler Durden
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- Post n°14
Re: I wish there was a melee type spell.
resins suck, the only resin i find useful is the rotten pine resin, i like how poeple freak out when they get poisoned with my large club even though it drains your vit too slow to realy matter.
Extertionist- Obsessed
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- Post n°15
Re: I wish there was a melee type spell.
Like a higher level skill could let you effectively dual wield?
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