Channeler's Trident - 2hR2 effect

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    Channeler's Trident - 2hR2 effect

    Post by PPG-3- on Fri Jan 27, 2012 12:39 pm

    I searched the old forums and from what I read the 2hR2 attack does the funny dance.

    The funny dance increases the attack power for allies/white phantoms or in-game enemies if you invade a BP. It apparently boosts attack power by 95%

    Anyone have any details on the duration or the reach of this boost?
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    Re: Channeler's Trident - 2hR2 effect

    Post by Maneater_Mildred on Fri Jan 27, 2012 1:52 pm

    Its short like maybe 30 seconds(just a guess) range i not sure about but i will be happy to do some testing when i get home.


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    Re: Channeler's Trident - 2hR2 effect

    Post by PPG-3- on Fri Jan 27, 2012 1:56 pm

    yeah I'll do some testing when i get a chance to play.
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    Re: Channeler's Trident - 2hR2 effect

    Post by Uparkaam on Fri Jan 27, 2012 2:51 pm

    Does the buff work perfectly even if you don't have enough INT to use the weapon properly?


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    Re: Channeler's Trident - 2hR2 effect

    Post by Maneater_Mildred on Fri Jan 27, 2012 3:18 pm

    Uparkaam wrote:Does the buff work perfectly even if you don't have enough INT to use the weapon properly?
    It works but not sure if its weaker.


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    Re: Channeler's Trident - 2hR2 effect

    Post by BLA1NE on Fri Jan 27, 2012 8:31 pm

    Waitaminute... It actually boosts co-op players? :shock:

    Someone needs to re-do the max damage experiment and add the Trident in--get OVER 9000 DAMAGE! (I wonder if the damage will cap at 9999? I HAVE to see this!)

    So: Greatsword of Artorias, Red Tearstone Ring, Hornet's Ring, Power Within, Dragon Torso Roar, Parry/ Riposte, AND Funny Buff Dance! If someone can summon me in the Catacombs and funny dance me, I can do the rest!

    Joy

    Edit: need to summon me at SL417, btw... :/ That's my character that has the best stats for the sword.


    Last edited by BLA1NE on Fri Jan 27, 2012 8:33 pm; edited 1 time in total (Reason for editing : edit 2: for better emoticons!)


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    Re: Channeler's Trident - 2hR2 effect

    Post by Emergence on Fri Jan 27, 2012 10:39 pm

    This needs to be video'd when it goes down.


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    Re: Channeler's Trident - 2hR2 effect

    Post by BLA1NE on Fri Jan 27, 2012 10:44 pm

    Oh it will!

    Someone needs to be able to summon me though.. sad


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    Re: Channeler's Trident - 2hR2 effect

    Post by Carphil on Fri Jan 27, 2012 11:25 pm

    It does buff phantoms. I used to buff all the time in four kings battle as a white phantom. However, you can't do the dance a lot of times because the weapon can break easily. Blaine, my mage is at 54 so I guess this strategy won't work. I thought about invading you but the buff would not work ...


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