Revisited Undead Asylum Oddity

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    PlasticandRage
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    Revisited Undead Asylum Oddity

    Post by PlasticandRage on Sat Apr 21, 2012 3:37 pm

    Has anyone else ever noticed that when you return to the UA and descend down to the area where the peculiar doll is, there's consistently the sound of something moving in the water? It sounds like footsteps, like somethings walking around in it. I've noticed it the last couple of times I've been there and I'm looking around right now and it doesn't seem like there are any other areas with water in them nearby where something obvious could be making them. Any ideas?
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    Re: Revisited Undead Asylum Oddity

    Post by Langoulk on Sat Apr 21, 2012 3:41 pm

    Ghosts!

    But really, I should start playing with the volume higher and turn down my music.


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    Re: Revisited Undead Asylum Oddity

    Post by PlasticandRage on Sat Apr 21, 2012 3:42 pm

    Depending on the game I generally prefer to listen to the game. If I'm playing like a shooter online I can listen to music but for games like DkS I like to hear the game.


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    Re: Revisited Undead Asylum Oddity

    Post by PlasticandRage on Sat Apr 21, 2012 3:46 pm

    Never mind. I'm an idiot. It's hollow Oscar walking around in his little room on the floor above.


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    Re: Revisited Undead Asylum Oddity

    Post by Langoulk on Sat Apr 21, 2012 3:52 pm

    At least you're attentive. I'v been there plenty of times and normally just run right in grab the doll and run right out.


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    Re: Revisited Undead Asylum Oddity

    Post by PlasticandRage on Sat Apr 21, 2012 3:59 pm

    It's always freaked me out a little bit. You can clearly hear it two floors below him. Being that far away its just not a connection I readily made.


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    Re: Revisited Undead Asylum Oddity

    Post by Langoulk on Sat Apr 21, 2012 4:04 pm

    Things like that just make this game all the more.


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    Re: Revisited Undead Asylum Oddity

    Post by PlasticandRage on Sat Apr 21, 2012 4:21 pm

    Agreed


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    Re: Revisited Undead Asylum Oddity

    Post by callipygias on Sat Apr 21, 2012 4:44 pm

    PlasticandRage wrote:Never mind. I'm an idiot. It's hollow Oscar walking around in his little room on the floor above.
    Actually I think it's pretty cool you noticed that and figured it out. I didn't. Now can you explain the footsteps outside the fog gate to the Kings?


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    Re: Revisited Undead Asylum Oddity

    Post by Rynoa on Sat Apr 21, 2012 5:16 pm

    Uhm, could it be the Darkwraith hidden in the right corner? (The one that comes out when you summon Beatrice)
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    Re: Revisited Undead Asylum Oddity

    Post by Maneater_Mildred on Sat Apr 21, 2012 5:22 pm

    I always stab that guy at the start of the game to get sin to be invaded, so i have never heard those footsteps. :|


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    Re: Revisited Undead Asylum Oddity

    Post by Rynoa on Sat Apr 21, 2012 5:23 pm

    Poor guy big grin
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    Re: Revisited Undead Asylum Oddity

    Post by Maneater_Mildred on Sat Apr 21, 2012 5:26 pm

    Rynoa wrote:Poor guy big grin
    Yeah but he only dies once, i die over and over again to invaders... So its fair i guess.


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    Re: Revisited Undead Asylum Oddity

    Post by Serious_Much on Sat Apr 21, 2012 5:28 pm

    Well usually I can't hear oscar over the sound of the Stray demon walking around silly


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    Re: Revisited Undead Asylum Oddity

    Post by SlakeMoth on Sat Apr 21, 2012 7:43 pm

    callipygias wrote:
    PlasticandRage wrote:Never mind. I'm an idiot. It's hollow Oscar walking around in his little room on the floor above.
    Actually I think it's pretty cool you noticed that and figured it out. I didn't.Now can you explain the footsteps outside the fog gate to the Kings?

    That's probably me, loitering outside the gate 'cos I'm too scared to go in.
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    Re: Revisited Undead Asylum Oddity

    Post by PlasticandRage on Sat Apr 21, 2012 7:45 pm

    Maneater_Mildred wrote:I always stab that guy at the start of the game to get sin to be invaded, so i have never heard those footsteps. :|

    Wait you always stab Oscar?
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    Re: Revisited Undead Asylum Oddity

    Post by BLA1NE on Sat Apr 21, 2012 9:02 pm

    Maneater_Mildred wrote:I always stab that guy at the start of the game to get sin to be invaded, so i have never heard those footsteps. :|
    Strange thing is... I always stab him too. But every time I return to the Asylum, there he is sloshing away in the water when I go pick up the doll... So he dies twice on every one of my playthroughs.


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    Re: Revisited Undead Asylum Oddity

    Post by PlasticandRage on Sat Apr 21, 2012 9:57 pm

    Well doesn't that make sense anyway? After he gives you the Estus and you walk away he dies regardless. You even get 100 souls from it. My question is: if you're stabbing him, for the purpose of accruing sin in order to be invaded, prevented him from appearing at the asylum as a hollow later, and as a result prevented you from getting the Crest Shield, wouldn't it make more sense to kill the Crestfallen Warrior instead? You don't get anything from him except complaining.
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    Re: Revisited Undead Asylum Oddity

    Post by lextune on Sat Apr 21, 2012 11:44 pm

    callipygias wrote:
    PlasticandRage wrote:Never mind. I'm an idiot. It's hollow Oscar walking around in his little room on the floor above.
    Actually I think it's pretty cool you noticed that and figured it out. I didn't. Now can you explain the footsteps outside the fog gate to the Kings?

    It is the drakes.


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    Re: Revisited Undead Asylum Oddity

    Post by Yukon on Sat Apr 21, 2012 11:49 pm

    There is another creepy noise I always hear in new londo, after draining the water if you stand infront of the fake wall with titanite chunk or near the stables there is this reverberating noise. It is so creepy, I'm not sure if its just ambient noise or if something specific is making it.

    Perhaps its the left over noise from those masses with the pikes in their mouth. Since I only ever hear it where they used to be.


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    Re: Revisited Undead Asylum Oddity

    Post by PlasticandRage on Sat Apr 21, 2012 11:53 pm

    I actually think I know what that is. I've spent probably a combined 60 hours of farming dark wraiths for slabs and sometimes when you kill them ,when they're using their dark hand to block, the game skews the sound of the dark hand shield a little and continues to make it.
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    Re: Revisited Undead Asylum Oddity

    Post by Yukon on Sat Apr 21, 2012 11:56 pm

    Plastic you are the master of logic.

    The first thought that came to my mind on what that sound was: "OH MY GOD GET ME OUT OF HERE! I AM SURROUNDED! /homebone"

    EDIT: if you still need slabs I have a ton.
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    Re: Revisited Undead Asylum Oddity

    Post by PlasticandRage on Sun Apr 22, 2012 12:34 am

    Nah I'm cool too. Thank you though. New Londo is creepy like that anyway. Atmosphere wise it's probably my favorite area of the game.


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    Re: Revisited Undead Asylum Oddity

    Post by BLA1NE on Sun Apr 22, 2012 1:39 am

    PlasticandRage wrote:Well doesn't that make sense anyway? After he gives you the Estus and you walk away he dies regardless. You even get 100 souls from it. My question is: if you're stabbing him, for the purpose of accruing sin in order to be invaded, prevented him from appearing at the asylum as a hollow later, and as a result prevented you from getting the Crest Shield, wouldn't it make more sense to kill the Crestfallen Warrior instead? You don't get anything from him except complaining.
    I just stab him because it's quicker than having to listen to his whole dialog!


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